The Last Blade 2

The Last Blade 2[lower-alpha 1] is a video game developed and released by SNK in 1998. Like its predecessor, The Last Blade, it is a weapons-based versus fighting game originally released to arcades via the Neo Geo MVS arcade system, although it has since been released for various other platforms.

The Last Blade 2
Japaense Arcade flyer with art by Aki Senno
Developer(s)SNK
Code Mystics (PSN)
DotEmu (PC)
Publisher(s)
Writer(s)Hidetaka Suehiro[1]
SeriesThe Last Blade
Platform(s)
Release
Genre(s)Fighting
Mode(s)
CabinetUpright
Arcade systemNeo Geo MVS

Gameplay

Gameplay screenshot showcasing a match between Akari Ichijou and Hibiki Takane.

Gameplay elements remain the same as its predecessor with some minor adjustments. An "EX" mode was added to play, which is a combination of "Speed" and "Power". The mood is grimmer than its predecessor through the introduction to the game. The characters are colored slightly darker, and the game's cut-scenes are made longer to emphasize the importance of the plot. Characters are no longer equal, hosting greater differences of strengths and weaknesses than before.

Plot

The game is set one year after the events of the first game. Long before humanity existed, death was an unknown, equally distant concept. When death first came to the world, the "Messenger from Afar" was born. With time, the Sealing Rite was held to seal Death behind Hell's Gate. At that time, two worlds, one near and one far, were born, beginning the history of life and death. Half a year has passed since Suzaku's madness, and the underworld is still linked by a great portal. Our world has been called upon. Legends of long ago told of the sealing of the boundary between the two worlds. The Sealing Rite would be necessary to hold back the spirits of that far away world.

Characters

Three new characters were introduced:

  • Hibiki Takane: daughter of a famed swordsmith, she is searching for the silver-haired man that requested the last blade her father made.
  • Setsuna: a being believed to be the "Messenger from Afar", he requested a blade to be forged by Hibiki's father.
  • Kojiroh Sanada: Shinsengumi captain of Unit Zero; investigating the Hell's Portal.

Home versions

The Last Blade 2 was made available for various consoles, including SNK's own Neo Geo AES and Neo Geo CD. The Neo Geo CD version includes an extra quiz mode, voiced cutscenes, and a gallery section featuring art from both Last Blade titles. Most of these additional features were also included with the Dreamcast port titled Last Blade 2: Heart of the Samurai, released in 2001.[2] The Neo Geo CD and Dreamcast versions added an additional character named Musashi Akatsuki.

The Last Blade 2 was subsequently bundled with the original Last Blade for a PlayStation 2 compilation released only in Japan; both games are arcade perfect emulations of the original games. At PlayStation Experience 2015, SNK Playmore announced PlayStation 4 and PlayStation Vita versions of The Last Blade 2 developed by Code Mystics.[3]

Reception

In Japan, Game Machine listed The Last Blade 2 on their December 15, 1998 issue as being the second most-successful arcade game of the year.[4]

Blake Fischer reviewed the Dreamcast version of the game for Next Generation, rating it three stars out of five, and stated that "A unique 2D fighter for Dreamcast which is a welcome break from the plethora of Street Fighter variants we've seen in the States. Too bad you'll have to track down an import to play."[5]

In 2012, GamesRadar included Last Blade 2 among the little-known classic fighting games that deserve HD remakes, calling it "one of the Neo Geo’s prettiest, deepest fighters."[6]

Notes

  1. Known in Japan as Bakumatsu Roman Dainimaku: Gekka no Kenshi - Tsuki ni Saku Hana, Chiri Yuku Hana (幕末浪漫第二幕 月華の剣士 ~月に咲く華、散りゆく花~)
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gollark: Just use the osmarksapproximation™™™.
gollark: Yes, lisp good however ””””normies““““ bad.
gollark: Some apioapeiroforms even derive satisfaction from being "not a computer person".
gollark: Normal people are in fact uncool and cannot read lisp, as they just dismiss it as incomprehensible eldritch symbols.

References

  1. Suehiro, Hidetaka (February–March 2011). "Game Design in the Coffee. Lovable Game Design by SWERY". Game Developers Conference. Informa. Retrieved 2020-05-10.
  2. "Last Blade 2: Heart of the Samurai". IGN. Retrieved 2013-11-05.
  3. Keisuke Nishikawa. "The Last Blade 2 Strikes PS4, PS Vita on May 24". blog.us.playstation.com/. PlayStation Blog. Retrieved 2015-12-05.
  4. "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 578. Amusement Press, Inc. 15 December 1998. p. 21.
  5. Fischer, Blake (May 2001). "Finals". Next Generation. Vol. 4 no. 5. Imagine Media. p. 82.
  6. Lucas Sullivan, 29 obscure fighters that deserve HD remakes Archived 2014-01-16 at the Wayback Machine, GamesRadar, October 20, 2012.
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