Eric L. Boyd

Eric L. Boyd is a software engineer who also writes material for the Dungeons & Dragons role-playing game.

BornEric L. Boyd
OccupationGame designer
NationalityUnited States
GenreRole-playing games

Career

Eric L. Boyd has written articles and books for the Greyhawk setting, and has co-authored a number of Forgotten Realms campaign supplements. Some of his works include Demihuman Deities, (1998), Faiths and Pantheons (2002) with Erik Mona, and Serpent Kingdoms (2004) with Ed Greenwood and Darrin Drader. He also contributed to the Forgotten Realms Player's Guide for D&D 4th Edition. He first contributed to the Pathfinder Chronicles campaign setting in June 2008.

Boyd used to run a campaign set in the Forgotten Realms, specifically a play by email set in Waterdeep, City of Splendors, revolving around the Waterdhavian nobility called "Hidden Splendors".[1] However, Hidden Splendors is currently on hiatus.[2] More recently he has started up the "Six Swords" campaign set in the Sembian city of Yhaunn.[3]

Trenton Webb of British RPG magazine Arcane, declared that "Julia Martin and Eric L. Boyd deserve medals for what they've achieved with Faiths & Avatars. They probably also deserve professional psychiatric help for even attemption to codify and clarify the twisted theology of Abeir-Toril. The resultant work is exhaustive. It's also exhausting."[4]

gollark: JS is what you get if you put 100 language designers in a room, remove the language designers and add a bunch of monkeys with typewriters and DVORAK keyboards, and then bring the actual language designers back but force them to stick with what the monkeys wrote and only make small changes and tack on extra features after the fact, and also the language designers don't agree with each other most of the time.
gollark: Using TS means many of the errors JS wouldn't really catch except at runtime are much easier to deal with.
gollark: I like JS from an ease of development perspective, if not really a language design one.
gollark: The main thing with web is that you don't need to install anything or compile for different platforms, it just runs in a convenient browser sandbox and on basically anything modern.
gollark: Really? Hmm. This is news to me.

References

  1. Eric L. Boyd. "Hidden Splendors". Retrieved 2008-04-20.
  2. Eric L. Boyd. "Hobbies". Retrieved 2008-04-20.
  3. Eric L. Boyd. "Six Swords". Retrieved 2008-04-20.
  4. Webb, Trenton (June 1996). "Games Reviews". Arcane. Future Publishing (7): 64–65.


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