Cloud Strife
Cloud Strife (Japanese: クラウド・ストライフ, Hepburn: Kuraudo Sutoraifu) is a fictional character and the main protagonist of Square's (now Square Enix's) 1997 role-playing video game Final Fantasy VII, its high-definition remake, and several of its sequels and spinoffs. In Final Fantasy VII, Cloud is a mercenary claiming to be formerly of SOLDIER, a group of elite supersoldiers employed by the Shinra Electric Power Company, a megacorporation responsible for draining the life from the planet. Fighting against Shinra in the resistance group AVALANCHE, and driven by a feud with the primary antagonist, Sephiroth, Cloud learns to accept his troubled past and adapts to his role as a leader.
Cloud Strife | |
---|---|
Final Fantasy character | |
Cloud Strife's concept artwork by Tetsuya Nomura for Final Fantasy VII | |
First appearance | Final Fantasy VII (1997) |
Created by | Yoshinori Kitase, Kazushige Nojima, Tetsuya Nomura, Hironobu Sakaguchi |
Voiced by |
|
In-universe information | |
Race | Human |
Weapon | Broadsword |
Home | Nibelheim |
Cloud reappears as the protagonist in the 2005 computer-animated sequel film, Final Fantasy VII: Advent Children, in which he fights a new threat to the world while dealing with a seemingly terminal illness. He acts in a supporting role in other Compilation of Final Fantasy VII titles, and is featured in several other games outside the Final Fantasy VII continuity. Additionally, he has been featured in the Kingdom Hearts series by Square Enix, and in the Super Smash Bros. series by Nintendo.
Cloud was designed by Tetsuya Nomura, a character artist for the Final Fantasy series, whose role expanded during the title's development to include supervision over Cloud's personality. Yoshinori Kitase, director of VII, and Kazushige Nojima, one of the game's events planners, developed the story and wanted to create a mysterious character who acted atypically for a hero. After VII, Nomura assumed greater responsibility for Cloud's development, and his design was revised to better conform with the series' shift to a more realistic style.
Cloud has garnered a primarily positive reception from critics. Described as iconic, Cloud has been cited favorably as an example of complex character writing in video games, as one of its first unreliable narrators, and for the game's depiction of his mental disorder. He has ranked highly in various character lists compiled by video game publications, and remains popular among fans, continuing to place highly in popularity polls conducted by Famitsu, Guinness, and other organizations. His characterization and design have also served as a trope for other characters, most notably Lightning from Final Fantasy XIII. He has also become the basis for a variety of merchandise, such as action figures and jewelry. Cloud has been voiced by multiple actors, with Steve Burton and Cody Christian's English vocal performances being the subject of praise.
Concept and design
—Yoshinori Kitase, Electronic Gaming Monthly, October 2005[1]
In contrast to Final Fantasy VI, which featured multiple "main characters", Square's staff decided at the outset of Final Fantasy VII's development that the game would follow a single identifiable protagonist.[2] In Hironobu Sakaguchi's first plot treatment, a prototype for Cloud's character belonged to an organization attempting to destroy New York City's "Mako Reactors".[3] After a pause in development so that the team could help finish Chrono Trigger, Square began experimenting with next-generation hardware.[3] A small group including Kitase and Nomura worked in secret to develop a demo for a Nintendo 64 emulation kit running on an SGI Onyx.[3] In addition to testing models ported from Square's 1995 SIGGRAPH demo, Nomura and a handful of other artists created new characters, including an early design of Cloud.[3]
Sakaguchi, impressed with Nomura's illustrations and detailed handwritten notes for Final Fantasy V and VI,[4] tasked Nomura with designing Final Fantasy VII's main characters.[5] Kitase and Nomura discussed that Cloud would be the lead of three protagonists,[1] but Nomura did not receive character profiles or a completed scenario in advance.[6] Left to imagine the stories behind the characters he designed, Nomura shared these details in discussions with staff or in separately penned notes.[6] Frustrated by the continued popularity of Final Fantasy IV's characters despite the release of two sequels, Nomura made it his goal to create a memorable cast.[1]
Cloud's design underwent several revisions.[7] Nomura's first draft of Cloud featured slicked-back black hair to contrast with the long silver hair of the game's primary antagonist, Sephiroth,[8] and to minimize the model's polygon count.[9] However, to make Cloud stand out more and emphasize his role as the game's lead protagonist, Nomura altered Cloud's design to give him spiky, bright blond hair.[10] Nomura also made Cloud taller than he appeared in the SGI Onyx demo,[3] while a discarded iteration drawn "more on the realistic side" depicted Cloud with an even taller head and body and a more muscular physique.[7]
Yoshitaka Amano, who had handled character illustrations for previous Final Fantasy titles, painted promotional images for the game by taking Nomura's "drawings and put[ting his] own spin on them".[11] According to Amano, because of the hardware limitations of the PlayStation, the platform Square had settled on for Final Fantasy VII, characters could not be rendered realistically.[12] Amano thought Cloud's baggy pants, which taper at the bottom, reflected a "very ... Japanese style", resembling the silhouette of a hakama.[13] The contrast between Cloud, a "young, passionate boy", and Sephiroth, a "more mature and cool" individual, struck Amano as "intriguing", though not unusual as a pairing.[13] When designing Cloud and Sephiroth, Nomura imagined a rivalry mirroring that of Miyamoto Musashi and Sasaki Kojirō, with Cloud and Sephiroth representing Musashi and Kojirō, respectively.[14]
Nomura's notes listed Cloud's job as magic swordsman (魔法剣士, mahō kenshi).[15] Early renditions of Cloud's weapon, the Buster Sword (バスターソード, Basutā Sōdo), depicted a smaller, thinner blade.[16] Variations included additions such as a small chain connected to the pommel, magnets that would secure the blade to Cloud's back,[15] and a more detailed design that resembled a "Western-style sword".[7] The Buster Sword's blade grew in subsequent illustrations,[17] and Nomura called it "the Giant Kitchen Knife", envisioning it as unrefined steel.[17] Square's staff conceived of a minigame involving Cloud driving a motorcycle at the start of the game's development,[18] and Nomura's illustrations included Cloud riding a "Hardy-Daytona" (ハーディ=デイトナ, Hādi-Deitona), a Shinra motorcycle.
