Tao Framework
The Tao Framework is a C# library giving .NET and Mono developers access to popular graphics and gaming libraries like OpenGL and SDL. It was originally developed by the C# OpenGL programmer Randy Ridge, and since its start many developers have contributed to the project. The latest version of Tao is version 2.1 released on May 1, 2008.
Original author(s) | Randy Ridge |
---|---|
Stable release | 2.1
/ May 1, 2008 |
Written in | C# |
Type | Software library |
License | MIT License |
Website | sourceforge |
Tao Framework has been superseded by OpenTK.[1]
In 2012, in parallel with the development of OpenTK, a new project called TaoClassic has been introduced on SourceForge, as a direct continuation of Tao Framework, with the same licensing conditions and design disciplines, but with new authors and cutting-edge features, like support for OpenGL 4.3, 64-bit operating systems, etc.[2]
Bindings
- Cg 2.0.0.0
- DevIL 1.6.8.3
- FFmpeg 0.4.9.0
- freeglut 2.4.0.2
- FreeType 2.3.5.0
- GLFW 2.6.0.0
- Lua 5.1.3.0
- ODE 0.9.0.0
- OpenAL 1.1.0.1
- OpenGL 2.1.0.12
- PhysFS 1.0.1.2
- SDL 1.2.13.0
gollark: Evaluate them based on how good they are and not historical whatever.
gollark: People in the past had some good ideas. They also had bad ones, really stupid ones, and ones which made sense at the time and don't now.
gollark: "Fitness" is just how well they propagate and stick around.
gollark: Memetics?
gollark: We select on ideas and such instead. Possibly increasingly fast as information exchange mechanisms get better.
References
- "Tao Framework". sourceforge.net. Retrieved 2014-05-04.
- "Tao Classic". sourceforge.net. Retrieved 2012-12-22.
External links
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