Gumshoe (video game)
Gumshoe is a video game developed and published by Nintendo for the NES and released in 1986 in North America and in 1988 in Europe. Gumshoe is played using the NES Zapper. The game was designed by Yoshio Sakamoto.[4]
Gumshoe | |
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North American box art | |
Developer(s) | Nintendo Research & Development 1[1] |
Publisher(s) | Nintendo |
Designer(s) | Yoshio Sakamoto |
Composer(s) | Hirokazu Tanaka |
Platform(s) | Famicom/NES, Arcade |
Release |
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Genre(s) | Platformer, Shooter |
Mode(s) | Single-player |
Story
Mr. Stevenson is an ex-FBI agent turned detective. He receives a ransom note from a mafia boss, King Dom, who has kidnapped Stevenson's daughter, Jennifer. Stevenson must collect five "Black Panther Diamonds" within 24 hours in order to see his daughter again.
Gameplay
Mr. Stevenson walks continuously to the right and will jump if shot with the NES Zapper. The player must also shoot enemies as they appear on screen. Shooting Mr. Stevenson to make him jump will not subtract from the player's ammunition. Shooting obstacles, or an empty area, however, will subtract one bullet from the total. Grabbing red balloons will add bullets to Mr. Stevenson's arsenal.
Notes
References
- JC, Anthony. The Nintendo Development Structure N-Sider.com Retrieved on March 13, 2008
- Nintendo staff. "NES Games" (PDF). Nintendo. Archived from the original (PDF) on December 21, 2010. Retrieved September 24, 2011.
- "Computer Entertainer: the Newsletter, September 1986" (PDF). Retrocdn.net. Retrieved March 23, 2017.
- Kohler, Chris. "Q&A: Metroid Creator's Early 8-Bit Days at Nintendo". Wired.com. Retrieved September 23, 2017.