Last Scenario/Characters
Characters of Last Scenario.
The Heroes
Hilbert
![](../../I/m/Hilbert2_8904.png)
"I always felt that... I was born to be something... something greater than this!"
A boy from the small Republic village of Whitelake, Hilbert is the self-proclaimed protector of his town and aspires to be a hero. Luckily for him, he's also the main character; before long, he's approached by the Mysterious Informant Zawu and told that he's actually descended from the great hero Alexander and destined to lead mankind against demons in a coming war. However, he also happens to be head-in-the-clouds idealistic.
Did we say 'descendant of Alexander'? We meant 'gullible pawn of the Kingdom'.
- The Archer: Subverted. He has the weapon, but almost the opposite personality.
- The Chosen One (Except not)
- Heroic BSOD: When it's revealed that he's been tricked all along about being related to Alexander.
- Heroic Lineage: Descendant of the great hero Alexander, and does he ever get special treatment for it. Actually, he's not.
- Ideal Hero: His goal. By the end, he's not doing too badly at it.
- Idiot Hero: Though only at first.
- Infinity+1 Sword: Artemis' Bow
- Innocent Blue Eyes
- Lightning Bruiser: Technically, though he's more of a Jack of All Stats that sacrifices intellect for speed.
- The Messiah: But only in earnest after he gets over being an Idiot Hero.
- Not So Different: From Castor.
- The Pawn: For the Kingdom. They wanted him to reach an important position so that they could influence his actions and then crush his dreams at a strategic moment.
- The Unchosen One
- Wide-Eyed Idealist: This is almost physically painful near the beginning of the game. Remains idealistic until the end, but tempers it with a little common sense later on.
Matilda
![](../../I/m/Matilda2_164.png)
Captain of a special unit in the Republic army - the very unit that Hilbert joins. Matilda is down-to-earth and hotheaded; she doesn't react well to Hilbert's idealistic nonsense, but she values every member of her team highly. She's loyal to her country, but has some issues with the army's higher-ups...
- Authority Equals Asskicking: Inverted. She's only a captain, but is the strongest and second-toughest playable character.
- Blade on a Stick: Has the opposite personality, though.
- Fiery Redhead
- Hot-Blooded
- How Dare You Die on Me!: She reacts very badly to Jord and Selene dying.
- Jerk with a Heart of Gold
- The Lancer: She tends to play this role a good deal of the time. Which is rather appropriate.
- Mighty Glacier
- Perpetual Frowner
- Platonic Life Partners: She has this relationship with Thorve.
- Red Oni, Blue Oni: Red to both Thorve and Valentin.
- Sergeant Rock
- 24-Hour Armor: She even wears it to sleep, due to lack of a different sprite.
Thorve
![](../../I/m/Thorve2_7993.png)
"I thought that I couldn't feel anything anymore. I was wrong. I can still feel despair."
Matilda's second-in-command and the group's main healer, Thorve is calm and level-headed. He tends to be the main voice of reason, particularly early on, as a contrast to Matilda's fiery personality. He has a painful past, but does his best to keep it to himself.
Thorve was born in the Empire and was close friends with Felgorn and Wolfram. He abandoned his dream of becoming a hero and parted ways with Felgorn after Wolfram's death. Years later, he was recruited for the Republic army by Matilda.
- Dark and Troubled Past
- Improbable Weapon User: He uses a 'clawgem' - a gemstone that apparently gives him the power to physically attack enemies. Somehow.
- The Medic: What he's introduced as, but due to the spellcard system, he's just the second-best (and slightly more durable) mage.
- My Greatest Failure: Wolfram's death. It hits him very, very hard when he can't save Selene and Jord later on.
- Platonic Life Partners: With Matilda.
- Red Oni, Blue Oni: Blue to Matilda's red.
- The Stoic
- Squishy Wizard
Lorenza
![](../../I/m/Lorenza2_652.png)
First encountered as a mysterious girl being pursued by soldiers from the Rosehart Kingdom, Lorenza ends up as a permanent member of the party when the village that's sheltered her since her father's death decides she's too much of a danger. She's one of the elusive Havali, but knows little more about her own race than the rest of the group. As a descender of the Havali Elder, she is the 'Key' to awakening the demons of legend, or so the antagonists say.
In actuality, the so-called 'demons' are her own people, who want vengeance on mankind after being unjustly forced into hiding.
