Schizm III: Nemezis

Schizm III: Nemezis, is an adventure game being developed by Detalion Games (Roland Pantola studio, after Detalion S.C's shutdown), published by PlayWay S.A,[1] powered by Unreal Engine 4, and the sequel to Schizm: Mysterious Journey and Schizm II: Chameleon. Unlike the previous games, the plotline is not authored by acclaimed Australian science fiction writer Terry Dowling. The game is set to release on the Steam platform.[2]

Schizm III: Nemezis
Developer(s)Detalion Games
Publisher(s)PlayWay S.A
Designer(s)Roland Pantola
SeriesSchizm
EngineUnreal Engine 4
Platform(s)Microsoft Windows
ReleaseTBA
Genre(s)Adventure
Mode(s)Single player

Story

In Schizm III: Nemezis, you return to the beautiful planet of Argilus (Schizm: Mysterious Journey storyline) as Amia and Bogard, two tourists seduced by a promotional offer, hoping for enjoyable and relaxing vacations.

gollark: ```haskellclass Monad monadic where (>>=) :: monadic apples -> (apples -> monadic burritos) -> monadic burritos return :: burritos -> monadic burritos```
gollark: Anyone can invent monads. They are simply burritos.
gollark: It's not the dual of monad. It'd be the same as monads, but backwards, so nobody is scared by it.
gollark: Nobody will notice.
gollark: Don't call them monads, call them sdanom.

References


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