Kitase and Nojima developed Cloud's backstory and his relationship to Sephiroth.[19] While drafting the game's scenario, Nojima saw a standing animation created by event planner Motomu Toriyama that depicted "Cloud showing off".[6] The animation impressed Nojima and inspired the idea that Cloud had developed a false persona.[6] This later led Nojima to create Zack Fair, a SOLDIER whom Cloud aspired to be like, to expand on the mystery of Cloud's past.[20] Nojima left the unfolding of events regarding Cloud's identity unwritten,[20] and Kitase remained unaware of the significance of Zack's addition until playtesting.[6] Kitase reviewed Nojima's scenario and felt that Cloud, being neither single-minded nor righteous, offered a fresh take on a protagonist.[6] The love triangle between Cloud, Tifa Lockhart, and Aerith Gainsborough was also viewed as novel for the series.[6] Nojima likened Cloud and Tifa's relationship to one of friends since nursery school, and compared Aerith to a transfer student arriving mid-term.[6]
In early scripts, Sephiroth would have deceived Cloud into thinking Sephiroth had created him, and Sephiroth could exert control over Cloud's movements.[21] As in the finished game, Cloud would discover the truth that Shinra's experiments and his own insecurities had made him susceptible to Sephiroth's manipulation.[21] Cloud would have also somehow injured Tifa prior to the game's events, leaving her with memory loss of the event and a large scar on her back.[15] Kitase rejected a proposed scene written by Masato Kato involving Cloud and Tifa walking out of a Chocobo stable the morning before the final battle, with Tifa following only after checking around.[6] Kitase found it "too intense," and Nojima described the proposal as "extreme"; however, Kitase maintained a toned-down scene written by Kato depicting the night before, which has Tifa speak a risqué line of dialogue before a fade to black.[6] According to Nojima, none of the staff expected that the scene, despite "the line in question", "would be something so important".[6]
Nojima wanted to write scenes in such a way that players themselves could decide what Cloud was thinking.[22] Nojima used Cloud's foggy memories as a device to provide details about the world that would be unknown to the player but considered common knowledge to its inhabitants.[23] To emphasize Cloud's personality, event planners repeated elements they found interesting such as Toriyama's standing animation and Cloud's use of the phrase "not interested".[6]
In retrospective, Nomura and Final Fantasy VII Remake co-director Naoki Hamaguchi have described Cloud as a "dorky character".[24] According to Nomura, although post-Final Fantasy VII titles featuring Cloud have emphasized his "cool side", "in the original game, Cloud had many comical or lame moments".[25] Nomura believes that the reason Cloud became popular with audiences is due to the impact Cloud's personality made in Nojima's scenario.[16]
Further development
Advent Children characterization
For Advent Children, Nomura agreed to direct the project largely because of his attachment to the character of Cloud.[26] Although Nomura stated that Cloud was a more positive character in Final Fantasy VII than in Advent Children, he did not believe that such an "'upbeat' image of him is what stuck in the minds of the fans", and the script was written to explain why Cloud returned to a state of mind "consistent with the fans' view of him."[27] Nomura describes Cloud's life as peaceful but, hurt by the losses he experienced during the original game, one which he grew scared of losing.[28] Blaming himself for things outside of his control, Cloud, Nomura elaborated, needed to overcome himself.[29] In contrast to other heroes, who, in Nomura's view, typically possess character defects amounting only to quirks, Nomura believed Cloud's weakness to be humanizing.[30]
Nojima viewed the theme of the story as one of forgiveness, which he believed required hardship. Cloud, by taking up his sword and fighting, struggles to achieve it.[31] Nojima sought to establish Cloud's withdrawn personality by depicting him with a cell phone, but never answering any calls. He originally intended for Aerith's name to be the last of those displayed while the backlog of ignored messages appears as Cloud's cell phone sinks into the water, but Nojima altered the scene because it "sounded too creepy".[32] The wolf which Cloud imagines "represents the deepest part of Cloud's psyche" and "appears in response to some burden that Cloud is carrying deep in his heart",[33] vanishing at the film's end. Nomura cites one of the film's final scenes, in which Cloud smiles, as his favorite, highlighting the lack of dialogue and Cloud's embarrassment.[34] The scene influenced composer Nobuo Uematsu's score, who grew excited after coming across it in his review of the script, commenting on the difficulty players who had finished Final Fantasy VII would have had imagining Cloud's smile.[34]
Nomura sought to make Cloud's design "distinctly different from the other characters."[17] About thirty different designs were made for Cloud's face, and his hair was altered both to give it a more realistic look and to illustrate that two years had passed since the game's conclusion.[35] The staff attempted rendering Cloud based on the game's original illustrations, but concluded that doing so left his eyes unrealistically big, which "looked gross."[36] Further revisions were made to Cloud's face after completion of the pilot film, which featured a more realistic style.[37] In contrast to his hair, Cloud's clothes were difficult to make in the film.[38] Deciding to give Cloud a simple costume consistent with the concept of "clothes designed for action", the staff began with the idea of a black robe, eventually parring it down to a "long apron" shifted to one side.[35]
