Mortal Kombat: Deadly Alliance/Characters


Here we're going to list the characters introduced in Mortal Kombat: Deadly Alliance and Mortal Kombat: Tournament Edition.

Sareena (who debuted Fighting Game-wise in Tournament Edition) can be found in the Mortal Kombat Mythologies: Sub-Zero sheet.

Check also the Mortal Kombat 1, Mortal Kombat II, and Mortal Kombat 3 sheets for the other characters.

Moloch

  • Blue Oni: Inverted: while he is colored blue, he is much more primal and vicious than Drahmin (if the latter is wearing his mask). Both are still Red in the overall scale.
  • Dumb Muscle
  • Epic Flail: The Orb he carries around. And it's really more like a giant bowling ball.
  • I'm a Humanitarian: Humans are apparently Oni delicacies. In order to keep the two Oni in allegiance to him, Shang Tsung locked them in a chamber where he fed them humans at regular intervals.
  • Informed Ability: We never see him actually eat a baby.
  • Monster Modesty: Like Goro and Kintaro, all he's wearing is a Loin Cloth.
  • Our Demons Are Different
  • Primal Stance: Which hides his 10-foot height, especially when compared side-by-side with other boss characters in Armageddon.
  • Red Baron: The Oni Destroyer.
  • Revenge: He and Drahmin seek Quan Chi's death for leaving them stranded in the Netherrealm after promising to help them escape in exchange for protecting him from Scorpion.
  • SNK Boss: Unless you can exploit a pattern, you will hate this guy.
  • Third Eye
  • Underwear of Power
  • Walking Shirtless Scene


Drahmin


Mavado


Kenshi


Kenshi was a talented martial artist severely lacking in humility, until one day, he was approached by a man named Song (actually Shang Tsung in disguise) with a tempting offer: unseal an old well which could only be opened by those of his bloodline, so that Kenshi might gain an immensely powerful sword sealed within. The well was actually the resting place of Kenshi's ancestors, and when he unsealed it, the powerful mystic light that emanated from within painfully blinded him. Of course, it was all an evil plan by Shang Tsung, who absorbed the souls of Kenshi's warrior ancestors and let him to rot, laughing all the way.

However, at the bottom of the well, Kenshi DID find a source of power: Sento, the mystic sword which was infused with power from his ancestors. Determined to kill Shang Tsung and atone for his arrogance, Kenshi retrains his remaining senses to superhuman levels and becomes a swordsman without equal, seeking to free his ancestors' souls by making Shang Tsung eat his blade.

  • Amazing Technicolor Population: His skin was somewhat grey in his debut (only in his default costume; his alternate had a more normal hue), although this was fixed from Deception onward.
  • Arrogant Kung Fu Guy: Was one of these before the series began. Shang Tsung uses this to his advantage, tricking Kenshi into releasing the souls of his ancestors for his consumption.
  • Attack Reflector: Gains a move allowing him to redirect projectiles with a slash of his katana in 9.
  • Blinded by the Light: Opening the Well of Souls where his ancestors resided permanently did this to him.
  • Blind Weaponmaster
  • Camera Abuse: His Scatterbrained Fatality in 9. He repeatedly smashes his opponent's helplessly flailing body against the screen via telekinesis. You can actually see cracks from how hard Kenshi is throwing them, and eventually, players are treated to a visual of one of the opposing fighter's eyes popping out of its sockets below Kenshi delivers the killing blow with his katana.
  • Disability Superpower: Almost exactly like Daredevil. In the DA-D-A trilogy, it also gives him immunity to Sonya and Kira's Kiss of Death moves, which aim for the eyes.
  • Doppelganger Attack: A few of his enhanced moves in 9 create an Astral Projection of Kenshi which does the attacking for him.
  • Downloadable Content: In Mortal Kombat 9.
  • The Drifter: A lone warrior by nature, he turns down the offers of allies Sonya and Sub-Zero (to permanently join the OIWA and join the Lin Kuei, respectively) and instead traverses the lands, striking down several criminal organizations in the cover of night.
  • Hachimaki: Worn around his eyes.
  • Handicapped Badass: He's a blind swordsman.
  • Heterosexual Life Partners: Apparently with Ermac and (Younger) Sub-Zero.
  • Hoist by His Own Petard: He intends to do this to Shang Tsung, because as it turns out, there was a mighty sword hidden in the tomb Tsung tricked him into opening.
  • Katanas Are Just Better: To be fair, he is Japanese (or of Eurasian descent at the very least).
  • Meaningful Name: His name is Japanese for "swordsman". Kenshi is also referred to as "the Sword Saint" in the Konquest mode of Deadly Alliance, which is the English equivalent of the Japanese word "kensei"
  • Mind Over Matter: Actually an inherent ability of his (according to Deadly Alliance's Konquest Mode, Ermac merely taught him more complex techniques like the Telekinetic Slam).
  • Missed the Call: Deception's Konquest mode reveals that Kenshi has hoped to enter the first game's tournament to enact revenge on Shang Tsung. Three guesses as to how that turned out.
  • Mr. Fanservice
  • Pet the Dog: Freeing Ermac from Shao Kahn's grip. In return, Ermac awakened his latent telekinetic abilities and taught him how to use them, as well as training him how to spiritually sense others.
  • Power Floats: He can use his telekinesis to lift himself up into the air. This seems to be used primarily with meditation in mind, not combat.
  • Prophet Eyes: Damaging Kenshi enough for his headband to be worn away in 9 reveals he has these. This can also be seen with his alt. in Deadly Alliance.
  • Roaring Rampage of Revenge: He does not appreciate being used by Shang Tsung to enslave the souls of his ancestors.
  • Tall, Dark and Handsome
  • A Worldwide Punomenon: Kenshi's vignette for 9 ends by stating that he believes in "an eye for an eye."


