Cosmic Camouflage

Cosmic Camouflage is a video game for the BBC Micro and Acorn Electron. It was released in 1988 as the sequel to Acornsoft's Meteors.[3] Both games are clones of the 1979 Atari arcade game Asteroids.

Cosmic Camouflage
Acorn Electron loading screen
Developer(s)Dan Gallagher[1]
Publisher(s)Superior Software
Acornsoft
Platform(s)Acorn Electron, BBC Micro
Release
Genre(s)Shoot 'em up
Mode(s)Single-player

The game was only available on the compilation Play It Again Sam 4, along with Frak!, Spellbinder and either Grand Prix Construction Set (BBC) or Guardian (Electron).[3]

Gameplay

The BBC Micro version uses uses four colours compared to the Electron's two.

The player controls a spaceship in order to avoid and destroy asteroids. The controls are rotate, thrust and fire. It expands on Meteors by introducing different types of asteroids and enemies, and a limited use camouflage function that allows the player to pass through asteroids and enemies.

Reception

Electron User praised the game calling it a "radically improved" game compared to its predecessor, concluding "Cosmic Camouflage is a novel implementation of a classic, and if you enjoyed Meteors you'll love this upgrade". Although individual games weren't given a score, the compilation overall was given a score of 9/10 and awarded "Golden Game" status.[3]

gollark: Well, it should work as an NTP server or client. Your choice. Possibly both.
gollark: To some extent; it compensates for network lag.
gollark: It's a protocol for synchronizing computers' time across IP networks.
gollark: https://tools.ietf.org/html/rfc5905
gollark: Well, it should support the network time protocol, obviously?

References

  1. Hague, James. "The Giant List of Classic Game Programmers".
  2. Cosmic Camouflage
  3. Reed, M: "Compilation Capers", Electron User, #6.03, December 1988
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