Cloud's weaponry was based on the joking observation that because his sword in the original game was already enormously tall, in the sequel, he should use sheer numbers.[39] Referred to as "The Fusion Swords" (合体剣, Gattai Ken) during the film's development,[40] early storyboard concepts included Cloud carrying six swords on his back,[39] although the idea was later modified to six interlocking swords. While the idea wasn't "logically thought out" and the staff didn't think that they could "make it work physically", it was believed to provide "an interesting accent to the story."[41] Cloud's new motorcycle, Fenrir (フェンリル), was designed by Takayuki Takeya, who was asked by the staff to design an upgraded version of Cloud's "Hardy-Daytona" motorcycle from Final Fantasy VII. As development continued, the bike got bigger, with Takeya feeling its heaviness provided an impact that worked well within the film.[42] In the original game, Cloud's strongest technique was the swordplay Omnislash (超究武神覇斬, Choukyūbushinhazan, lit. "Super-ultimate War-god Commanding Slash"). For his fight against Sephiroth in the film, Nomura proposed a new move, the Omnislash Ver. 5 (超究武神覇斬ver.5), which is a faster version of the original Omnislash. The staff laughed at the name given to Cloud's move during the making of it as Nomura was inspired by a sport move from Final Fantasy X whose protagonist, Tidus, explained the addition of a more specific name would make people be more excited.[43]
Themes expanded in the director's cut Advent Children Complete include Cloud's development with links to other Final Fantasy VII related media where he appeared.[44] In order to further focus on Cloud's growth, Square decided to give him more scenes when he interacts with children. Additionally, the fight between Cloud and Sephiroth was expanded by several minutes, and includes a scene in which Sephiroth impales Cloud on his sword and holds him in the air, mirroring the scene in the game where he performs the same action. The decision to feature Cloud suffering from blood loss in the fight was made in order to make the character's pain feel realistic.[45]
Remake handling
In the making of the fighting game Dissidia: Final Fantasy, Nomura stated that Cloud's appearance was sightly slimmer than in Final Fantasy VII due to the amount of detail that the 3D could the PlayStation Portable game could give him. While also retaining his original design and his Advent Children appearance, Cloud was given a more distinct look based on his Final Fantasy VII persona.[46]
Cloud's initial redesign for Final Fantasy VII Remake departed more dramatically from the original's, but was later altered to more closely resemble Nomura's original design.[24] In an early event from Final Fantasy VII, Cloud crossdresses in order to find Tifa. Nomura noted this event was popular with the fans and reassured the remake will keep this part. On the other hand, the character designer stated that their final design was not decided yet.[47] Kazushige Nojima is worked into making Cloud's interactions with Tifa and Barret natural. Despite fear of the possible end result, Nojima also wants the players to connect with the character once again.[48] Kitase further claims that in the remake they aimed to make Cloud more inexperienced and more informal than in Advent Children due to not still having mature.[49]
The main reason for Cloud acting more reckless than people of his age was due to how he spent five years in coma as revealed in the past game so he was made to have social problems. One example was Cloud trying to emotionally support Tifa during a sad scene, imitating Barret's actions but he fails to cause the same impact. As a result, the staff states that Cloud is a teenager trying to act like an adult in this scenario. When it comes to being close to other characters, Cloud is annoyed by the flirts of Jessie but instead tries acting cool with Aerith. For, Square made Aerith warn Cloud of not getting emotionally attached to her, giving the players multiple interpreations in regards of this in case they are warned of Aerith's tragic fate or instead just looking down on him. In the climax of the remake, Cloud encounters his nemesis, Sephiroth, once again. Sephiroth's words following the fight were kept as ambiguous.[50]
Co-director Naoki Hamaguchi noted that since in the original game, the player could decide Cloud's interest in a female character, he wanted the remake to give this possibility again in the form of an intimate conversation when splitting from the main team.[51] Due to Cloud being in a possible relationship with Tifa or Aerith, the development team observed fans thought Square was preferring any of these two heroines over the other. In retrospective, Square states that Aerith might have been real main character of the game while Tifa was important in order to help develop Cloud's character. As a result, Square claims that both Tifa and Aerith are heroines in this remake.[52] The theme song "Hollow" is meant to reflect Cloud's state of mind with Nomura placing high emphasis on the rock music and male vocals.[53]
Voice actors
For the Ehrgeiz fighting game, Kenyu Horiuchi provided Cloud's voice in the arcade version while Nozomu Sasaki replaced him in the home console version.[54] Teruaki Sugawara, the voice director behind Kingdom Hearts, recommended Takahiro Sakurai, Cloud's Japanese voice actor, to Nomura for the role.[55] Nomura had originally asked Sakurai to play the protagonist of video game The Bouncer, Sion Barzahd, but found that his voice best suited Cloud after hearing him speak.[55] Sakurai received the script without any accompanying visuals, and first arrived for recording under the impression that he would be voicing a different character other than Cloud.[56] For Advent Children, Nomura wanted to contrast Cloud and Vincent's voices given their similar personalities.[57] As a sequel to the highly popular Final Fantasy VII, Sakurai felt greater pressure performing the role than he did when he voiced Cloud for Kingdom Hearts. Sakurai received comments from colleagues revealing their love of the game, some of them jokingly threatening that they would not forgive Sakurai if he did not meet their expectations.[56]
