Jump Bug
Jump Bug[lower-alpha 1] is a scrolling platform shooter developed by Alpha Denshi under contract for Coreland,[2] and published in arcades by Sega in Japan and Rock-Ola in North America in 1981.[3] It was the first platform game to include smooth horizontal and vertical scrolling. Jump Bug was ported to the Emerson Arcadia and the Leisure Vision system.
Jump Bug | |
---|---|
![]() Arcade flyer | |
Developer(s) | Coreland Alpha Denshi |
Publisher(s) | |
Designer(s) | Hoei Corporation |
Platform(s) | Arcade, Arcadia 2001 |
Release | |
Genre(s) | Scrolling shooter, platform |
Mode(s) | Up to two players, alternating turns |
Arcade system | Sega Z80 (Namco Galaxian) |
Gameplay
The player controls a constantly bouncing car while driving through various environments including a city, pyramid, and underwater. The height of the jump and speed of a fall can be controlled with the joystick. The player can shoot various enemies that appear. Points are gained by collecting treasure, killing enemies and jumping on clouds.[4]
Notes
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gollark: (I don't think that "how big is a molecule of it" is really a valid question, or at least one you can work out that way, but I am not very sure)
gollark: <@474726021652807680> If you used that molar mass they have, you would be calculating the mass of a mole of it, which isn't a molecule.
gollark: What mass are you using? You said you wanted to know how big a molecule was or something?
gollark: In that case, put in a mass in grams, and the density in g/L, and you'll get a volume in litres.
References
- Akagi, Masumi (13 October 2006). アーケードTVゲームリスト国内•海外編(1971-2005) (in Japanese) (First ed.). Japan: Amusement News Agency. ISBN 978-4990251215. Retrieved 16 August 2019.
- "ジャンプバグ レトロゲームしま専科". Archived from the original on 2008-02-11. Retrieved 2008-06-18.
- "Overseas Readers Column - Hoei Grants "Jump Bug" —Rock-Ola for U.S.A. and Sega for Other Areas—". Game Machine (in Japanese). No. 179. Amusement Press, Inc. 15 December 1981. p. 30.
- KLOV
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