The Inpatient

The Inpatient is a psychological horror video game developed by Supermassive Games and published by Sony Interactive Entertainment for PlayStation 4 and its virtual reality headset PlayStation VR. The game was released in January 2018.

The Inpatient
Developer(s)Supermassive Games
Publisher(s)Sony Interactive Entertainment
Director(s)Nik Bowen
Producer(s)Andy Nuttall
Designer(s)
  • Steve Goss
  • Wayne Garland
Programmer(s)
  • Prasanna Jeganathan
  • David Harvey
Artist(s)Ian Palmer
Writer(s)
EngineUnreal Engine 4
Platform(s)PlayStation 4
Release
  • NA: 23 January 2018
  • EU: 24 January 2018
Genre(s)Survival horror
Mode(s)Single-player

It is a prequel to the 2015 game Until Dawn, set 60 years before the events of the original game. Unlike Until Dawn, it uses a first-person perspective.

Gameplay

The Inpatient is a survival horror game played from a first-person perspective. The player controls a patient suffering from amnesia within the Blackwood Sanatorium with the intent on reclaiming their memories. Non-player characters are caused to react via voice recognition. The outcome of the story is entirely consequent upon the decisions that are made.[1][2]

Development

The developer of The Inpatient is Supermassive Games,[3] who uses the Unreal Engine 4 in its creation.[4] The game acts as a prequel to 2015's Until Dawn, set inside the Blackwood Sanatorium sixty years prior to the events of the original. Nik Bowen, Graham Reznick and Larry Fessenden returned as director and writers, respectively. In order to subconsciously draw players into the story, Supermassive Games employed elements of psychological horror, which included them rendering three-dimensional binaural audio to supplement the visuals.[2]

Release

It was announced with a teaser trailer at E3 2017, set to be released as a PlayStation 4 exclusive with support for PlayStation VR[5] on 21 November 2017 in North America[6] and 22 November in Europe.[7] It was later delayed to 23 January 2018 in North America and 24 January in Europe.[8][9]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic59/100[10]
Review scores
PublicationScore
Destructoid6.5/10[11]
Game Informer6.5/10[12]
GameSpot8/10[13]
GamesRadar+[14]

The Inpatient received polarizing reviews from professional gaming critics, earning a "mixed or average" score of 59 on review aggregation website Metacritic based on 55 reviews.[15] Common praise was aimed at the game's presentation and atmosphere, while the game's slow pace and a lack of diversity in gameplay was often cited as a negative.

The game was nominated for "Sound Design" at the 2018 Develop Awards,[16] for "Best Audio Design" and "Visual Design" at The Independent Game Developers' Association Awards 2018,[17][18] and for "Control Design, VR", "Direction in Virtual Reality", and "Sound Mixing in Virtual Reality" at the National Academy of Video Game Trade Reviewers Awards.[19]

gollark: Imagine typing slowly.
gollark: That would be "very fast", yes.
gollark: I simply type very fast.
gollark: An alternative to using CD or USB images for installation is to use the static version of the package manager Pacman, from within another Linux-based operating system. The user can mount their newly formatted drive partition, and use pacstrap (or Pacman with the appropriate command-line switch) to install base and additional packages with the mountpoint of the destination device as the root for its operations. This method is useful when installing Arch Linux onto USB flash drives, or onto a temporarily mounted device which belongs to another system. Regardless of the selected installation type, further actions need to be taken before the new system is ready for use, most notably by installing a bootloader and configuring the new system with a system name, network connection, language settings, and graphical user interface. The installation images come packaged with an experimental command line installer, archinstall, which can assist with installing Arch Linux.
gollark: Arch is largely based on binary packages. Packages target x86-64 microprocessors to assist performance on modern hardware. A ports/ebuild-like system is also provided for automated source compilation, known as the Arch Build System. Arch Linux focuses on simplicity of design, meaning that the main focus involves creating an environment that is straightforward and relatively easy for the user to understand directly, rather than providing polished point-and-click style management tools — the package manager, for example, does not have an official graphical front-end. This is largely achieved by encouraging the use of succinctly commented, clean configuration files that are arranged for quick access and editing. This has earned it a reputation as a distribution for "advanced users" who are willing to use the command line. The Arch Linux website supplies ISO images that can be run from CD or USB. After a user partitions and formats their drive, a simple command line script (pacstrap) is used to install the base system. The installation of additional packages which are not part of the base system (for example, desktop environments), can be done with either pacstrap, or Pacman after booting (or chrooting) into the new installation.

References

  1. Romano, Sal (12 June 2017). "Sony and Supermassive Games announce The Inpatient for PlayStation VR". Gematsu.
  2. Bowen, Nik (12 June 2017). "The Inpatient Announced for PS VR, Set 60 Years Before Until Dawn". PlayStation Blog. Sony Interactive Entertainment.
  3. Carter, Chris (12 June 2017). "Until Dawn developer is working on the unsettling, VR 'Inpatient'". Destructoid. ModernMethod.
  4. Kayser, Daniel (23 June 2017). "Unreal Engine Developers Were Everywhere at E3 2017". Unreal Engine.
  5. Hardawar, Devindra (13 June 2017). "'The Inpatient' takes you into a mental asylum on PlayStation VR". Engadget. AOL.
  6. Harris, Simon (29 August 2017). "The Inpatient, Bravo Team Release Dates Confirmed for Later This Year". PlayStation Blog.
  7. Harris, Simon (29 August 2017). "The Inpatient and Bravo Team release dates announced for PS VR". PlayStation Blog.
  8. Espineli, Matt (23 January 2018). "All The PS4, Xbox One, Switch, And PC Game Release Dates In Jan 2018". GameSpot.
  9. PlayStation Europe (10 November 2017). "The release dates for #PlayStationVR titles The Inpatient and Bravo Team have moved". Twitter.
  10. "The Inpatient for PlayStation 4 Reviews". Metacritic. Retrieved 4 May 2019.
  11. Carter, Chris (23 January 2018). "Review: The Inpatient". Destructoid. Retrieved 4 May 2019.
  12. Favis, Elise (22 January 2018). "The Inpatient Reviews". Game Informer. Retrieved 4 May 2019.
  13. Clark, Justin (23 January 2018). "The Inpatient Review". GameSpot. Retrieved 4 April 2019.
  14. Loveridge, Sam (23 January 2018). "THE INPATIENT REVIEW: "IT'S ALL UTTERLY BRILLIANT; TERRIFYINGLY SO"". GamesRadar. Retrieved 4 May 2019.
  15. http://www.metacritic.com/game/playstation-4/the-inpatient/critic-reviews
  16. MCV staff (21 May 2018). "Announcing the Develop Awards 2018 nominations shortlist". MCV.
  17. Stephenson, Suzi (19 September 2018). "TIGA Announces Games Industry Awards 2018 Finalists". The Independent Game Developers' Association. Retrieved 22 September 2018.
  18. "2018 Winners". The Independent Game Developers' Association. 1 November 2018. Retrieved 2 November 2018.
  19. "Nominee List for 2018". National Academy of Video Game Trade Reviewers. 11 February 2019. Retrieved 18 February 2019.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.