Patrician II: Quest for Power

Patrician II: Quest for Power, entitled Patrizier 2: Geld und Macht in Germany, is the second video game from developer Ascaron in their Patrician series. The sequel to The Patrician, it is a game simulating trading, piracy, politics, and economy. An expansion pack, Patrizier 2: Aufschwung der Hanse, was released in Germany in 2001. A compilation release containing the main game and the expansion was released as Patrizier 2: Gold Edition in Germany in 2002 and as Patrician III: Rise of the Hanse internationally in 2003. A sequel, Patrician IV, was released in 2010.

Patrician II: Quest for Power
German cover art
Developer(s)Ascaron
Publisher(s)
Director(s)Daniel Dumont
Programmer(s)Bernd Ludewig
Artist(s)Christoph Werner
Composer(s)Yanco
Platform(s)Microsoft Windows
ReleaseNovember 24, 2000 (Germany)
2001 (international)
Genre(s)Business simulation
Mode(s)Single-player, multiplayer

Setting

Patrician II is set during the 1300s, and simulates the Hanseatic League's trade operations in Northern Europe.[1]

Reception

Sales

Patrician II was commercially successful.[2] In the German market, it debuted at #2 on Media Control's computer game sales chart for December 2000. Holding the position in its second month,[3] the game proceeded to place fifth and eighth in February and March 2001, respectively.[4] At the end of February, the Verband der Unterhaltungssoftware Deutschland (VUD) presented Patrician II with a "Gold" award,[5] indicating sales of at least 100,000 units across Germany, Austria and Switzerland.[6] The committee noted that it was primed to "continue [the] success story" of its hit predecessor.[5] By October, Patrician II had spent 11 consecutive months in Media Control's top 30; it placed 26th that month.[7]

According to GameStar's Christian Schmidt, Patrician II's German-region success was coupled with popularity beyond its domestic markets, including lifetime sales of 60,000 units in Spain.[2] In 2006, publisher FX Interactive reported that global sales of the overall Patrician franchise, including Patrician II, had surpassed 1 million units.[8]

Critical reviews

Reception
Review scores
PublicationScore
CGW[9]
PC Zone64/100[10]
Computer Games Magazine[1]
The Electric Playground6/10[11]

Patrician II received generally positive reviews.[12]

Patrician III

In German, Patrician II had an add-on release called Patrizier 2: Aufschwung der Hanse in 2001. It was released internationally as Patrician III: Rise of the Hanse, a standalone SKU that combines Patrician II and its expansion. The German version was released in 2002 and the English version on October 24, 2003. A sequel, Patrician IV, was released in 2010.

The game is a trading and economic simulation. Goods of varying types are produced in the towns, and may be sold in other towns on the game map which do not produce them. You start as a fledgling trader with one or two ships of small size, a trade office in the town of your choosing, and some money.

As you gain wealth and reputation, you may be permitted to open additional trading offices, and can build larger and better armed ships. Industrial and agricultural businesses can be opened to supply raw materials such as grain, timber, pig iron, or wool and finished goods such as pottery, iron goods, cloth, or beer. There are a series of ranks which you can attain through wealth and popularity. These ranks are placed in order of increasing power: Shopkeeper, Trader, Merchant, Travelling Merchant, Councillor, Patrician, Lord Mayor, and Alderman.

Competitors roam the seas, as do pirates. The method in which one must increase their rank is to increase their financial status and gain reputation. One can organize feasts, donate to the church, donate public buildings, and defend against attack. You can also turn to the dark side, engage in piracy, smuggle goods, and even attack towns, among other things, for cash and goods.

If needed goods are not supplied to the cities, population and markets decline. With adequate goods, the league thrives. The system becomes increasingly difficult to manage as it grows. From a starting population of a few tens of thousands, growth to many hundreds of thousands is possible. New cities may be founded, and socially as you advance you may become lord mayor of your town, in charge of its defense against pirates, marauders of the countryside, or the local Prince who may besiege and loot your city. Undertake missions as mayor, and you may ultimately become the Alderman, the leader of the Hanseatic League. Trade with the Mediterranean cities (which must be discovered) and also with American tribes is possible as well, for potentially great profits.

The game may be played either as solo player or in a multiplayer game modes with various difficulty settings; a map editor permits addition of different cities.

Reviews and sales

Reception
Review scores
PublicationScore
CGW[13]
PC Gamer (US)70%[14]

The game received generally favorable reviews from critics. On the review aggregator GameRankings, the game had an average score of 72% based on 12 reviews.[15] On Metacritic, the game had an average score of 75 out of 100, based on 8 reviews.[16]

Patrician III received a "Gold" award from the Asociación Española de Distribuidores y Editores de Software de Entretenimiento (aDeSe), for more than 40,000 sales in Spain during its first 12 months.[17]

gollark: cryoapioform.
gollark: CRYOapioform.
gollark: Go GPT-2 yourself UTTERLY.
gollark: https://github.com/minimaxir/textgenrnn/ ← use somehow?
gollark: It would probably be better to use textgen neural network stuff?

References

  1. Abner, William (January 28, 2002). "Micromanagement Heaven in 14th Century Europe". Computer Games Magazine. Archived from the original on June 11, 2003.
  2. Schmidt, Christian (August 31, 2009). "Die Akte Ascaron - Große Hits, große Reinfälle". GameStar (in German). Archived from the original on December 31, 2018.
  3. "Zeitraum: Januar 2001" (in German). Verband der Unterhaltungssoftware Deutschland. Archived from the original on February 7, 2001. Retrieved May 1, 2020.
  4. "Zeitraum: März 2001" (in German). Verband der Unterhaltungssoftware Deutschland. Archived from the original on April 29, 2001. Retrieved May 1, 2020.
  5. "VUD Sales Awards April 2001" (in German). Verband der Unterhaltungssoftware Deutschland. April 30, 2001. Archived from the original on April 22, 2003. Retrieved May 1, 2020.
  6. Horn, Andre (January 14, 2004). "VUD-Gold-Awards 2003". GamePro Germany (in German). Archived from the original on July 18, 2018.
  7. "Zeitraum: Oktober 2001" (in German). Verband der Unterhaltungssoftware Deutschland. Archived from the original on November 12, 2001. Retrieved May 1, 2020.
  8. "1.000.000 de aficionados a la estrategia ya disfrutan de la saga Patrician en todo el mundo. Únete a ellos" (in Spanish). FX Interactive. March 23, 2006. Archived from the original on November 10, 2006.
  9. Geryk, Bruce (February 2002). "Reviews; Patrician II". Computer Gaming World (211): 92.
  10. Pullin, Keith (December 17, 2001). "Patrician 2: Quest for Power". PC Zone. Archived from the original on February 28, 2007.
  11. Grant, Jules (January 15, 2002). "Patrician II". The Electric Playground. Archived from the original on November 8, 2003.
  12. https://www.metacritic.com/game/pc/patrician-ii-quest-for-power
  13. Luo, Di (February 1, 2004). "Patrician III". Computer Gaming World. Archived from the original on May 31, 2004.
  14. Klett, Steve. "Patrician III". PC Gamer US. Archived from the original on October 18, 2006.
  15. "Patrician III Reviews". GameRankings. Retrieved 2008-02-21.
  16. "Patrician III (pc: 2003): Reviews". Metacritic. Retrieved 2008-02-21.
  17. Dossier de prensa Galardones aDeSe 2004 (PDF) (Report) (in Spanish). Asociación Española de Distribuidores y Editores de Software de Entretenimiento. March 2004. pp. 5, 6. Archived from the original (PDF) on March 2, 2005.

See also

  • Video gaming in Germany
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