During recording, Sakurai was told that "[n]o matter what kind of odds are stacked against him, Cloud won't be shaken."[58] Sakurai says that while he recorded most of his work individually, he performed alongside Ayumi Ito, who voiced Tifa, for a few scenes. These recordings left him feeling "deflated", as the "exchanges he has with Tifa can be pretty painful", Sakurai commenting that Cloud—whom he empathized with as his voice actor—has a hard time dealing with straight talk.[59] Sakurai says that there were scenes that took over a year to complete, with very precise directions being given requiring multiple takes.[60]
According to Sakurai, Cloud's silence conveys more about the character than when he speaks. While possessing heroic characteristics, Sakurai describes Cloud's outlook as negative, and says that he is delicate in some respects.[56] A fan of VII, Sakurai had believed Cloud to be a colder character based on his original impression of him, but later came to view him as more sentimental.[55] After the final product was released, Sakurai was anxious to hear the fans' response, whether positive or negative, and says that most of the feedback he received praised him.[56] While recording Crisis Core, Sakurai felt that Cloud, though still introverted, acted more like a normal teenager, and modified his approach accordingly. Cloud's scream over Zack's death left a major impression on Sakurai, who says that he worked hard to convey the emotional tone of the ending.[56] Sakurai has come to regard Cloud as an important role, commenting that Cloud reminds him of his own past, and that, as a Final Fantasy VII fan himself, he is happy to contribute.[56]
In regards to the remake of Final Fantasy VII, Sakurai found the younger Cloud difficult to portray due to how different he is in this game and thus hoped to get attached to this incarnation of him. While making multiple takes to perform better deliveries, Sakurai thanks the sound director for aiding him.[61] Nomura also said that while Cloud acts cool in Final Fantasy VII he often fails and thus ends acting in awkward fashion he thought would bother Sakurai in regards to recording of the game. Finding a suitable actor for Cloud's younger persona during the flashbacks where he interacts with Tifa was also challenging for the developers. In order to find a suitable actor the staff thought about hiring a child living in a rural area. Nevertheless, Square believed the actor given for the young Cloud was suitable, fitting his gentle with Tifa's voice.[62] The chosen actor was Yukihiro Aizawa.[63]
In English adaptations, Cloud is voiced by Steve Burton. Burton was first hired to voice Cloud once a man behind Square saw his work in the 2001 movie The Last Castle.[64] Burton's work as Cloud in Advent Children served as his first feature length role, an experience he enjoyed.[65] Calling the character a rare opportunity for him as an actor, Burton describes Cloud as having a "heaviness about him".[66] Burton says he is surprised when fans recognize him for his work as Cloud, whom he has referred to as "[one of the] coolest characters there is," and he too considers himself lucky for having voiced him.[65]
Although Cloud was originally depicted as a silent character in Final Fantasy VII, Burton confirmed his wish to voice him for the remake of the game.[67] But in June 2019, Burton was replaced by Cody Christian in the remake, with Burton thanking Square for his work and wishing luck to Christian.[68] Christian appreciated the role, finding the character iconic due to his personality and thus looked forward to give his best performance.[69] Christian commented on him being Burton's replacement, stating, "Steve, you paved the way. You made this character what it is and have contributed in shaping a legacy" and thus wanted to not let Burton down with his take on the character.[70] Christian used Burton's works as an inspiration for his portrayal of the character.[71] Meanwhile, teenage Cloud present in the flashback was voiced by Major Dodson.[72]
Appearances
In Final Fantasy VII
Cloud is introduced as a mercenary employed by AVALANCHE, an eco-terrorist group opposed to the Shinra Company. Beginning the game with the placeholder name "Ex-SOLDIER" (元ソルジャー, Moto Sorujā), Cloud assists AVALANCHE's leader, Barret Wallace, in bombing a Mako reactor, power plants which drain the planet's "Lifestream". Cloud claims to be formerly of SOLDIER 1st Class, an elite Shinra fighting unit.[73] Despite appearing detached,[74] Cloud demonstrates moments of camaraderie,[75] Players can choose to interact in a friendlier manner with AVALANCHE's members.[76] When approached by his childhood friend and AVALANCHE member, Tifa Lockhart,[77] Cloud agrees to continue helping AVALANCHE.[78][79] Cloud encounters Aerith Gainsborough, a resident of Midgar's slums. Agreeing to serve as her bodyguard in exchange for a date,[80] Cloud helps Aerith evade Shinra, who pursue her because she is the sole survivor of a race known as the Cetra. During the course of their travels, a love triangle develops between Cloud, Tifa and Aerith.[81][82]
Following the player's departure from Midgar, Cloud narrates his history with Sephiroth, a legendary member of SOLDIER and the game's primary antagonist, and the events that led to Sephiroth's disappearance five years prior. Joining SOLDIER to emulate Sephiroth, Cloud explains that he would sign up for a "big mission" whenever they became available, as the conclusion of Shinra's war with the people of Wutai ended his chances for military fame.[83] Sephiroth started questioning his humanity after accompanying him on a job to Cloud's hometown of Nibelheim, discovering documents concerning Jenova, an extraterrestrial lifeform and Sephiroth's "mother".[84] This ultimately led to Sephiroth burning down Nibelheim. Cloud confronted Sephiroth in the Mt Nibel's Mako Reactor and was believed to have killed him, but Cloud dismisses this as a lie as he knows he would be no match for Sephiroth. He is troubled with the fact that despite most likely losing the fight, he lived after challenging Sephiroth.
