Raiden IV

Raiden IV (雷電IV, Raiden Fō) is a 2007 vertical scrolling shooting video game developed by MOSS. It was first released in the arcades in Japan. A home conversion was produced for the Xbox 360 in 2008. A later version was released for Taito's NESiCAxLive digital distribution platform. An updated version of the game, Raiden IV: OverKill, was released for the PlayStation 3 and Microsoft Windows.

Raiden IV
North American cover art
Developer(s)MOSS
Publisher(s)
SeriesRaiden
Platform(s)Arcade, Xbox 360 PlayStation 3 (PSN), Microsoft Windows
ReleaseArcade:
  • JP: June 7, 2007
  • JP: March 29, 2012
(NESiCAxLive)
Xbox 360:
  • JP: October 2, 2008
  • NA: September 9, 2009
PlayStation 3:
  • JP: May 13, 2014
  • NA: April 29, 2014
  • EU: May 28, 2014
  • HKG: April 30, 2014
Microsoft Windows:
  • WW: September 3, 2015
Genre(s)Vertical scrolling shooter
Mode(s)Single player, 2 player Co-op
CabinetUpright
Arcade systemTaito Type X
NESiCAxLive

Gameplay

The gameplay of Raiden IV is identical to the previous games. In each stage of increasing difficulty, players maneuver their fighter craft, engaging various enemies and avoiding their attacks. The Flash Shot mechanic, first introduced in Raiden III, returns in this game. Collectible items include weapon upgrade icons, bombs to cancel enemy attacks and deal damage to enemies over a large area, and score items such as medals and fairies.

Plot

The Cranassians have returned again after numerous defeats against humanity. The VCD immediately launches a new model of the Raiden fighter, the Fighting Thunder ME-02 Kai, to stop the Cranassians from taking over the Earth.

Development

Location tests

The first location test for Raiden IV was held at Akihabara Hey on July 22–23, 2006, on an Egret II system. This version had three difficulty levels and forced a different weapon for each player. The second location test was held again at Hey and at Taito Game World in Shinjuku on October 14–16. The third location test was held at High-Tech Sega in Shibuya and Taito Game World in Shinjuku on December 27, 2006. The version of the game used in this location test allowed players to select a weapon. The fourth and final location test was held at Shinjuku Gesen Mikado on February 20, 2007.

Releases

Moss launched the arcade version of Raiden IV on June 7, 2007, while launching the official arcade website.[1]

The first details of the Xbox 360 port was revealed on June 2008. It includes new stages, Xbox Live support, monitor rotation options, and downloadable content.[2] The port was set to be released on September 11, 2008, by Moss, but it was pushed back to October 2 as the game needed more polish and bug fixes.[3]

A PlayStation 3 version was announced on December 21, 2013, by Moss. It was released on Spring 2014. This version was the first official European release of the game.

The Windows version was announced on June 30, 2015, and released on Fall 2015.

NESiCAxLive version

This version was designed for the NESiCAxLive arcade download system. The game was unveiled on February 22, 2011, in AOU2011.[4] New features include perfect mode, which incorporates the 7-stage game from the Xbox 360 version of Raiden IV, and background music from the Ultimate of Raiden soundtrack. It has the Fairy character available for use.

Raiden IV: OverKill

This version includes two new stages,[5] three different fighters (Fighting Thunder ME-02 Kai, Fighting Thunder Mk-II, Fairy), a new OverKill Mode,[6][7] and a Replay&Gallery Mode.

Soundtrack

Raiden IV -Ultimate of Raiden- is a video game soundtrack CD by INH. It includes Arcade, Xbox360, and remixed versions of game music tracks from older and current Raiden games, with a total of 27 tracks. The OST was included with the X360 version of game for a limited time. INH has also offered a special PDF file DVD by pre-ordering from their site. The disc named Raiden IV Secret File, contains player ship specifications, enemy combat data, strategies for the game and concept art. This Secret File is also available from American distributor UFO Interactive Games via a code printed on the American version of the CD.

Track listing

All tracks are written by Go Sato, except where noted[8].

No.TitleLength
1."Shoot like lightning (DEMO)"0:57
2."Coin"0:06
3."Carve your name (SELECT&NAME)"1:43
4."A stormy front (LEVEL1)"3:23
5."Metal storm (BOSS1)"2:14
6."Mission accomplishment (LEVEL CLEAR)"0:09
7."Can't retrace (LEVEL2)"3:30
8."Flap toward the hope (LEVEL3)"2:28
9."Tragedy flame (LEVEL4)"2:54
10."Advantageous development (LEVEL5)" (Yuji Takemitsu)1:57
11."Repeated tragedy (LEVEL5 EX)"4:28
12."Go to Blazes! GS (BOSS2)" (Akira Sato)2:29
13."Brightness of peace (ENDING)"2:36
14."Preparations (CONTINUE)"1:12
15."GAME OVER for Raiden (GAME OVER)" (Akira Sato)0:14
16."Watch a Blazes? (MENU)"2:11
17."Omen of stormy (RANKING)"2:21
18."Enumeration (GALLERY)"1:38
19."All or nothing (LEVEL5)"3:07
20."Depression (LEVEL6)"2:55
21."GALLANTRY" (Akira Sato)4:46
22."Tragedy flame"2:50
23."Flap toward the hope"5:28
24."Conflict"3:13
25."Lightning strikes"5:10
26."Fairy"5:04
27."Brightness of peace"3:52
Total length:72:55

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings66%[9]
Metacritic63%[10]
Review scores
PublicationScore
1Up.com7.5/10[11]
IGN6/10[12]

Raiden IV has received below average review scores upon its U.S. release, with both IGN and the Official Xbox Magazine scoring it a 6 out of 10. IGN's Eric Brudvig writes: "Though at first glance you might think there are 14 levels in Raiden IV ... there are in fact only seven with the second half of the game merely repeating the first.... UFO Interactive Games went ahead and added insult to injury with its use of downloadable content. After dishing out $40 for the game, you'll find that only one of the three ships on the main menu can be used. The other two must be purchased through Xbox Live." Backlash over the pay to play ships has created controversy at several gaming forums, leading gamers to wonder whether the extra content is worth the price to obtain them.[13]

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References

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