Mysterious Journey II

Mysterious Journey II, also known as Schizm II: Chameleon, is an adventure game developed by Detalion, published by The Adventure Company, powered by Lithtech: Jupiter, and the sequel to Schizm: Mysterious Journey. Like the earlier game, the plotline was authored by acclaimed Australian science fiction writer Terry Dowling.[2] While Schizm utilized 360 degree panoramas, Mysterious Journey II uses a first-person shooter interface.

Mysterious Journey II: Chameleon (Schizm II: Chameleon)
Developer(s)Detalion
Publisher(s)The Adventure Company[1]
Writer(s)Terry Dowling
SeriesSchizm
EngineLithtech Jupiter
(heavily modified)
Platform(s)Microsoft Windows
Release
  • NA: November 25, 2003
  • EU: March 12, 2003
Genre(s)Adventure
Mode(s)Single player

Story

The game begins on a derelict space station. Sen Geder, whom the player controls, awakens from a cryogenic stasis pod, and is interrogated by a pre-recorded holo-message of a mysterious man named Tensa, 214 years after Sen was placed in stasis. Tensa explains that there is no escape, as all non-essential machinery is destroyed, every door and bulkhead is sealed, and the station will fall from its decaying orbit in 16 days. The hologram device is accidentally blown up by a sentient machine named Talen. From there on, Talen helps Sen fly a shuttle down to the planet, where the people below have formed two tribes: The technological Transai, and nature-loving Ansala. From there Sen must solve a myriad of complex puzzles to uncover the truth behind his crime and find out what really happened on Saarpedon.

Reception

Reception
Review scores
PublicationScore
CGM[3]
CGW[4]
PC Gamer (US)36%[5]

In June 2004, Christian Streil of DreamCatcher Interactive's European branch said that "Schizm II has definitely met our expectations" commercially, and that it reassured the company that real-time 3D graphics were "the right track".[6]

gollark: #8 as *citrons*? Really?
gollark: <@356107472269869058> make macron.
gollark: <@319753218592866315>
gollark: According to my random number generator, I should now be making some quip about #5.
gollark: Oh yes, I don't really like manually managing memory.

References

  1. "Mysterious Journey II: Chameleon (Windows)". MobyGames. Retrieved 6 August 2017.
  2. "Game Features". Dreamcatcher Interactive. Archived from the original on March 21, 2015. Retrieved 6 August 2017.
  3. Carter, Steven W. (March 2004). "Opinion; Mysterious Journey II: Chameleon". Computer Games Magazine (160): 76.
  4. Jackson, Jonah (March 2004). "Reviews; Mysterious Journey II". Computer Gaming World (236): 81.
  5. Saltzman, Marc. "Reviews; Mysterious Journey II". PC Gamer US. Archived from the original on March 15, 2006.
  6. Schneider, Jan (June 10, 2004). "Interviews; Christian Streil". Adventure-Treff. Archived from the original on April 1, 2015.
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