gtkmm

gtkmm (formerly known as gtk-- or gtk minus minus[1]) is the official C++ interface for the popular GUI library GTK. gtkmm is free software distributed under the GNU Lesser General Public License (LGPL).

Gtkmm
Repository
Written inC++
PlatformGTK
TypeLanguage binding
LicenseGNU Lesser General Public License
Websitewww.gtkmm.org

gtkmm allows the creation of user interfaces either in code or with the Glade Interface Designer, using the Gtk::Builder class. Other features include typesafe callbacks, a comprehensive set of graphical control elements, and the extensibility of widgets via inheritance.

Features

Because gtkmm is the official C++ interface of the GUI library GTK, C++ programmers can use the common OOP techniques such as inheritance, and C++-specific facilities such as STL (In fact, many of the gtkmm interfaces, especially those for widget containers, are designed to be similar to the Standard Template Library (STL)).

Main features of gtkmm are listed as follows:

Hello World in gtkmm

//HelloWorldWindow.h

#ifndef HELLOWORLDWINDOW_H
#define HELLOWORLDWINDOW_H

#include <gtkmm/window.h>
#include <gtkmm/button.h>

// Derive a new window widget from an existing one.
// This window will only contain a button labelled "Hello World"
class HelloWorldWindow : public Gtk::Window
{
  public:
    HelloWorldWindow();

  protected:
    Gtk::Button hello_world;
};

#endif
//HelloWorldWindow.cc

#include <iostream>
#include "HelloWorldWindow.h"

HelloWorldWindow::HelloWorldWindow()
 : hello_world("Hello World")
{
    // Set the title of the window.
    set_title("Hello World");

    // Add the member button to the window,
    add(hello_world);

    // Handle the 'click' event.
    hello_world.signal_clicked().connect([] () {
          std::cout << "Hello world" << std::endl;
    });
    // Display all the child widgets of the window.
    show_all_children();
}
//main.cc

#include <gtkmm/main.h>
#include "HelloWorldWindow.h"

int main(int argc, char *argv[]) 
{
    // Initialization
    Gtk::Main kit(argc, argv);

    // Create a hello world window object
    HelloWorldWindow example;

    // gtkmm main loop
    Gtk::Main::run(example);
    return 0;
}

The above program will create a window with a button labeled "Hello World". The button sends "Hello world" to standard output when clicked.

The program is run using the following commands:

$ g++ -std=c++11 *.cc -o example `pkg-config gtkmm-3.0 --cflags --libs`
$ ./example

This is usually done using a simple makefile.

Applications

Some notable applications that use gtkmm include:

gollark: They have ridiculously complex manufacturing processes because the transistors are on the scale of a few hundred atoms, it's crazy.
gollark: Also, with your processor comment, you are kind of underselling the complexity involved. It's not separate transistors, they're all just made on large bits of silicon together and wired up. Billions of them per processor.
gollark: In the case of games, which are basically just *information*, though, you can both use it because it can be copied (assuming no DRM meddling).
gollark: Quantum electrodynamics is still an important field of study.
gollark: Information doesn't work like physical objects, QED.

See also

References

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.