Tao Framework

The Tao Framework is a C# library giving .NET and Mono developers access to popular graphics and gaming libraries like OpenGL and SDL. It was originally developed by the C# OpenGL programmer Randy Ridge, and since its start many developers have contributed to the project. The latest version of Tao is version 2.1 released on May 1, 2008.

Tao Framework
Original author(s)Randy Ridge
Stable release
2.1 / May 1, 2008 (2008-05-01)
Written inC#
TypeSoftware library
LicenseMIT License
Websitesourceforge.net/projects/taoframework/

Tao Framework has been superseded by OpenTK.[1]

In 2012, in parallel with the development of OpenTK, a new project called TaoClassic has been introduced on SourceForge, as a direct continuation of Tao Framework, with the same licensing conditions and design disciplines, but with new authors and cutting-edge features, like support for OpenGL 4.3, 64-bit operating systems, etc.[2]

Bindings

gollark: Evaluate them based on how good they are and not historical whatever.
gollark: People in the past had some good ideas. They also had bad ones, really stupid ones, and ones which made sense at the time and don't now.
gollark: "Fitness" is just how well they propagate and stick around.
gollark: Memetics?
gollark: We select on ideas and such instead. Possibly increasingly fast as information exchange mechanisms get better.

References

  1. "Tao Framework". sourceforge.net. Retrieved 2014-05-04.
  2. "Tao Classic". sourceforge.net. Retrieved 2012-12-22.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.