- Badass Damsel: Due to her importance, certain factions repeatedly try to kidnap her, but due to her skills and determination, that's a mostly futile effort.
- Barrier Maiden
- Green Eyes: The "mystical" variety.
- Mysterious Waif
- Our Elves Are Better
- The President's Daughter: The elder's granddaughter.
- Really Three Hundred Years Old: Though it doesn't show physically or mentally.
- Squishy Wizard: Even moreso than Thorve.
- Standard Female Grab Area: A Rosehart soldier tries this on her. A moment later, he's struck by lightning and vaporized.
Ethan
![](../../I/m/Ethan2_7196.png)
"The things I remember are those that I wanted to remember the most. Does that mean... that I forgot that which I wanted to forget the most?"
A mysterious man with amnesia and formerly a Kingdom soldier, Ethan is accepted into the party through his promises of information they lack. Unfortunately, he remembers little that the party doesn't already know... or so he says. Thought to be dead by most of the Kingdom, Ethan clearly has motives of his own, but he isn't sharing.
He's the former head of the Kingdom's elite Omega Team, and Castor's younger brother.
- An Axe to Grind: Does not have the corresponding personality or battle role, though.
- And I Must Scream: Prior to the start of the game he was buried alive and semi-conscious for three years.
- Angst Coma: Passes out when he remembers that Castor is his brother.
- Big Brother Instinct: He's really protective of Lorenza. His protectiveness of Castor, on the other hand, did a lot of harm in the long run.
- Dark and Troubled Past: The things he remembers most clearly are the ones he wanted to remember, which makes him suspect that what he can't remember is the stuff he wanted to forget. The latter category includes his entire childhood.
- Disease Bleach: Inverted; his hair was blond prior to being sealed in biorite.
- Does Not Know How to Say Thanks: And has problems expressing emotions in general.
- Icy Blue Eyes: Rather strikingly.
- Irony: He has amnesia, but when he first joins your party, he's equipped with an accessory that prevents the status effect amnesia.
- Laser-Guided Amnesia: As a result of being sealed in biorite. However, he does remember more than he lets on.
- Lightning Bruiser: He's something of a Jack of All Stats who sacrifices defense for speed, but unlike the two player characters faster than him, he can wear heavy armor, which covers a lot of that weakness.
- Looks Like Cesare: Justified. Getting locked in a lightless room for three years can leave you a bit pale, and all of the other test subjects in the cells near his also have black hair, so it's probably not an uncommon side-effect.
- Nice Hat
- Not So Stoic: He goes for the whole first half of the game without losing his composure once... and then Randolph mentions Cromwell.
- Older Than They Look: Nowhere near as extreme as Castor, but he still looks about 5 years younger than he actually is, even taking into account the whole sealed in biorite for three years business.
- The Quiet One: Especially in the beginning of the game, it's a rarity for him to speak at all in cutscenes.
- Hilbert hangs a lampshade on this at one point, saying Ethan startled him since he so rarely speaks.
- Spanner in the Works: Castor had him locked up for a reason. Between his knowledge of what's actually going on and his connections to Zawu and Castor, his escape winds up causing a lot of problems in the long run.
- The Stoic
- Sympathetic Murder Backstory: With an added dose of One Degree of Separation for maximum guilt.
Randolph
![](../../I/m/Randolph2_6058.png)
A geologist from the North Empire and an acquaintance of Thorve's, Randolph is more than willing to help the party make a difference in the Empire... in exchange for help with his research, of course. Despite his age, Randolph is a capable fighter and very sharp. He's also Wolfram's father.
- Cool Old Guy: Despite being over sixty, he still fights in your party and figures out how to solve any scientific problem the party runs into.
- For Science!: Has doubts about blowing up a morally questionable facility due to the fact that they'd be destroying research. He gets over it pretty fast.
- Knife Nut: But does not have the attendant personality. At all.
- Stone Wall: Highest vitality and HP in the game.
The Republic
Drakovic
![](../../I/m/Drakovic2_751.png)
Drakovic is a member of the Republic army and an intelligent, skilled tactician with a knack for The Plan. A Major at first, he gets a promotion during the Empire civil war, and then later becomes commander of the Republic army in the place of the late Newick.
- Apologetic Attacker: If you send Lorenza against him for his Duel Boss fight, he apologizes for having to fight her.