Li Mei


Hsu Hao


Mokap


Nitara


Frost


Blaze

  • Anti-Villain (Type IV): If you consider him as a villain at all.
  • Ascended Extra: He started off as a background sprite in Mortal Kombat II; in Deadly Alliance, he was a secret character, and in Armageddon, he's the final boss and MacGuffin, revealed to be the linchpin of a millenia-old plot to prevent the apocalypse.
  • The Corruption: Being forced to carry Onaga's egg may be the reason for his appearance in Armaggedon.
    • Armageddon's Konquest mode, however, shows that Blaze assumes his Deadly Alliance appearance and only morphs into his Armageddon depiction during the great battle in Outworld, most likely so that he can be in a suitable fighting form for those who climb up the pyramid and attempt to take the power of Argus. However, his corruption by the holy men is the reason that Argus' plan to prevent Armageddon backfires, strengthening all the warriors instead of killing them or nullifying their powers.
  • Eldritch Abomination: Though he has an origin story, his personal motives are quite enigmatic. Very Lovecraftian in that way.
  • Killed Off for Real: In Armageddon, no matter whose ending it is.
  • Living MacGuffin: In Armageddon.
  • Playing with Fire
  • Rolling Attack: Has a Blanka-esque move where he literally mows you over by rolling on top of you.
  • Super Empowering: His defeat does this to most of the characters in their Armageddon ending, turning many of them into gods or giving them new powers.
  • Walking Shirtless Scene


Bo' Rai Cho

  • Acrofatic: In fact, he uses Sumo as one of his fighting styles in Deception.
    • Emphasized more in X. His basic moves and combos are fluid and graceful, putting his mastery of the Drunken Fist and Jojutsu styles to good use.
  • The Alcoholic: He even carries a gourd with him so that he can take a swig of his drink as a victory celebration.
  • Badass Beard: In Deadly Alliance, he was sporting a soul patch. In subsequent games, he's got a full, shaggy beard.
  • Badass Long Hair
  • Badass Mustache
  • Big Damn Heroes: Saves Li Mei from the Deadly Alliance.
  • Breath Weapon: One of his Deception Fatalities is to breathe a stream of burning alcohol at his foe.
  • The Cameo: Mentioned a few times in 9, actually appears in Kung Lao and Shang Tsung's endings.
  • Cool Old Guy
  • Drunken Boxing: He invented this fighting style.
  • Eccentric Mentor: Who'd have thought that a constantly drunk, fat man who attacks by farting and vomiting would be the mentor to the heroes?
  • Fartillery: In one of his fatality, he ignites one of his farts, burning the opponent to a crisp.

"Oooh, that was a stinky one!"

  • Gasshole: To the point that he randomly passes wind while changing weapon styles, taunting, and moving around in general. He even rises to his feet in Deception by creating a jetstream of gas.
  • Ground Pound/Shockwave Stomp: His Ground Stomp special.
  • The Gump: Since he frequently travels between his native Outworld and Earthrealm to offer his teachings to others, he's responsible for the creation or refining of several Real Life martial arts. For example, after he was defeated by Miyamoto Musashi, Bo' Rai Cho would help Muso Gonnosuke improve his jujutsu by using a four-section staff instead of a six-section one. It's even speculated that he was the one who brought the fighting style of Drunken Boxing to Earthrealm.
  • Hammerspace: He pulls his staff from nowhere.
  • Meaningful Name: His name is composed of a series of vaguely Chinese sounds. This would turn out to be the cleverest name in the series, being a pun on Spanish for drunk, "borracho". Spannese is the high watermark.
  • The Obi-Wan: It's stated that he prefers to train students instead of directly applying his fighting skills. This is partially because he's a native of Outworld, thus meaning that if he were to win a Mortal Kombat tournament, he'd be sealing Earthrealm's fate instead of saving it.
  • Old Master
  • Trademark Favorite Drink: Rice wine (also known as sake).
  • Vomit Indiscretion Shot: As an attack.
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