War of the Worlds (video game)
War of the Worlds is an unreleased, monochrome vector graphics arcade game created by Tim Skelly of Cinematronics in 1982. It is based on the H. G. Wells 1898 novel The War of the Worlds. The game was developed as a 3D version of Space Invaders, but was never put into production and fewer than ten units were made.
War of the Worlds | |
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Cabinet logo | |
Developer(s) | Cinematronics |
Publisher(s) | Cinematronics |
Designer(s) | Tim Skelly |
Platform(s) | Arcade |
Release | Unreleased |
Genre(s) | Fixed shooter |
Mode(s) | Single-player, 2 players alternating |
Cabinet | Horizontal |
CPU | CCPU |
Sound | Amplified mono (one channel) |
Display | Monochrome vector |
Gameplay
The game is a fixed shooter using 3D vector graphics. The player controls a tank object at the bottom of the screen and shoots towards the top of the screen at descending Tripods robots in a first person perspective. The player only has movement, cannon fire, and shields to protect them from the Tripods' lasers.
gollark: "Quantum field theory", apparently.
gollark: Just not general relativity.
gollark: Wait, *special* relativity and QM is already done.
gollark: Unfortunately, the universe is then destroyed by the development of superweapons able to write directly onto the fabric of reality.
gollark: Because it's mostly right and much nicer?
References
External links
- War of the Worlds at the Killer List of Videogames
- War of the Worlds at Arcade History
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