- Authority Equals Asskicking: Inverted; though he is a highly intelligent strategist, he is not very good at hand-to-hand-combat despite being Colonel Badass.
- Badass Mustache
- The Chessmaster
- Colonel Badass: Though not until he gets promoted to colonel, of course.
- Didn't See That Coming: He's completely taken by surprise when the Kingdom takes over the Republic while the Republic forces are invading the Empire.
- Duel Boss: Though you get to choose which character you send to fight him.
- Friendly Enemy: When he's an enemy. This is due in large part to the fact that he treats everyone with the same chatty, informal attitude, even when they're actively trying to kill him.
- Nerves of Steel: He's calm enough to make smart-assed comments when he's heavily injured from having just arranged to be cornered by enemy agents in the middle of his camp, then burned the whole place down around him.
- The Plan: Lives off these, and he's damn good at making them work out perfectly.
- Xanatos Gambit: He (almost) always has a back up plan and knows how to turn benefit from failures.
- Xanatos Speed Chess: ...And if that doesn't work, he switches to this.
- The Strategist
Commander Tazar
![](../../I/m/Tazar2_3107.png)
A Commander in the Republic army and cowardly sleazebag. Defects to the Empire early on to save his own skin while his soldiers get killed, and later ends up being Rewarded as a Traitor Deserves and used as a Biorite test subject.
- Armchair Military: He's plenty composed when he's giving orders from his office, but put him in an actual combat situation and he panics.
- Dirty Coward: Where to start...
- Fake Defector: Zig Zagged. He tells the Republic he's on their side, but he tells Helga he's on her side (saying he has no ties to the Republic), and eventually after Helga and Augustus are both dead, he goes running to the Kingdom for help. This proved to be a bad idea.
- Foil: He's essentially the exact opposite of Drakovic in every way.
- Kick the Son of a Bitch: On the wrong end of this.
- The Neidermeyer
- Oh Crap: Several times, but particularly when the party catches up to him at Antar Camp. He even has an alternate portrait for it.
- Rewarded as a Traitor Deserves: Subverted at first, but eventually played straight when Helio decides to use him as a Biorite test subject after he has nowhere else to go. No one minded.
- Turncoat
- Villainous Breakdown
Selene and Jord
![](../../I/m/Selene2_6057.png)
![](../../I/m/Jord2_878.png)
Selene and Jord are young soldiers working under Matilda. Jord, the newest member of Matilda's unit aside from Hilbert, is a spellcaster who spends his free time squabbling with Selene about her seniority. They usually fight as a team, bickering aside.
- Sacrificial Lamb: Arguably, she and Jord only exist to prove that, if not anyone, seemingly major characters can die.
- Those Two Guys
- We Hardly Knew Ye
Colonel Newick
![](../../I/m/Newick2_6644.png)
Newick is the man in charge of the Republic army. Despite his position, he's never been on a battlefield, and as such is not particularly popular with the actual soldiers.
- Armchair Military
- The Scrappy: In-Universe. One NPC even comments after his death that the Kingdom 'knew better than to kill anyone the people liked'.
- What Measure Is a Mook?: He treats his soldiers more like numbers or strategy game units, not caring much about casualties and arousing Matilda's wrath.
The Empire
Felgorn
![](../../I/m/Felgorn2_1265.png)
"Do you want to become a hero yourself? Forget about it. It's just a meaningless word."
The celebrated hero of the North Empire, Felgorn is a highly skilled swordsman and essentially a One-Man Army. He is devoted to his country and doing what's right for it, which backfires tremendously when Augustus successfully manipulates him.
He, along with Wolfram, was Thorve's childhood friend and joined the army with him. After Wolfram's death, he chose a different path from Thorve and worked his way up through the ranks of the Empire's military.
- The Atoner: After he realizes that he has been deceived.
- Badass
- Broken Ace: He's world-famous as a hero and One-Man Army, known and looked up to by the entire Empire and feared everywhere else. And also full of barely-concealed self-loathing and so deep in denial it's almost painful.
- Cool Sword: One of the few characters who does have the corresponding personality.
- Dying Moment of Awesome: He dies fighting around two hundred soldiers singlehandedly... and it's a tie.
- Heroic Sacrifice
- Hopeless Boss Fight: The first time you fight him. It can't even be won on a New Game+!
- My God, What Have I Done?
- One-Man Army: This is not an exaggeration.
