MicroGame
The MicroGame line by Metagaming Concepts consisted of tabletop microgames published from 1977 to 1982.
History
Shannon Appelcline describes its origin: "Metagaming's big breakout came [in 1977], when [Howard] Thompson came up with a new concept: the MicroGame. The idea of a MicroGame was simple. It was a very small game with a compact map, a limited set of components and a short set of rules. The whole thing was packaged in a small ziplock bag and initially sold for $2.95. The games were quite cheap for the market at the time but nonetheless allowed for a good amount of enjoyment and replay ability."[1]:78–79
Metagaming Concepts first used the term "MicroGame" when they released Ogre, MicroGame #1 in 1977.[2][3]
Games
- 1: Ogre
- 2: Chitin: I
- 3: Melee
- 4: WarpWar
- 5: Rivets
- 6: Wizard
- 7: Olympica
- 8: G.E.V.
- 9: Ice War
- 10: Black Hole
- 11: Sticks & Stones
- 12: Invasion of the Air-eaters
- 13: Holy War
- 14: Annihilator & One World
- 15: Hot Spot
- 16: Artifact
- 17: Dimension Demons
- 18: The Lords of Underearth
- 19: Helltank
- 20: Trailblazer
- 21: Starleader: Assault!
- 22: Helltank Destroyer
gollark: Ah yes, the well-known programming language.
gollark: >rot13 rot13
gollark: What *is* the bones game?
gollark: My strategy is undefeatable.
gollark: Clearly I am a genius at this.
References
- Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
- Scoleri III, Joseph (March 2, 2002). "The Metagaming MicroGame Games, Page 1". The Maverick's Classic Microgames Museum.
- Easterbrook, Martin (Aug–Sep 1977). "Open Box: Ogre". White Dwarf. Games Workshop (#2): 12.
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