Munchos

Munchos are a potato chip snack food manufactured from dehydrated potatoes by Frito-Lay.[1].

Munchos are somewhat similar to Lay's Stax and Pringles, which are also made from dried potatoes. Some reviews say that the chip differs in its "light and airy taste", and have a lot more of a salty texture than its more popular associate Lays.[2] They are also kosher. [3]

History

Although originally marketed as being otherwise, the current incarnations of Munchos are actually thinner than most potato chips, to the point of being slightly transparent and containing air pockets. When first introduced, they were positioned as "a potato snack, thicker than potato chips." Their slightly curved shape and rough texture assist with dipping. Ingredients include dehydrated potatoes, corn and/or sunflower oil, corn meal, potato starch, salt, sulfate, niacin, thiamin mononitrate, riboflavin, and yeast.

In 1969, a 7.25oz., bag which sold for 59 cents retail is now sold—as of 2014—for $2 to $3.29, and .99 for the 4.25 oz., "Big Grab". The original Munchos debuted a few months after Pringles, another brand of product that identified as "potato crisps" (a term Pringles adopted after Frito-Lay successfully sued to prevent them from naming their product "potato chips"); early descriptions of Munchos closely parallel those of Pringles, with their curved shapes and thicker construction. Lay's Stax, a similar snack to Pringles, also marketed itself as "potato crisps".

Advertising

An ad campaign in 1969 included the phrase, "It's MUNCHOS!" spoken in a high-pitched voice. The commercials created by Jim Henson featured a spokesman named Fred (performed by Jim Henson) who talked about the Munchos and a monster named Arnold (performed by Jim Henson in one commercial, Frank Oz in later commercials) who craved the Munchos. Arnold's puppet eventually became Cookie Monster on Sesame Street, while Fred's puppet later became Zelda Rose on The Muppet Show.[4]

gollark: It's actually my largest and most successful project, too!
gollark: On Switchcraft I actually have a system which detects people complaining about it and logs it to the incident report system as blasphemy.
gollark: > I mean, I don't think that potatOS was a success<@170530017103577089> HERESY!
gollark: <@!222424031368970240> If you're trying to make a sandbox which can't be broken even if you know it's there and are deliberately trying to remove it here are some things to watch out for- `getfenv`- `os.queueEvent` (if you run code which does basically any IO outside of the sandbox/with access to non-sandbox functions)- `debug`- `load` (it has some weird environment quirks)- `io` (due to, again, environment weirdness, depending on how you load the new FS API it might still use the regular one)- potential meddling with global APIs like `string` and/or metatables, to confuse your sandboxing codeand to hide it you probably also want to worry about- `debug`- `string.dump`- `error` (you can generate stack tracebacks in a really convoluted way using it, which could allow detecting the sandbox)- `error` (in some very convoluted way you can generate stack tracebacks using this and thus realize
gollark: Proper sandboxing is extremely hard. But if you want to protect against people/things not actively attempting to break it you can do quite well.

See also

References

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