- Unwitting Pawn: Lets Augustus manipulate him completely. It almost hurts to watch.
Augustus
![](../../I/m/Augustus2_3937.png)
Augustus is a smooth-talking noble from the Empire with an insane skill for manipulating others. Born a commoner, he has since worked his way up through the ranks all by himself, and eventually achieves his goal of becoming Emperor, for a short time. He is a close friend of Felgorn's.
- Evil Prime Minister
- Face Death with Dignity
- Go Out with a Smile
- Manipulative Bastard
- "The Reason You Suck" Speech: Gives an epic one to Helga, after he poisons her.
- Wicked Cultured
Princess Helga
![](../../I/m/Helga2_6595.png)
Helga is the power-hungry and, truth-be-told, rather bratty elder child of Emperor Leopold. She is first seen arranging to have her father assassinated in order to seize power herself, and it doesn't get any better from there. She rules the Empire during most of the civil war, and does a decidedly bad job of it, to the point where no one minds when Augustus murders her and takes over.
- And There Was Much Rejoicing: Invoked. Augustus specifically goaded her into being an even worse ruler so that when he killed her, no one would object.
- Cain and Abel: Her and her brother Wilhelm.
- Everything's Better with Princesses: Not in her case, much to Hilbert's disappointment.
- God Save Us From the Queen: She's beyond merely incompetent as Empress.
- Jerkass
- Prince Charmless: Hilbert was imagining a "beautiful princess." Hilbert was wrong.
- Royal Brat: A grown-up version.
Prince Wilhelm
![](../../I/m/Wilhelm2_1806.png)
Wilhelm is the younger child of the Emperor, and a quiet, studious teenager who would most likely prefer to be left out of the royal family's power struggles altogether. However, when his father is assassinated, he at first reluctantly, then willingly leads an eventually successful rebel faction intent on overthrowing Helga's rule. Hilbert is something of a role model to him, which is probably cause for alarm.
- Cain and Abel: He's Abel; Helga's Cain.
- Character Development: From quiet kid who mostly just does whatever Grauss tells him to competent leader in his own right who knows when to take advice and when to ignore it.
- Nice Guy
- Non-Action Guy
- World of Cardboard Speech: Pulled off rather spectacularly; his words inspires his troops to the point where the invaders they're fighting are forced to retreat.
General Grauss
![](../../I/m/Grauss2_9997.png)
The man in charge of the Empire's military forces, Grauss takes Wilhelm's side when civil war breaks out in the Empire. He's gruff, makes no pretenses, and hates being proven wrong, but becomes a useful ally to the party despite his initial distrust.
The Kingdom
Castor
![](../../I/m/Castor2_3926.png)
At the age of 30, Castor is already a General in the Kingdom army. He makes his first major appearance after being put in charge of the invasion of Pargon Island.
He turns out to be the final Man Behind The Man after killing Ortas, as well as Ethan's older brother. Power-hungry and determined to be completely independent, his breakdown following defeat by the main party leads him to become the Big Bad.
- Angst Coma: Maybe it's a family trait.
- Big Bad
- Blade on a Stick
- Broken Ace: Brilliant, talented, powerful, influential, ruthless, and a writhing mass of emotional problems.
- Cain and Abel: Him and Ethan, respectively.
- Foe Yay: He's fixated on and fascinated by Hilbert, which makes it easy to interpret him this way.
- Freudian Excuse: He's got quite a complex going due to his helplessness when his hometown was ransacked and burned to the ground around him and he had to rely on his little brother to protect him.
- The Man Behind the Man: The actual man behind all the men, in fact!
- Noble Demon: Prior to his Villainous Breakdown, at least.
- Older Than They Look: See that portrait? He's thirty. Again, must run in the family.
- One-Winged Angel: Twice, in fact, in addition to his human form. Also Played for Drama according to the Playing With entry on this.
- The Only One Allowed to Defeat You: His attitude toward Hilbert.
- Psychotic Smirk: His default expression is basically ">8)"
- There Are No Therapists: Just try and count the number of times Zawu, Ethan, or Flynn say something along the lines of "Castor needs help."
- Villainous Breakdown: When he realizes he's weaker than the main characters.
- Weapon of Choice: A glaive. Notable for being one of the few characters to have the corresponding personality—the only others are Zawu, Felgorn, Helio and Lorenza.
- White-Haired Pretty Boy: If you go by his character portrait, though his normal sprite is blond.