However, numerous visual and audio clues suggest the unreliability of Cloud's memory. Cloud will spontaneously remember words or scenes from his past, sometimes collapsing to the ground while cradling his head,[85] and appears not to remember things that he should remember, such as the existence of a SOLDIER First Class named Zack.[86] As Sephiroth starts manipulating his mind,[87] he takes advantage of it by telling him that his past is merely a fiction and that Shinra created Cloud in an attempt to clone Sephiroth.[88] Cloud learns he cannot remember things like how or when he joined SOLDIER. Cloud, resigning himself as a "failed experiment",[89] goes missing. The party later discovers a comatose Cloud suffering from Mako poisoning.
It is revealed that Cloud never qualified for SOLDIER, and instead enlisted as an infantryman in Shinra's army. During the mission to Nibelheim, Cloud served under Sephiroth and Zack, hiding his identity from the townspeople out of embarrassment. Following Sephiroth's defeat of Zack at the Mt. Nibel Mako reactor, Cloud managed to ambush him and throw him into the Lifestream, and believed him dead. Both he and Zack are then imprisoned by Shinra's lead scientist, Hojo, for experimentation. Zack later escapes with Cloud, bringing him to the outskirts of Midgar before Shinra soldiers gun Zack down. Due to exposure to Mako radiation and the injection of Jenova's cells,[90] Cloud's mind creates a false personality largely based on Zack's, inadvertently erasing the latter from his memory.[91] After piecing back together his identity, Cloud resumes his role as leader. At the game's conclusion, Sephiroth reappears in Cloud's mind a final time, but he is defeated in a one-on-one fight.[92]
In Compilation of Final Fantasy VII
Cloud appears in a minor role in the cellphone game Before Crisis: Final Fantasy VII, a prequel set six years before Final Fantasy VII. The player, a member of the Shinra covert operatives group, the Turks, encounters Cloud during his time as a Shinra infantryman working to join SOLDIER. The game portrays Cloud's natural talent for swordsmanship,[93] and recounts his role during Nibelheim's destruction.
In the 2005 computer-animated film Final Fantasy VII: Advent Children, set two years following the conclusion of Final Fantasy VII,[94] Cloud lives with Tifa in the city of Edge, along with Marlene, Barret's adopted daughter, and Denzel, an orphan afflicted with a rampant and deadly disease called Geostigma. Having given up his life as a mercenary,[95] Cloud works as a courier for the "Strife Delivery Service" (ストライフ・デリバリーサービス, Sutoraifu Deribarī Sābisu) that Tifa set up in her new bar. Confronted by Tifa following the disappearance of Denzel and Marlene, it is revealed that he also suffers from the effects of Geostigma, and he responds that he is unfit to protect his friends and new family.[96]
However, when urged by Tifa to let go of the past,[97] Cloud sets out for the Forgotten City in search of the children. There, Cloud confronts Kadaj, Loz, and Yazoo, genetic remnants of Sephiroth left behind before he diffused into the Lifestream completely.[98] Cloud's battle with Kadaj later takes them back to Aerith's church, where Cloud recovers from his Geostigma with Aerith's help.[99] Kadaj, merging with the remains of Jenova, resurrects Sephiroth. Cloud, having overcome his doubts, defeats Sephiroth once more, leaving a dying Kadaj in his place.[100] At the film's conclusion, Cloud, seeing Aerith and Zack, assures the two that he will be fine and reunites with his friends.
Cloud appears in On the Way to a Smile, a series of short stories set between Final Fantasy VII and Advent Children. "Case of Tifa" serves as an epilogue to VII, and portrays Cloud's life alongside Tifa, Marlene, and Denzel. "Case of Denzel" relates how Cloud first met Denzel,[101] and was later adapted as a short original video animation for the release of Advent Children Complete, On the Way to a Smile - Episode: Denzel.[102]
Cloud acts in a supporting role in the PlayStation 2 game Dirge of Cerberus: Final Fantasy VII. A year after the events of Advent Children,[103] Cloud, working alongside Barret and Tifa, lends his support to the ground forces of the World Regenesis Organization and his ally Vincent Valentine in their siege of Midgar and counterattack against the rogue Shinra military unit, Deepground.[104]
In the PlayStation Portable game Crisis Core: Final Fantasy VII, Cloud is presented as a young Shinra infantryman who befriends Zack.[105] During the game's conclusion, a dying Zack gives Cloud his Buster Sword, telling him that he is his legacy.[106] The game ends with Cloud heading to Midgar, reprising the start of Final Fantasy VII.[107] Zack and Cloud's connection was also meant to be expanded upon near the game's ending, with both of them planning to flee to Midgar. However, due to limitations in the console's hardware, these scenes could not be implemented, and instead, they decided to focus on Zack.[108]
Cloud reprises his role from the original Final Fantasy VII in the 2020 remake, which is also part of the Compilation of Final Fantasy VII. While marketed as a remake to the original 1997 game, Square claims that there are other different meanings in this game.[109]
In Kingdom Hearts
