Dragon Slayer: The Legend of Heroes

Dragon Slayer: The Legend of Heroes (ドラゴンスレイヤー 英雄伝説, Doragon Sureiyā Eiyū Densetsu) is a role-playing game developed by Nihon Falcom. It is the sixth game in the Dragon Slayer line of games, and the first in The Legend of Heroes series.

Dragon Slayer:
The Legend of Heroes
Developer(s)Nihon Falcom
Publisher(s)Nihon Falcom,
Hudson Soft (TCD)[1]
Composer(s)Mieko Ishikawa
Masaaki Kawai
SeriesDragon Slayer
The Legend of Heroes
Platform(s)NEC PC-8801, NEC PC-9801, FM Towns, MSX 2, TurboGrafx-CD, Super Famicom, Sharp X68000, Mega Drive, Satellaview, Microsoft Windows, PlayStation, Sega Saturn, Virtual Console
ReleaseNEC PC-8801
  • JP: December 10, 1989
NEC PC-9801
FM Towns
  • JP: June 8, 1990
MSX
TurboGrafx-CD
  • JP: October 25, 1991
  • NA: December 1992[3]
Super Famicom
Sharp X68000
  • JP: January 8, 1993
Mega Drive
  • JP: September 16, 1994[5]
PC
  • KO: 1996
  • JP: April 25, 1997
PlayStation (I+II bundle)
  • JP: June 25, 1998
Sega Saturn (I+II bundle)
  • JP: September 23, 1998
Genre(s)Role-playing game
Mode(s)Single player

It was originally released in 1989 for the NEC PC-8801. Within the next few years it would also be ported to the NEC PC-9801, MSX 2, Sharp X68000, Sega Mega Drive, Super Famicom and the TurboGrafx-CD (PC Engine CD-ROM). A Dragon Slayer: The Legend of Heroes Barcode Battler card set was also released by Epoch Co. in 1992. The PC Engine version was released in the United States for the TurboGrafx-CD and was the only game in the series released in the US until The Legend of Heroes: A Tear of Vermillion, the PlayStation Portable remake of The Legend of Heroes IV: Akai Shizuku.

In 1995, a version of the game was broadcast exclusively for Japanese markets via the Super Famicom's Satellaview subunit under the name BS Dragon Slayer Eiyu Densetsu. In 1998, a remake of The Legend of Heroes was bundled with a remake of Dragon Slayer: The Legend of Heroes II and was released for both the PlayStation and the Sega Saturn.

A Korean conversion of the original PC-9801 version was released for the MS-DOS/IBM PC by Mantra and Samsung in 1996.[6] The Japanese PC edition was released in 1997.[7]

The game's soundtrack was composed by the Falcom Sound Team JDK members Mieko Ishikawa and Masaaki Kawai. The soundtrack for the TurboGrafx-16 version was arranged by Ryo Yonemitsu.[8]

Reception

Upon release, Famitsu scored the PC Engine CD-ROM version 29 out of 40 in 1991.[1] They later scored the Super Famicom version 29 out of 40 in 1992,[4] and the Sega Mega Drive version 23 out of 40 in 1994.[5]

In its January 1993 issue, Electronic Games magazine's Electronic Gaming Awards nominated the TurboGrafx-CD version for the 1992 Multimedia Game of the Year award. They stated it "demonstrates how far multimedia has come" since the same design team's Ys I & II and that this "mammoth quest is meticulously detailed and incorporates highly involved game play."[9]

gollark: Üüp.
gollark: What is?
gollark: Ü ≈ OO
gollark: ÜP: don't do it.
gollark: I basically just looked at some tutorial ages ago for Erlang; it seemed cool.

References

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