- Would Not Hurt a Civilian: And really doesn't like people who do. Makes sense, considering his entire hometown was razed by the Imperial army with no provocation.
Helio
![](../../I/m/Helio2_1189.png)
The always-smiling Number Two of the Kingdom's Omega Team, Helio, along with his teammates, answers directly to Castor. He is in charge of the Biorite Facility.
He got his position by turning Ethan in for going behind Castor's back.
- Blue and Orange Morality: It turns out he does have moral standards, they're just... different from most people's. He's absolutely disgusted by the fact that Ethan felt he had the right to know what Castor was planning just because they're family, saying that since Castor was also his superior officer, Ethan should have just trusted him to tell the team what they needed to know. As such, he feels that turning Ethan in was completely justified and he deserved what happened to him.
- Eyes Always Shut: And you do not want to see them open.
- Four Eyes, Zero Soul: Cold, manipulative and slightly sadistic.
- Hannibal Lecture: Gives one to Ethan right before the last fight against him, chastising Ethan for blaming him for his current state, and how Ethan has no one to blame but himself as he was the one who chose to betray the team that had come to consider him family over a (to Helio) ridiculously petty reason.
- Heroic Sacrifice: It's debatable just how heroic it is, but it certainly qualifies.
- Hopeless Boss Fight: At one point Hilbert has to fight him with no weapons or armor.
- That one can be won on a New Game+, though, unlike Felgorn's.
- Jerkass Dissonance/Affably Evil: Even the creator himself drew him in chibi style.
- Mad Scientist
- One-Winged Angel
- Quirky Miniboss Squad: The Number Two of the Omega Team.
- Story Overwrite: See Hopeless Boss Fight. Even if you punch him out, the dialogue afterward stays the same.
- Villainous Breakdown: Well, sort of.
- Villainous Valor: Along with the rest of the Omega Team, he protects the unconscious Castor from the main party, even giving up his own life to stall them in a You Shall Not Pass moment.
- Wolverine Claws
- You Shall Not Pass
Earp
![](../../I/m/Earp2_6326.png)
The Number Three of the Omega Team. Earp is a pretty chill guy with wicked facial hair and a cool eyepatch. There's not much more to say about him.
- Anti-Villain
- Badass Beard
- Boisterous Bruiser: Far and away the most friendly and cheerful of the group.
- Even Evil Has Standards: He constantly reprimands Helio for his various atrocities, including sending Tazar off to a Fate Worse Than Death.
- Eyepatch of Power
- Friendly Enemy
- Noble Demon
- Punch Clock Villain
- Quirky Miniboss Squad: He's Number Three of the Omega Team.
- Villainous Valor: Along with Helio and Flynn; see Helio's entry above for more details.
Flynn
![](../../I/m/Flynn2_2828.png)
The Number One of the Omega Team, Flynn is the last of the group to make an appearance. In accordance with her number, she's also the strongest.
- Anti-Villain: She's just doing her job and worries about Castor when his behavior starts getting erratic, to the point where she's heavily implied to be the one who sent a letter asking Hilbert for help. And after Hilbert and company invade the capital of the Kingdom, she'll even play Hex with you.
- Cool Swords
- Nice Hat
- Punch Clock Villain
- Quirky Miniboss Squad: The current Number One of the Omega Team.
- Villainous Valor: Along with the rest of the Omega Team; see Helio's example above for details.
- You Gotta Have Blue Hair
King Alfred III
![](../../I/m/Alfred2_8047.png)
The ruler of the Rosehart Kingdom. He does almost as little as Emperor Leopold.
When Hilbert takes over the Kingdom near the end of the game, he willingly agrees to surrender. This makes him the only previous leader of the three countries to survive the war.
- Despair Event Horizon: After losing Pargon Island and learning that Castor was only using him, he crosses this, to the point that he willingly surrenders during Hilbert's invasion, not because he cares about his country, but to save his own life. His words during that scene border on a Tear Jerker.
- Unwitting Pawn: He spends more or less the entire game being played like a violin by Castor.
Lt. Colonel Alison
![](../../I/m/Alison2_4854.png)
A soldier in the Rosehart army, and one of Ethan's former subordinates. Alison is loyal and level-headed, and after learning that Ethan is alive, agrees to aid the party just once.
