Linae Foster
Linae Foster was the D&D Licensing Manager at Wizards of the Coast, and part of the production staff for the fourth edition of Dungeons & Dragons.
Linae Foster | |
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Nationality | American |
Occupation | Game production |
Career
Linae Foster and D&D Brand Manager Scott Rouse were the successors at Wizards of the Coast to Ryan Dancey, who created the Open Gaming License (OGL).[1]:295 Rouse and Foster worked on a new OGL to support the fourth edition of Dungeons & Dragons beginning in 2007.[1]:295 On January 2, 2008, Foster posted Wizards' plans for the 4th edition OGL, which would require publishers to pay a fee to earn the right to publish their books two months after the release of 4th edition.[1]:295 Later that year, Foster was laid off and her Licensing Manager position was entirely eliminated.[1]:296
gollark: ++exec```luafunction factorial(x)if x == 0 then return 1 endlocal a = 1for i = 1, x do a = a * iendprint("fact", a)return aendfunction scream(x, a, b)print (x, a, b)if a == 0 thenif b == 0 thenreturn factorial(x)else return math.pow(factorial(x), scream(factorial(x), 0, b - 1))endendlocal g = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```
gollark: ++exec```luafunction factorial(x)if x == 0 then return 1 endlocal a = 1for i = 1, x do a = a * iendreturn aendfunction scream(x, a, b)if a == 0 thenif b == 0 thenreturn factorial(x)else return math.pow(factorial(x), scream(factorial(x), 0, b - 1))endendlocal g = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```
gollark: ++exec```luafunction factorial(x)local a = 1for i = 1, x do a = a * iendprint("fact", a)return aendfunction scream(x, a, b)print (x, a, b)if a == 0 thenif b == 0 thenreturn factorial(x)else return math.pow(factorial(x), scream(factorial(x), 0, b - 1))endendlocal g = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```
gollark: ++exec```luafunction factorial(x)local a = 1for i = 1, x do a = a * iendreturn aendfunction scream(x, a, b)if a == 0 thenif b == 0 thenreturn factorial(x) + 1else return math.pow(factorial(x), scream(factorial(x), 0, b - 1))endendlocal g = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```
gollark: ++exec```luafunction factorial(x)local a = 1for i = 1, x do a = a * iendreturn aendfunction scream(x, a, b)if a == 0 thenif b == 0 thenreturn factorial(x)else return factorial(x) + scream(factorial(x), 0, b - 1) endendlocal g = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```
References
- Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
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