Nomura redesigned Cloud for his appearance in Kingdom Hearts. He is depicted with a crimson cape and a clawed version of his left-handed glove, while the Buster Sword's blade is wrapped in bandages. Stating that Cloud's left arm was inspired by Vincent Valentine, Nomura explained that he wanted to give the character a more demon-like appearance due to his ties to the dark side in the game.[110] Nomura also stated that he wanted to leave the question of whether Cloud was searching for Aerith open to the player's interpretation.[110] In the first game, Kingdom Hearts, Cloud appears in the Olympus Coliseum world. Hired by Hades to kill Hercules, Cloud must fight Sora as a prerequisite.[111] After the fight, Hades sends Cerberus to attack Cloud and Sora, who is then saved by Hercules. Cloud meets with Sora afterward and explains that he is searching for someone.[112] In Kingdom Hearts: Final Mix there is an additional scene where he battles Sephiroth. During the credit roll at the end of the game, Cloud is shown reuniting residents of Hollow Bastion. A memory-based version of Cloud appears in the Game Boy Advance sequel Kingdom Hearts: Chain of Memories as a boss in the Olympus Coliseum[113] and later as a summon card for Sora.[114]
Cloud reappears in Kingdom Hearts II, this time depicted in his Advent Children design. He is searching for Sephiroth,[115] and is himself being sought out by Tifa.[116] Cloud fights alongside Leon's team during the Heartless invasion of Hollow Bastion. Should the player choose to engage Sephiroth and win the battle, Cloud returns and fights Sephiroth, which ends with both of them disappearing in a flash of light after Tifa gives Cloud her support. Sora concludes that Cloud is still fighting with Sephiroth, and will not stop until he is defeated.[117] A digital replica of Cloud also appears in Kingdom Hearts coded in the Olympus Coliseum, helping Sora and Hercules to battle Hades.[118] Besides the video games, Cloud also appears in the Kingdom Hearts manga adaptations, reprising his original role.[119][120]
In other media
The OVA Last Order: Final Fantasy VII serves as an alternate retelling of Nibelheim's destruction and Zack and Cloud's escape from Shinra imprisonment.[121] Animated and produced by Madhouse, based on a script by Kazuhiko Inukai, several scenes diverge from Final Fantasy VII's depiction of events, such as reinterpreting Cloud's rescue of Tifa by having her view his face.[122] Although it is associated with and makes references to the Compilation of Final Fantasy VII, Last Order is considered an outside work.[123]
Cloud's character has also appeared in various games outside of the Final Fantasy VII continuity. He is a playable character in the PlayStation version of Ehrgeiz.[124] In Chocobo Racing, Cloud is a hidden character that rides a motorcycle.[125] Cloud is one of several playable Final Fantasy VII characters in Itadaki Street Special for the PlayStation 2 and Itadaki Street Portable for the PlayStation Portable. LittleBigPlanet 2 features Cloud as a downloadable character model.[126] Cloud is a playable character representing Final Fantasy VII in the rhythm game Theatrhythm Final Fantasy,[127] with his Advent Children persona serving as downloadable content.[128] Players in Final Fantasy Explorers can briefly transform into Cloud, enabling use of his Omnislash Limit Break from Final Fantasy VII.[129] Cloud is the protagonist of Final Fantasy VII G-Bike, a mobile game for which Nomura designed a new costume for him.[130] This was inspired by Cloud's Advent Children fights which producer Ichiro Hazama thought was "very cool, and radical", and influences from the title went into the game.[131] CyberConnect2 CEO Hiroshi Matsuyama sought to improve Cloud's popularity with this game.[132]
Cloud appears as a playable guest character in the 2014 Nintendo crossover fighting games Super Smash Bros. for Nintendo 3DS and Wii U, sporting his character designs from both Final Fantasy VII and Advent Children. According to the games' director Masahiro Sakurai, Final Fantasy characters were heavily requested to appear in the Super Smash Bros. series, with Cloud receiving the most support out of all of them. Reflecting on his inclusion in an interview with Tetsuya Nomura, while other characters from the Final Fantasy series were considered Sakurai ultimately felt that none of them could match Cloud's popularity and he could not imagine including a character that wasn't him.[133] His model was primarily based on his appearance in the Dissidia series, with slight alterations under Nomura's supervision. He was revealed in the November 2015 Nintendo Direct broadcast and was made available as in-game downloadable content alongside a stage based on Midgar, and a Mii Fighter hat based on a Chocobo on December 15, 2015.[134] He returns as a playable character in the 2018 sequel, Super Smash Bros. Ultimate, and is now playable in the game's starting roster.[135] A pair of Cloud Strife amiibo figures were released on July 21, 2017.
Cloud was a candidate guest character for Soulcalibur II but he was replaced by Heihachi Mishima from Tekken, which similarly to Soulcalibur is a Namco fighting game franchise that even shares Yoshimitsu as a regular character for both series.[136]
In the PlayStation game Final Fantasy Tactics and its PlayStation Portable update, Final Fantasy Tactics: The War of the Lions, Cloud is accidentally pulled into the world of Ivalice by an ancient machine called "the Celestial Globe", which was activated by Ramza Beoulve.[137] Cloud is disoriented after arriving in Ramza's world, and after a short exchange with Ramza and the others, he leaves.[137] He wanders into Zarghidas Trade City, where he encounters a flower girl named Aerith.[138] As Cloud is leaving the area, Aerith is accosted by a man demanding payment.[139] Cloud returns to help Aerith escape, and Ramza and his party catch up to him.[140] After the battle, he joins Ramza's party as a playable character.[141] Cloud also appears as an enemy unit in the "Brave Story" series of battles as part of Rendezvous, the unlockable cooperative multiplayer mode in The War of the Lions.
