Michele Carter

Michele Carter is a game designer who has worked primarily on role-playing games.

Michele Carter
NationalityAmerican
OccupationGame designer

Career

Michele Carter was on the SCRAMJET team, led by Richard Baker, and including James Wyatt, Matthew Sernett, Ed Stark, Stacy Longstreet, and Chris Perkins; this team updated the setting and cosmology of D&D as the fourth edition was being developed.[1] Carter compiled and edited the content for the D&D fourth edition preview book, Wizards Presents: Races and Classes (2007).[2]

gollark: If you run it over a phone connection as if it is audio, you are subject to the same issues.
gollark: And in practice you'll get less because stuff isn't optimized for the precise weirdness of phone codecs and there's some lossiness.
gollark: If your phone uses a bitrate of, say, 64kbps, for encoding "voice" audio, then by the pigeonhole principle it is literally impossible to send more than 64kbps down that by meddling with audio.
gollark: Low-bandwidth, at least.
gollark: But it will be very slow.

References

  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 252. ISBN 978-1-907702- 58-7.
  2. Pyramid Review
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