Loren L. Coleman

Loren L. Coleman is a science-fiction writer, born and grew up in Longview, Washington. He is known for having written many books for series such as Star Trek, Battletech/Mechwarrior, Age of Conan, Crimson Skies, Magic: The Gathering and others. He has also written game fiction and source material for such companies as FASA Corporation, TSR, Inc. and Wizards of the Coast. He resides in Washington with his wife Heather and three children.[1]

Loren L. Coleman
BornLongview, Washington, United States
NationalityAmerican
SubjectScience Fiction
Notable worksDouble-Blind
Endgame
Years active1990s–present
Website
www.lorenlcoleman.com

Career

Loren L. Coleman is a former member of the United States Navy.[2] He is a prolific Battletech author whose first novel was Double-Blind (1997); after several other Battletech books, he wrote the finale to FASA's "Classic" era novels, Endgame (2002).[2] Coleman came up with an idea to get a license to publish original and canon Battletech fiction set in the classic era, and to sell it via a subscription-based online website; Randall N. Bills, the Battletech line developer, was interested in Coleman's idea for a new business.[2]

He is also one of the founders of InMediaRes,[3] a company that he founded with Heather Coleman, Randall Bills, Tara Bills and Philip DeLuca in September 2002 with the intention of licensing Classic BattleTech fiction.[2] This was accomplished in the fall of 2003 when WizKids agreed to grant IMR an exclusive license for publishing new, canon BattleTech fiction online.[2] This was done through BattleCorps.com, which was launched in August 2004.[2][4]

In 2005, InMediaRes announced its intention to create a similar website for Shadowrun, Holostreets.[5]

Coleman announced on April 20, 2007 that InMediaRes was in negotiations to acquire the licenses for Classic BattleTech and Shadowrun from WizKids as Fantasy Productions' license was set to expire.[6]

In June 2007, InMediaRes created the Catalyst Game Labs imprint from which to publish their Shadowrun, and Classic BattleTech licensed properties, as well as other material which could be produced or licensed at a later date.

In early 2010s, he began writing The ICAS Files series, a science fiction short-stories.

Bibliography

  • 1997. Double-Blind
  • 1997. Binding Force
  • 1999. Bloodlines
  • 1999. Into the Maelstrom
  • 1999. Threads of Ambition
  • 1999. Killing Fields, The
  • 2000. Illusions of Victory
  • 2000. Rogue Flyer
  • 2001. Falcon's Prey
  • 2001. Flashpoint
  • 2001. Patriots and Tyrants
  • 2002. Storms of Fate
  • 2002. Endgame
  • 2003. By Temptations and By War
  • 2003. Call to Arms, A
  • 2004. Blood of the Isle
  • 2005. Blood of Wolves
  • 2005. Cimmerian Rage
  • 2005. Fortress Republic
  • 2005. Songs of Victory
  • 2005. Sword of Sedition

Notes

  1. "The Official Robert E. Howard Website". Archived from the original on 2007-07-03.
  2. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 433. ISBN 978-1-907702-58-7.
  3. "WizKids Games". Archived from the original on 2004-10-28.
  4. "BattleCorps:/InMediaRes". Archived from the original on 2007-04-08.
  5. "SOLA and HoloStreets". Archived from the original on 2006-08-30.
  6. "BattleCorps:/". Archived from the original on 2007-05-14.
gollark: Well, they revoked my maths license.
gollark: In what way?
gollark: What's wrong with Primarily Otiose Transformative Advanced Technology, Or Something™?
gollark: It has some GREAT builtin programs.
gollark: Opus OS is now, actually.
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