Cloud serves as the representative hero of Final Fantasy VII in Dissidia Final Fantasy, a fighting game featuring characters from the Final Fantasy series.[142] He is depicted in his Final Fantasy VII design, while his Advent Children design is also available. His fight against Sephiroth in this game is based on their battles from Final Fantasy VII and Advent Children.[143] Along with the entire cast, Cloud reappears in the prequel Dissidia 012 Final Fantasy as a Warrior of Chaos. Concerned for Tifa, who is on the opposing side, Cloud tries to defeat Chaos alone; after nearly being killed, he is saved by the goddess Cosmos, and becomes one of her warriors. Cloud's main outfit is based on Yoshitaka Amano's original artwork concept,[144] while his Kingdom Hearts outfit is offered as downloadable content.[145] Cloud again appears as a playable character opposite Sephiroth in the series' third entry, Dissidia Final Fantasy NT, wearing his Advent Children outfit.[64] The development stuff worked carefully to translate Cloud's original moves from his previous role, most notably his swordplay Omnislash which was developed to be his strongest move.[146]
Although Cloud does not appear in Lightning Returns: Final Fantasy XIII, his Final Fantasy VII attire appears as an alternative for the main character alongside the Buster Sword.[147] The Advent Children outfit is also present in Final Fantasy XIV: A Realm Reborn.[148] Cloud's original attire is also present in the mobile phone game Mobius Final Fantasy,[149] and Final Fantasy Explorers-Force[150]
Cultural impact
Critical reception
Cloud has been mostly well received by critics. In his review of the 1998 PC release of Final Fantasy VII, Ron Dulin of GameSpot commented that "a simple understatement will have to suffice: Cloud is easily the most interesting and complex character ever presented in a game."[152] RPGamer's Abadi Aujang called Cloud "one of the most complex characters Square has created", as well as "the first truly complicated main character".[153] Unicorn Lynx of MobyGames described him as "one of the most complex characters ever seen in a game", citing the struggle Cloud faces in assuming responsibility as a leader while confronting "his own deep psychological problems" and "the truth about his very existence".[154] Sharon Packer identifies Cloud as having mental illness in the form of dissociative identity disorder (DID),[155] while Katie Whitlock identifies him as having involuntary memory resulting from post-traumatic stress disorder (PTSD).[156]
Kurt Kalata of Gamasutra stated that Cloud is "somewhat of a weakling" suffering from grandiose delusions and other psychological issues. He also called Cloud one of the first unreliable narrators in a role-playing video game.[157] According to Patrick Holleman, "no RPG has ever deliberately betrayed the connection between protagonist and player like FFVII does."[158] The game's use of the unreliable narrator literary concept has drawn comparisons to films such as Fight Club (1999), The Sixth Sense (1999), American Psycho (2000), and Memento (2000), with Patrick Holleman and Jeremy Parish arguing that the game takes the unreliable narrator concept a step further, by its interactivity establishing a connection between the player and the protagonist.[159][160] Jack Ridsdale of PCGamesN argues that Cloud is a deconstruction of the hero archetype and toxic masculinity, and compares the plot twist about his true identity to that of Fight Club.[161]
The book Japanese Culture Through Videogames addresses Cloud as a complex fictional character, comparing him with Metal Gear's Solid Snake, Final Fantasy VI's Terra Branford and Tekken's Jin Kazama due to his identity issues.[162] Chi Kong Lui, writing for GameCritics, stated that while Final Fantasy VII features "some of the most complex characters ever created, by video game standards", their personalities are "paper-thin". He criticized Cloud's "childish motivations", stating that Final Fantasy VII could not "match the depth of screenplay in Orson Welles' Citizen Kane or the complexities of characters exhibited in Martin Scorsese's Taxi Driver".[163] GamesRadar liked the cross-dressing scene in the game.[164] Cloud and Aerith's tragic relationship was also popular with writers.[165][166][167] Cloud and Terra were also compared with Zidane Tribal from Final Fantasy IX as they all shared existential crisis upon realizing that they are not who they actually think they are, something which was noted to be common Japanese role-playing game from 1990s by the time Zidane debuted, making him repetitive instead.[168]
Cloud's redesign in Kingdom Hearts was praised of the best in the game by PSXetreme and Animefringer.[169][170] His development in Advent Children was praised by DVD Talk as one of the best parts from the film.[171] Cloud's guilt over Aerith's death was effective enough to move viewers,[172][173] Newtype USA also praised Cloud's role in Advent Children due to his heroic traits despite being a reluctant hero.[174] Joystiq's Andrew Yoon opined that the director's cut version of the film provides more depth to Cloud's development, taking advantage of its longer runtime by better "humanizing [him]".[175] GamesRadar stated that while Cloud felt like a "miserable" character in the film, his coming to terms with his past was appealing alongside his new swords stored in his bike.[176] Yoshinori Kitase stated that the fight between Cloud and Sephiroth was popular enough to make Japanese gamers do a remake of it for the crossover Dissidia Final Fantasy and expected Western fans also emulate it.[177] Steve Burton's performance in Advent Children was also praised to the point of being one of the best English actors.[171][178] In a poll, Cloud was voted as one of the best characters voiced by Takahiro Sakurai.[179] Meristation praised Cloud's new appearance in Advent Children and how it came across appealing in the spin-off Dirge of Cerberus even if he was no longer the main character and thus had less screentime.[180]