Havali
Ortas
![](../../I/m/Ortas2_59.png)
Ortas is the Grandmaster of the Havali, and has more or less taken the position of their ruler. As the plot unfolds, he seems to be behind everything that happens, though his motives remain unclear.
During the 'demon war' 300 years ago, Ortas's entire family was murdered. After awakening from being sealed in Biorite, he took over the Havali once more and made an alliance with the Rosehart Kingdom with the intent of eventually eliminating mankind. Unfortunately, he underestimates Castor and ends up dead for it.
- Dead Little Sister: Or rather, entire dead family.
- Determinator: Even after being mortally wounded by Castor, he refuses to give up on his plans.
- Disc One Final Boss
- Evil Cannot Comprehend Good: He is completely unable to understand why Lorenza believes humanity deserves to live. That is, until he's on his deathbed, at least.
- Fallen Hero
- Famous Last Words: "Where's Meador? I...I have to apologize to him. I have to tell him...how proud he should be...of his daughter..."
- Gameplay and Story Segregation: When you fight him, he's been fatally wounded by Castor and has blood running from his mouth. Yet he has 10,000 hitpoints and is far from easy to beat.
- He Who Fights Monsters
- Knight Templar
- The Man Behind the Man: Though Castor turns out to be the man behind him.
- Motive Rant: His telling Lorenza about what really happened in the "Demon War" is essentially this.
- Tragic Villain
- Out-Gambitted: Very, very badly.
- Villainous Breakdown: When the party fights him in Entalar Palace after he's been gravely wounded by Castor, he's clearly lost his mind. He calms down during his final moments.
Barasur
![](../../I/m/Barasur2_288.png)
The Elder of the Havali, and Lorenza's grandfather, Barasur has very little influence over his people despite his position. He considers himself a coward for fleeing the Havali capital during the war 300 years ago. He also bears the burden of allowing Tiamat, formerly his love Esmerelda, to live rather than be executed, which backfired horribly.
- Dirty Coward: Thinks of himself as one.
- Heroic Sacrifice
- It's All My Fault: He blames himself for a lot, including Tiamat, the current state of the Havali, Ortas's death, and Castor's plans. (In regards to the first two, at least, he's basically right.)
Tiamat
![](../../I/m/Tiamat2_8867.png)
A mysterious Havali woman found trapped in Biorite below the Empire, all that is known about Tiamat is that she's very powerful... and not exactly sane.
Her body is the body of Esmerelda, an explorer who stumbled across a power she shouldn't have. Barasur couldn't bring himself to have her executed, and instead had her sealed in Biorite; however, she remained conscious the whole time and swore revenge on Barasur for it.
- And I Must Scream: She was trapped in Biorite for 300 years. While conscious.
- Evil Redhead: Though she was still a redhead when she was good.
- Explosive Overclocking/ Taking You with Me: Attempts to do this to the party after she's finally beaten. It takes Alison pulling a Heroic Sacrifice to save them.
- Go Mad From the Isolation
- Nice Hat: Nice headdress... thing...
- Nice Job Breaking It, Hero: You just had to bring Lorenza into that room, didn't you, Hilbert?
- Omnicidal Maniac
- Red Eyes, Take Warning
- Sealed Evil in a Can
- That Man Is Dead: Formerly known as Esmerelda. Tiamat took over her body and mind.
- With Great Power Comes Great Insanity: Though it's not clear how much is due to this, and how much is due to 300-some years of isolation.
Everyone Else
Zawu
![](../../I/m/Zawu2_5790.png)
Zawu is a mysterious robed woman who guides Hilbert after telling him that he is the descendant of the hero Alexander. She reveals little that is not essential, only saying that Hilbert must become a hero in order to lead mankind against the soon-to-awaken demons.
A Kingdom agent, Zawu is actually lying to Hilbert in order to use him as a pawn. After learning that Ethan is alive, however, she begins to doubt her orders, eventually joining up with the party. She also happens to be Ethan and Castor's surrogate parent.
- The Atoner: She becomes one of these to some extent after the Entalar arc.
- BFS
- Cool Sword: Notable for being one of the only characters in the game to have the personality that goes along with her weapon; about the only others are Lorenza, Felgorn, and Castor.
- Lightning Bruiser / Glass Cannon: She's essentially Ethan+ -- she has roughly the same stat layout, only higher in everything except strength and defense.
- Heel Face Turn: Debatably.
