Ken Nicholson
Ken Nicholson is a video game developer.
Career
Nicholson is a video game developer and Windows graphics pioneer. He was the founder of GamePC Consortium and inventor of the technology used by Microsoft as the basis for Windows' DirectX graphics.[1] Examples include:
- Exidy games: Crossbow, Cheyenne, Combat, Clay Pigeon, Crackshot, Chiller, Spin-A-Ball, Top Secret, Vertigo, Vortex
- Epyx games: California Games for Commodore 64, The Games: Summer Edition for Commodore 64 and IBM PC
- Media Vision games: Quantum Gate, Quantum Gate II, Critical Path, Forever Growing Garden
- Strategic Simulations games: Secret of the Silver Blades for MS-DOS
- ATI games: Mortal Kombat III for Windows 95, Super Bubsy for Windows 95
gollark: Lua does it nicely, although I think it's just `longjmp` internally.
gollark: I don't care *that* much about mildly worse performance in case of errors, and you can put `try`/`catch`s close to errors as appropriate.
gollark: I disagree, actually, it's much more verbose and loses information.
gollark: Yes, but it won't because there are consistent and good standards for it which cover the common usecases.
gollark: With Go, you at least have to just copypaste `if err != nil { return err }` in all locations.
References
- Rahmat, Omid (2000-01-20). "DirectX - Better than NT?". Tom's Hardware Second Hand Smoke. Retrieved 2006-12-23.
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