Mark Nelson (artist)

Mark A. Nelson (born 1953)[1] is an artist whose work has appeared in role-playing games[2] and comic books. Nelson's style has been described as "carefully articulated".[3]

Mark Nelson
Born1953 (age 6667)
NationalityAmerican
Area(s)Penciller, Artist, Inker

Biography

Nelson attended the Cleveland Institute of Art and received his M.A. from the University of Michigan.[1] He taught at Northern Illinois University for twenty years.[4] One of his students was Tom Baxa.[5]

From the late 1990s to the mid-2000s, Nelson worked for Raven Software doing conceptual work, painting digital skins, and creating textures for computer games. During this period, he was an animation instructor at Madison Area Technical College.[4] Nelson was art director/head concept artist at Pi Studios in Houston from 2008 to 2011. He now runs his own studio (along with his wife, Anita), Grazing Dinosaur Press.

Work

Illustrator

Nelson has produced interior illustrations for many Dungeons & Dragons books and Dragon magazine since 1985. He has also produced artwork for other games including Villains and Vigilantes (Fantasy Games Unlimited), Earthdawn and Shadowrun (FASA), and Orpheus (White Wolf), and illustrated cards for the Magic: The Gathering collectible card game.

Comics

Nelson has worked extensively in the comics industry since the mid-1980s, for publishers such as NOW Comics, First Comics, Eclipse Comics, Dark Horse Comics, Marvel Comics, DC Comics, and Kitchen Sink Press.[1] His comic book work includes the series Aliens.[6][7] He contributed to the magazine Hero Illustrated.[8]

Nelson illustrated the cover of Joe R. Lansdale's novel Blood Dance.[9]

Nelson has made numerous contributions to Eureka Productions' Graphic Classics series, including H.P. Lovecraft, Jack London, Ambrose Bierce, Bram Stoker, Horror Classics, O. Henry, Adventure Classics, Fantasy Classics, and Native American Classics. He has also illustrated stories in Eureka's Rosebud #18 and The Best of Rosebud.

Instructional Books

Nelson authored Fantasy World-Building: A Guide to Developing Mythic Worlds and Legendary Creatures published through Dover Publications in 2019.[10]

gollark: To... oppressive governments, or something.
gollark: I'll try and sell potatOS.
gollark: You can share your code as an image which contains the datæ in it.
gollark: Doesn't Exapunks or some other Zachtronics game do that?
gollark: I wonder if I could make that work for Lua somehow. Encode some secret program as syntactically valid but meaningless/broken Lua code.

References

  1. Nelson entry, Who's Who of American Comic Books, 1928–1999. Accessed Mar. 3, 2013.
  2. "Artist's Statement," Grazing Dinosaur Press. Accessed Mar. 3, 2014.
  3. Sangiacomo, Michael (December 29, 1998). "Hot on the stands", Newhouse News Service.
  4. "Mark A. Nelson in GRAPHIC CLASSICS". Graphicclassics.com. Retrieved 2012-08-04.
  5. "Portfolio". Baxaart.com. Retrieved 2012-08-04.
  6. Broeske, Pat H. (October 30, 1988). "Eggstraordinary", Los Angeles Times, p. 20.
  7. Szadkowski, Joseph (October 12, 1996). "The Dark Horse decade: A long, cool reign of mature and diverse comics", The Washington Times, p. B4.
  8. Szadkowski, Joseph (April 8, 1995). "Hero chats with cartoon creators", The Washington Times, p. B4.
  9. Nelson, Mark. "Blood Dance". Joe R. Lansdale. Retrieved 24 August 2013.
  10. Nelson, Mark A. (13 February 2019). Fantasy World-Building: A Guide to Developing Mythic Worlds and Legendary Creatures. Courier Dover Publications. ISBN 978-0-486-82865-7.


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.