Outline of computing

The following outline is provided as an overview of and topical guide to computing:

Computing activity of using and improving computer hardware and software.

Branches of computing

Computer science

Computer science   (outline)

Computers

See information processor for a high-level block diagram.

Instruction-level taxonomies

After the commoditization of memory, attention turned to optimizing CPU performance at the instruction level. Various methods of speeding up the fetch-execute cycle include:

  • designing instruction set architectures with simpler, faster instructions: RISC as opposed to CISC
  • Superscalar instruction execution
  • VLIW architectures, which make parallelism explicit

Software

Part of an early computer, EDSAC.

History of computing

Business computing

Human factors

Computer network

Wired and wireless computer network

This notebook computer is connected to a wireless access point using a PC card wireless card.

Computing technology based wireless networking (CbWN)

The main goal of CbWN is to optimize the system performance of the flexible wireless network.

Computer security

Data

Numeric data

Character data

Other data topics

Classes of computers

There are several terms which describe classes, or categories, of computers:

Organizations

A computer Lab

Companies – current

Companies – historic

Professional organizations

Standards bodies

Open standards bodies

See also Open standard

Computing publications

  • Digital Bibliography & Library Project as of July 2007, lists over 910,000 bibliographic entries on computer science and several thousand links to the home pages of computer scientists.

Persons influential in computing

gollark: > It is similar in concept to SVG (Scalable Vector Graphics) but much simpler. Compared to SVG Tiny, which isn't actually tiny, it does not have features for text, multimedia, interactivity, linking, scripting, animation, XSLT, DOM, combination with raster graphics such as JPEG formatted textures, etc.
gollark: https://github.com/google/iconvg is a similar thing.
gollark: Haiku has a cool compact format for icons (HVIF).
gollark: Mostly SVG, there aren't widely deployed good alternatives.
gollark: It's ridiculously verbose and XMLy. Even the "tiny" SVG standards allow stuff like embedded CSS and *JavaScript*.
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