Iron Harvest

Iron Harvest is a real-time strategy dieselpunk-style video game, in development by King Art Games and published by Deep Silver.[1] The game is planned to be released for Windows, PlayStation 4 and Xbox One on September 1, 2020.[2]

Iron Harvest
Developer(s)King Art Games
Publisher(s)Deep Silver
Artist(s)Jakub Różalski
Platform(s)Windows, PlayStation 4, Xbox One
Release
  • NA: September 1, 2020
  • EU: September 1, 2020
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

Setting

The game is set in the 1920+ alternate history universe created by the Polish artist Jakub Różalski, which was popularized by the board game Scythe.[2][3][4][5] The 1920+ universe is inspired by the Polish–Soviet War of 1919–1920,[6] and the game's theme has been described as "dieselpunk mecha".[5][3] The story is focused on the conflict between three nations in Central and Eastern Europe — Polania, Rusviet and Saxony (based respectively on Poland, Soviet Union, and Germany) that occurs sometime in the 1920s, in the aftermath of World War I.[2][7]

Development

The game was announced in 2016.[3][4] The game had a successful crowdfunding phase in 2018 which raised over 1.5 million dollars.[8][5][2][9] The 2018 schedule planned for the game release in the 4th quarter of 2019.[9] However, in 2019,the release was pushed back to 2020.[10] In March 2020 a beta version was made available,[11] and in June a demo version of the game was released on Steam.[12] The game is scheduled for a public release on September 1, 2020.[2]

Gameplay

In Iron Harvest, the player can control mecha, infantry and hero units.[2] The game is planned to feature over twenty missions and separate single-player storylines for each of the main three factions.[13] The game will have multiplayer and skirmish modes.[14]

Reception

Reviewing the March 2020 beta version, Colin Campbell of Polygon praised the game for "mak[ing] smart use of units, cover and terrain", positively comparing the game to the Company of Heroes franchise.[7] Likewise, in the same month, Seth Macy of IGN called the game "awesome", praising in particular "detail given to the mechanics of the brick building's collapse".[15] In another early review for PCGamesN, Ian Boudreau commended the game for "staying close to its game design roots", also highlighting visuals, this time the realistic destruction of the wooden buildings.[16] All reviews also positively comment on the visuals related to Różalski's 1920+ dieselpunk and European scenery imaginary.[7][15][16]

gollark: Ew. No. Besides, everything except the index page works fine on mobile.
gollark: Maybe I should just drop the text size, swap the actual timestamps for "4d ago" or something, and fiddle with the wrapping, and also do that.
gollark: Admittedly in this situation it's mostly an issue because I don't have "show threads with content I haven't seen yet".
gollark: Yes.
gollark: They're popular enough that making your site serve a mobile version on them is probably not great.

References

  1. Roberts, Samuel (2019-04-10). "Steampunk WW1 RTS Iron Harvest has been picked up by Deep Silver". PC Gamer. Retrieved 2020-07-19.
  2. "Iron Harvest interview: Crisis on an alternate Earth". VentureBeat. 2020-05-26. Retrieved 2020-07-19.
  3. "Painter's Art Turns into Video Game with Dieselpunk Robots". Culture.pl. Retrieved April 11, 2019.
  4. Hall, Charlie (November 3, 2016). "Iron Harvest is a new diesel punk RTS based on alternate history WWI (updated)". Polygon. Retrieved April 11, 2019.
  5. Hall, Charlie (2018-03-16). "'Dieselpunk mech' game Iron Harvest fully funded in just 36 hours". Polygon. Retrieved 2020-07-19.
  6. Hall, Charlie (2016-11-03). "Iron Harvest is a new diesel punk RTS based on alternate history WWI (updated)". Polygon. Retrieved 2020-07-21.
  7. Campbell, Colin (2020-03-13). "Iron Harvest finds drama and beauty in alternative World War I". Polygon. Retrieved 2020-07-20.
  8. "Iron Harvest Kickstarter Raises $1.3 Million in Just Five Weeks". Shacknews. Retrieved 2020-07-19.
  9. Palumbo, Alessio (2018-04-17). "Iron Harvest Crowdfunding Campaign Ends at $1.5M With All Stretch Goals Unlocked". Wccftech. Retrieved 2020-07-20.
  10. Chalk, Andy (2019-08-21). "A new Iron Harvest gameplay trailer reveals 2020 release date". PC Gamer. Retrieved 2020-07-20.
  11. "Iron Harvest beta coming in March 2020 with five playable missions". www.altchar.com. Retrieved 2020-07-20.
  12. "Iron Harvest PC demo available from June 16 to 22". Gematsu. 2020-06-15. Retrieved 2020-07-20.
  13. Wray, Chris (2020-03-13). "Iron Harvest Preview - Company of Heroes Goes Mech". Wccftech. Retrieved 2020-07-20.
  14. Wańtuchowicz, Przemysław (2020-02-03). "Iron Harvest - premiera i najważniejsze informacje". Eurogamer.pl (in Polish). Retrieved 2020-07-20.
  15. Iron Harvest Preview: Real-Time Strategy In an Alternate-History World War 1 - IGN, retrieved 2020-07-20
  16. "Iron Harvest's major innovation isn't dieselpunk mechs, it's traditionalism". PCGamesN. Retrieved 2020-07-20.
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