Newry, Mourne and Down

Newry, Mourne and Down is a local government district in Northern Ireland that was created on 1 April 2015 by merging Newry and Mourne District and Down District. It covers most of the southeastern part of Northern Ireland. The local authority is Newry, Mourne and Down District Council.

Newry, Mourne and Down

Irish: Iúr Cinn Trá, Múrna agus An Dún
Ulster Scots: Newrie, Morne an Doon
District
Sovereign stateUnited Kingdom
Constituent countryNorthern Ireland
StatusDistrict
Incorporated1 April 2015
Government
  TypeDistrict council
  BodyNewry, Mourne and Down District Council
Area
  Total631 sq mi (1,633 km2)
Population
 (mid-2019 est.)
  Total180,012
  Density290/sq mi (110/km2)
Time zoneUTC0 (GMT)
  Summer (DST)UTC+1 (BST)
Websitehttp://www.newrymournedown.org/

Geography

It covers the Southeast of Northern Ireland, including southern County Armagh and large parts of County Down. It incorporates all of the Mourne Mountains Area of Outstanding Natural Beauty and has an extensive coastline stretching from Strangford Lough to Carlingford Lough, and border counties Louth and Monaghan in the Republic of Ireland. The district has a population of 180,012.[1] The name of the new district was announced on 17 September 2008.

Newry, Mourne and Down District Council

Newry, Mourne and Down District Council replaces Newry and Mourne District Council and Down District Council. The first election for the new district council was originally due to take place in May 2009, but in April 2008, Shaun Woodward, Secretary of State for Northern Ireland announced that the scheduled 2009 district council elections were to be postponed until 2011.[2] The first elections took place on 22 May 2014 and the council acted as a shadow authority until 1 April 2015.

gollark: **Meta**gollariosity.
gollark: ```Error: (=) bad argument type - not a number: #<unspecified> Call history: <eval> [grudger] (memq 1 x) <eval> [helper] (y moves-y moves-x x) <eval> [metagollariosity] (z y x z) <eval> [maybe-tit-for-tat-or-grudger] (= (pseudo-random-integer 2) 1) <eval> [maybe-tit-for-tat-or-grudger] (pseudo-random-integer 2) <eval> [maybe-tit-for-tat-or-grudger] (grudger x y z) <eval> [grudger] (memq 1 x) <eval> [helper] (cons (cadr current-moves) moves-x) <eval> [helper] (cadr current-moves) <eval> [helper] (cons (car current-moves) moves-y) <eval> [helper] (car current-moves) <eval> [helper] (map + scores (prisond (car current-moves) (cadr current-moves))) <eval> [helper] (prisond (car current-moves) (cadr current-moves)) <eval> [helper] (car current-moves) <eval> [helper] (cadr current-moves) <eval> [prisond] (= x y) <--```???
gollark: I'm trying to make all gollarious, but this is hard.
gollark: <@331320482047721472> maybe-tit-for-tat-or-grudger is doing RANDOMNESS. Is this not impure and thus illegal?
gollark: Maybe gollariosity could just look ONE turn into the future.

References

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