Rommani

Rommani (Arabic: الرماني transliterated ar-Rammānī) is a Moroccan town in the region of Rabat-Salé-Kénitra. It is situated at approximately 60 km (40 Mi) southeast of Morocco's capital of Rabat and 100 km (60 Mi) east of its economic and cultural hub of Casablanca (ad-Dar-al-Bayda).

Rommani

الرماني
Town
Rommani
Political map showing Rabat, Morocco
Coordinates: 33°32′N 6°37′W
Country Morocco
RegionRabat-Salé-Kénitra
ProvinceKhemisset Province
Established1911
Population
 (2004)
  Total12,172

History

Camp Marchand (present-day Rommani) was established on 30 July 1911 at Zebida, on the boundary of the Northern (مزارعة) and Southern Zaer (الكفيان). Camp Marchand was a seat of government comparable to a prefecture. The town served as a regional services hub. The town had a post office, which served the surrounding villages of Christian (Brachoua) Le Jacqueline (Zhayliga), Merzougha (Marchouch), N'Nkreila and Sidi Bettache as well as the more dispersed population of the area, including forester's families living in the surrounding forests.

The town rapidly developed during the colonial period. Many immigrants from different regions settled there, mainly Doukala but also from the Sraghna, Chyadma, Iribat (Sahara) and Benimaskine of Soussis Berber tribes. The majority of these tribe members were shopkeepers, field workers or construction workers. The latter were in high demand due to a boost in civil and public construction.

The name of Camp Marchand was changed to Rommani at a later stage. Currently, Rommani is a town of some 15,000 inhabitants.

Etymology

The town's name stems from Oued Romane (واد الرمان), meaning pomegranate river. This wadi runs through the city centre.

Demographic development

gollark: I tend to play on lightly modded servers, so we have things like nether iceways and my automatically routed rail network there.
gollark: They're not deliberately making a weird pricing structure. The tokens are just a way to compact the input before it goes into the model. These things are often (partly) based on "transformers", which operate on a sequence of discrete tokens as input/output, and for which time/space complexity scales quadratically with input length. So they can't just give the thing bytes directly or something like that. And for various reasons it wouldn't make sense to give it entire words as inputs. The compromise is to break text into short tokens, which *on average* map to a certain number of words.
gollark: (not in the SCP universe, but in general, I mean)
gollark: I think that's been done a lot already. I liked https://qntm.org/ra, which is basically that.
gollark: I suppose you could argue that it isn't really relevant, since it can't run in the actual universe.

References

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