Golden Axe II

Golden Axe II (ゴールデンアックス II, Gooruden Akkusu Tsū) is a side-scrolling beat 'em up video game developed and published by Sega, first released on the Sega Genesis in December 1991.[1] It is the home console sequel to the popular game Golden Axe, marking the second game in the series, though the arcade did see a sequel of its own in 1992, titled Golden Axe: The Revenge of Death Adder. Golden Axe II was only released on the Mega Drive, while the original was released on many other platforms. The game later appeared in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3, and as an iOS port on iTunes.[2]

Golden Axe II
Cover art of by Boris Vallejo
Developer(s)Sega
Publisher(s)Sega
Composer(s)Naofumi Hataya
SeriesGolden Axe
Platform(s)Sega Genesis
Release
  • JP: December 27, 1991
  • NA: January 26, 1992
  • PAL: 1992
Genre(s)Beat 'em up
Mode(s)Single-player, multiplayer

Plot

The three playable characters from the first Golden Axe, Ax Battler, Tyris Flare, and Gilius Thunderhead, return in Golden Axe II to save the people of the land by defeating the new evil clan, led by Dark Guld, and reclaim the Golden Axe, which is in his possession. The game features a total of seven levels: six scrolling levels and a final end of game boss battle against Dark Guld.

Gameplay

Golden Axe II is a side-scrolling arcade-style (it was not actually released on arcade machines) hack 'n' slash game, very similar to the first Golden Axe. The player is given a choice of three fighters: an axe-wielding dwarf, Gilius Thunderhead; a barbarian; Ax Battler, wielding a two-handed sword; and long-sword–wielding amazon Tyris Flare. Each of the fighters has a unique magic which can be used at any time in the game to inflict damage upon enemies. Each player is given a set of life bars which are lost one by one if the player is hit.

Though the characters and gameplay were virtually unchanged from the first game, there were a few improvements. The "back attack" (performed by pressing the Jump and Attack buttons simultaneously) for each character was changed to a more useful attack that hit enemies on all sides. Enemies could now be thrown in either direction by pressing right or left on the D-pad immediately after picking them up, making it easier to hit other enemies with them or throw them off cliffs. Most importantly, the magic system was overhauled. Whereas in the first game, pressing the magic button used all of a player's magic pots, one could now use part or all of one's magic by holding the button and releasing it when the meter had reached the desired level. The magic was also changed – Ax Battler's exploding magic from the first game was replaced with wind magic, and Gilius Thunderhead now used rock magic instead of lightning. Tyris Flare retained her fire magic, but was still given entirely new animations for it. Ax Battler now has longer reach with his weapon than Tyris (in the first Golden Axe, Ax Battler and Tyris had identical reach), and can throw enemies higher and farther. Finally, there were small cosmetic changes in the form of a shoulder guard for Ax Battler and black gauntlets for Gilius Thunderhead.

There are two types of game modes. One is "The Duel", where players are pitted against enemies in one arena, battling one after the other and gradually getting more difficult. The other is normal mode, where players must navigate through different areas battling various enemies.

Between each level a rating is awarded to the player(s) based on their performance, with a final rating awarded at the end of the game. A small exposition of the main story is also given.

Normal mode

Normal mode puts the player into the story of the game, where they must recover the golden axe from Dark Guld. The player must navigate through multiple areas until eventually they reach Dark Guld's castle. There are seven stages in total, including Ravaged Village, Ruins, Tower, Dragon's Throat Cave, Castle Gates, Castle, and Dark Guld's Chamber. Each area ends with a boss where the player must battle a large group of enemies at once. Magic books are also gathered along the way allowing the player to increase their magic meter. There are also three Bizarrians that can be mounted and used against enemy characters, including Chicken Legs, Green Dragons, and Fire Dragons.

Duel mode

The duel mode consists of multiple rounds where the player must defeat an enemy, or a group of enemies. Every round is set in the same scenery and the player must be victorious over 15 levels in order to complete the duel.

Release

The game was made available on the compilation for PlayStation 2 and PlayStation Portable known in the U.S. as Sega Genesis Collection and in Europe as Sega Mega Drive Collection, along with many other Genesis/Mega Drive titles (including both Mega Drive/Genesis prequel and sequel). On June 11, 2007 the title was added to the Wii Virtual Console. It is also available on GameTap and iTunes. On June 1, 2010, SEGA Mega Drive and Genesis Classics was released on Steam and the Golden Axe trilogy became available for PCs. On June 29, 2018, the collection Sega Genesis Classics was released for PlayStation 4, Xbox One and PC, with a Nintendo Switch version following in December that same year.

Reception

Reception
Aggregate score
AggregatorScore
GameRankingsSMD: 66%[3]
Review scores
PublicationScore
Mega92%[4]
MegaTech67%[5]

Mega placed the game at number 14 in their Top Mega Drive Games of All Time.[6]

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References

  1. "Golden Axe II for GEN – Golden Axe II Genesis – Golden Axe II GEN Game". GameSpot.com. Archived from the original on 2007-03-19. Retrieved 2007-03-01.
  2. "Golden Axe II on iTunes". itunes.apple.com. Retrieved 2011-04-22.
  3. "Golden Axe II for Genesis". GameRankings. CBS Interactive. Retrieved 2019-01-16.
  4. Mega rating, issue 9, page 23, Future Publishing, June 1993.
  5. MegaTech rating, EMAP, issue 5, page 78, May 1992.
  6. Mega magazine issue 1, page 76, Future Publishing, October 1992.
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