Win-win game

In game theory, a win–win game is an interaction from which all participants can profit in some way. In conflict resolution, a win–win strategy is a collaborative strategy and conflict resolution process that aims to accommodate all participants.[1][2][3] In economics, it is a voluntary transaction where both parties gain wealth, as in the double thank-you of capitalism.

Types

  • In colloquial speech, a win–win situation refers to a situation or transaction where all participants benefit.
  • In the context of group-dynamic games, win–win games are also called "cooperative games", "new games" or "games without losers".
  • Mathematical game theory also refers to win–win games as non-zero-sum games (although they may include situations where both players win or lose, as well).
  • The TKI Thomas/Kilmann Conflict Profile provides a model that reveals preferences under stress and pressure. Collaboration style focuses on win–win outcomes.

Group dynamics

Group-dynamics win–win games have been increasingly popular since the end of the Vietnam war and have been successfully applied to all levels of society.

Group-dynamics win–win games emphasize the importance of cooperation, fun, sharing, caring and overall group success in contrast to domination, egoistic behavior and personal gain. All players are treated as equally important and valuable. Win–win games often also carry an ethical message of caring for the environment and a holistic approach to life and society. Win–win games are a powerful tool to give people self-confidence and a "we" experience, especially when they have suffered from emotional isolation.

An example would be a game where all players try to carry a huge "earth ball" (a ball several meters in diameter) over their heads while negotiating an obstacle course. This is a typical example of a win–win game for several reasons:

  • There are no losers (everyone enjoys the accomplished task).
  • All players are involved (no-one is left out or sits out).
  • The game is psychologically working on many levels (communication, supporting each other, having fun in a group etc.)

There are also mathematical win–win games, the mathematical term being non-zero-sum games. Such games are often simply represented by a matrix of payouts.

gollark: On March 2021, Arch Linux developers were thinking of porting Arch Linux packages to x86_64-v3. x86-64-v3 roughly correlates to Intel Haswell era of processors.
gollark: The migration to systemd as its init system started in August 2012, and it became the default on new installations in October 2012. It replaced the SysV-style init system, used since the distribution inception. On 24 February 2020, Aaron Griffin announced that due to his limited involvement with the project, he would, after a voting period, transfer control of the project to Levente Polyak. This change also led to a new 2-year term period being added to the Project Leader position. The end of i686 support was announced in January 2017, with the February 2017 ISO being the last one including i686 and making the architecture unsupported in November 2017. Since then, the community derivative Arch Linux 32 can be used for i686 hardware.
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gollark: Inspired by CRUX, another minimalist distribution, Judd Vinet started the Arch Linux project in March 2002. The name was chosen because Vinet liked the word's meaning of "the principal," as in "arch-enemy".

See also

References

  1. "Win-Win Negotiation". Retrieved 26 June 2012.
  2. "What Is Win-Win Negotiation?". Retrieved 26 June 2012. by Steve Roberts
  3. "Win-Win Strategies: Case Studies" (PDF). Archived from the original (PDF) on April 17, 2012. Retrieved 26 June 2012.
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