- Herald
- Lady of War
- Mysterious Informant
- Parental Substitute: To Ethan and Castor.
- Redemption Demotion: You fight her immediately before she joins the party. She promptly loses her HP to One attack and most of her very high stats.
- Sixth Ranger: Seventh.
- The Spock
Phantom/Alexander
![](../../I/m/Phantom2_4449.png)
A mysterious old man with amnesia, very little is known about Phantom. First seen inexplicably wandering around a Republic base, it turns out he also helped Ethan to escape from the facility he was being kept at.
Though he doesn't remember it immediately, Phantom is actually none other than the legendary hero Alexander, who fought against the Havali in the 'demon war' 300 years ago. After realizing that the Havali were in the right, he defected to their side, and in return was allowed the chance to sleep alongside them in Biorite, though it didn't work as well on humans...
- The Atoner
- Bonus Boss: The hardest one in a normal playthrough, in fact.
- Chekhov's Gunman: He appears first as an apparently crazy, mysterious old man. Later it's revealed that he's actually the ancient hero Alexander, and has been sleeping sealed in biorite for three hundred years.
- Defector From Decadence: Alexander didn't sacrifice himself to defeat the 'demons' (a.k.a. the Havali); he defected to their side once he realized the horrible things his country was doing.
- Laser-Guided Amnesia
- Sacrificial Lion
- Sealed Good in a Can
- Spanner in the Works: Indirectly, since he woke up Ethan.
Moritz
![](../../I/m/Moritz2_1032.png)
Moritz is the captain of the Brunhild, the Cool Boat given to the party by the Empire, and a very good captain at that. He remains calm and goes with the flow even when insane things are going on around him.
- The Captain
- Cool Boat: The Brunhild is pretty cool. The Brunhild II is even cooler. And the Lemuria is just plain awesome.
- Going Down with the Ship: Subverted. He has no problem abandoning the Brunhild II as it's about to crash, saying that you get used to it, and then stating that he'd crash a hundred ships if it meant he'd get a chance to pilot the Global Airship the party's trying to hijack.
Joanna
![](../../I/m/Joanna2_2548.png)
Hilbert's older sister, Joanna has done her best to lead a normal life and take care of her brother after the death of their parents. Unfortunately for her, being the sister of the main character has consequences.
- Damsel in Distress: Very often needs protecting. (She does, however, save the day at one point when she causes a rockslide that buries her captor.)
- I Just Want to Be Normal: Or rather, to stay normal while her brother and his friends are doing crazy, world-saving stuff.
Valentin
![](../../I/m/Valentin2_4232.png)
Valentin is Matilda's husband of fourteen years. In contrast to his wife, he's calm and relaxed, and aside from Matilda rarely spending time at home, they seem to be a happy couple. Valentin's status as an ordinary civilian does occasionally put him in a position to be rescued, however.
- Adorkable
- Non-Action Guy
- Red Oni, Blue Oni: The laid-back blue to Matilda's red.
- You Gotta Have Blue Hair
Saraswati
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An avid Hex player, Saraswati is considered the best in the world at the game. She travels constantly in an attempt to discover some sort of 'secret' about the game and the tiles used to play it. It turns out she's playing right into the hands of an evil sorceress who preserved her soul in the tiles; luckily, the party saves her.
- Bonus Boss
- Demonic Possession: At the end of her sidequest.
- Serious Business: Hex is very much this to her. In fact, Hex is actually a Gambit Roulette by an evil sorceress to gain immortality.
- Unwitting Pawn
Wolfram
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Randolph's son, who died in the Kingdom-Empire war fourteen years ago. Thorve blames himself for his death. To make matters even more complicated, Ethan is the one who killed him.
- My Greatest Failure: Thorve regards his death as this.
- One Degree of Separation: One unremarkable soldier from a little town in the middle of nowhere. His father, best friend, and murderer are all in the party, as well as a witness to his death, and the Big Bad is the person who he was killed in defense of.
- Posthumous Character
Bergheim
An old colleague of Randolph's, and inventor of such contraptions as the Bergheim Ray. He's also an anti-social recluse who lives on an uninhabited island with his assistant. Considers himself a rival of Randolph, though the feeling isn't particularly mutual.
- Insufferable Genius
- Sitcom Arch Nemesis: To Randolph.
- Soundtrack Dissonance: For such a grouchy Jerkass, he sure does have a happy-sounding Leitmotif.