Test Drive 2001

Test Drive 2001 is a racing video game developed by American studio Xantera and published by Infogrames exclusively for Game Boy Color. The game is more or less a sequel to the Game Boy Color version of Test Drive 6.

Test Drive 2001
Developer(s)Xantera
Publisher(s)Infogrames
SeriesTest Drive
Platform(s)Game Boy Color
Release
  • NA: November 28, 2000
Genre(s)Racing
Mode(s)Single-player, multiplayer

Reception

gollark: <@301092081827577866>Answering questions in the order I read them.
gollark: 8 (personal preference). Ugly syntax
gollark: 7 (mostly due to 1, 2). reliance on code generation as a poor alternative to macros.
gollark: 6 (partly cultural). User/implementer divide. Only the people who write the standard library get to use generics, `recover`, etc. And no.user type can get make, new, channel syntax, generics.
gollark: 1. Lack of generics mean that you can either pick abstraction or type safety. Not a nice choice to have to make.2. The language is horrendously verbose and discourages abstraction.3. Weird special cases - make, new, some stuff having generics, channel syntax4. It's not new. They just basically took C, added a garbage collector and concurrency, and called it amazing.5. Horrible dependency management with GOPATH though they are fixing that.
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