MicroGame

The MicroGame line by Metagaming Concepts consisted of tabletop microgames published from 1977 to 1982.

History

Shannon Appelcline describes its origin: "Metagaming's big breakout came [in 1977], when [Howard] Thompson came up with a new concept: the MicroGame. The idea of a MicroGame was simple. It was a very small game with a compact map, a limited set of components and a short set of rules. The whole thing was packaged in a small ziplock bag and initially sold for $2.95. The games were quite cheap for the market at the time but nonetheless allowed for a good amount of enjoyment and replay ability."[1]:78–79

Metagaming Concepts first used the term "MicroGame" when they released Ogre, MicroGame #1 in 1977.[2][3]

Games

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gollark: I was able to find, *somehow*, what looks like the source of the FM radio native code/app from about four years ago on github.
gollark: I think it would be somewhere between "install original ROM's FM radio app as a privileged system app" (fine) and "reverse engineer SoC FM tuner and implement own frontend" (not doing that).
gollark: I wonder how much eldritch horror would be necessary in order to make the FM radio hardware in my phone work on this custom ROM.

References

  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
  2. Scoleri III, Joseph (March 2, 2002). "The Metagaming MicroGame Games, Page 1". The Maverick's Classic Microgames Museum.
  3. Easterbrook, Martin (Aug–Sep 1977). "Open Box: Ogre". White Dwarf. Games Workshop (#2): 12.
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