Necrodome
Necrodome is a 1996 first-person vehicular combat game developed by Raven Software and published by Strategic Simulations.[1] It supports online multiplayer matches.[2] This includes cooperative multiplayer in which one player drives the vehicle and the other controls its turret.[3] The game offers arena based car combat, first person driving, and the ability to exit the vehicle and do battle on foot. When on foot, the player has access to a tribarrel shotgun and the ability to hijack damaged opponents. The score was composed by Kevin Schilder.
Necrodome | |
---|---|
Developer(s) | Raven Software |
Publisher(s) | |
Director(s) | Steve Raffel Michael Raymond-Judy |
Designer(s) | Christopher Foster |
Programmer(s) | Patrick J. Lipo |
Composer(s) | Kevin Schilder |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Vehicular combat |
Mode(s) | Single-player, multiplayer |
Reception
Reviewers decried the game's lack of originality, but offered some praise for its multiplayer mode.[2][4] GameSpot said, "If you're starved for more vehicular shooter action then you might want to try this title out." They awarded this game a score of 5.4 (mediocre).[5]
References
- IGN.com: Mecrodome
- Bates, Jason (February 1997). "Necrodome". PC Gamer. Archived from the original on March 4, 2000. Retrieved October 12, 2010.
- "Necrodome". Electronic Gaming Monthly. No. 87. Ziff Davis. October 1996. p. 40.
- Coffey, Robert (June 1, 1997). "Bloodmobile". Computer Gaming World. Archived from the original on June 5, 2000. Retrieved October 12, 2010.
- GameSpot review of Necrodome