When deciding on using a Final Fantasy representative for Nintendo's crossover fighting games Super Smash Bros. for Nintendo 3DS and Wii U, Nomura and Super Smash Bros. series creator and director Masahiro Sakurai quickly agreed with adding Cloud to the cast. This was mostly because of Cloud's high popularity within the series in contrast to other Final Fantasy characters like Bartz or Terra, and multiple requests from fans of the character by extension. According to Sakurai, he envisioned Cloud as being a relatively easy to play character in anticipation of a large variety of players using him, and stated that the Buster Sword served as a lynchpin in regard to developing his sword swings.[46] Cloud's popularity and addition to the Super Smash Bros. series generated multiple response, most notably in Twitter's trends.[181] Although The Verge pointed out that such a crossover game also featured similar characters like Solid Snake, as well as title characters Mega Man and Sonic the Hedgehog, they nevertheless expressed surprise over Cloud's inclusion because of Final Fantasy VII's lack of release on a Nintendo console.[182] The impact of Cloud's inclusion in the Super Smash Bros. series would later be referenced when Persona 5's Joker was included in Super Smash Bros. Ultimate, due to both characters being more present in Sony's games.[183] Den of Geek ranked Cloud as one of the best Super Smash Bros. characters because of the idea of seeing him fight against other famous Nintendo characters.[184]
During anticipation for the remake of Final Fantasy VII, Cloud's role in the trailers were the focus of multiple journalists. IGN highly praised the design and marketing involving his visual appearance.[185] TechSpot noted fans were interested in Cloud's love interests but claimed that Cloud's relationship with Aerith was subtle in retrospective.[186] CBR also looked forward to this love triangle.[187][188][189] Despite noting his antisocial attitudes in the remake, IGN, Metro and GameSpot commented Cloud is the character who has through the most notable arc in the entire remake with Christian's performance helping to improve his appeal.[190][191][192] In a feature article, GameSpot compared Cloud with Kazuma Kiryu from Sega's Yakuza video game series due to both sharing similar features and development across the narrative through Midgar.[193]
Popularity and other influences in the media
Cloud set a trend in the Final Fantasy series in regards to the characterization of main characters. Following Final Fantasy VII, Nomura designed Squall Leonhart, the lead of Final Fantasy VIII giving him a similar anti-hero persona. Tasked with creating a "female version of Cloud" for Final Fantasy XIII,[194] Nomura designed Lightning with Cloud's success in mind, stating that he "desired for her to be ... loved for a long time, like Cloud."[195] After Lightning was voted as the most popular female character in the series by Japanese fans, Mollie Patterson of EGMNOW commented: "Some have also brought up that Lightning is kind of the female equivalent to Cloud, which might be why she gets so much love."[196] However, for Final Fantasy X, the staff aimed for a more contrasting hero would act more cheerful in the narrative, Tidus.[197][198] Similarly, Nomura created Noctis Lucis Caelum from Final Fantasy XV with another different characterization from Cloud and Squall's and instead more insecure.[199]
IGN stated that Cloud set a trend for role-playing video game heroes,[200] describing his "spiky blond hair" and "gigantic Buster Sword" as "instantly identifiable icons, recognized by gamers around the world".[151] Edge described Cloud as an example of "excellent design and characterization".[201] Famitsu in 2010 published a seven-page tribute to Cloud, showcasing his many appearances throughout the years.[16] In 2014, IGN held a poll for fans to vote for the most favorite Final Fantasy character of all time, as well as individually in each title. Over 2 million votes were cast in. Cloud ranked number one of all the characters. He also took the same place in the Final Fantasy VII title alone as well.[202] In 2013, Complex ranked Cloud as the eighth greatest soldier in video games.[203]
In 2005, Electronic Gaming Monthly placed Cloud seventh in their list of top video game characters.[204] He was named best character of all time in Dengeki PlayStation's 2007 "Den-Play Awards".[205] IGN in 2008 ranked him third in both their lists of top Final Fantasy VII and Final Fantasy series characters.[151][206] GameSpot published a video titled "Greatest Game Hero: Cloud Strife" for his inclusion in their 2009 "All Time Greatest Game Hero" poll, showcasing scenes of Cloud as he appears in Advent Children.[207][208] UGO Networks placed him first in their 2010 list of top Japanese RPG characters, stating "Cloud is the cloth from whom the great majority of JRPG characters were cut."[209] That same year, GamesRadar listed Cloud as the second best Final Fantasy hero of all the time, describing him as "one of the most well-rounded and thought-out characters in the series."[210] He was also ranked as the second best Final Fantasy character in a 2010 list by VideoGamer.com, who called him a "poster boy for the entire JRPG genre".[211] In 2011, Empire ranked Cloud as the 13th greatest video game character, stating: "He is, and always will be, the definitive FF poster child – an enduring axiom of character desgn [sic]."[212] GameZone ranked Cloud second in their 2012 list of top Final Fantasy characters, attributing the success of Final Fantasy VII largely to his character.[213] In 2013, Complex named him the greatest Final Fantasy character of all time, citing his "killer backstory, iconic weaponry, and a great game to the boot."[214]
In an Oricon poll conducted in 2008, Cloud placed second overall for most popular video game character, ranking second among men and third with women.[215] In a 2010 ASCII Media Works poll asking fans which video game or manga character they would like to name their children after, Cloud's name ranked third for male characters.[216] That same year, Famitsu readers voted Cloud as the third best video game character of all time.[217] In the Guinness World Records Gamer's Edition of 2011, Cloud was voted as the fifth best video game character.[218]
In promoting the Final Fantasy VII remake, artwork of Cloud was used in buildings from Los Angeles.[219]
Merchandise
Cloud has been merchandised extensively, in many different forms, including figurines and jewelry.[220][221] In commemoration of the franchise's 20th anniversary, Square released figurines of him alongside other Final Fantasy protagonists.[222] Square Enix's manager of merchandise, Kanji Tashiro, said at the 2008 San Diego Comic-Con International that Cloud's likeness has produced some of the company's best-selling items, and that fans could look forward to further adaptations of the character in the future.[223] Popular models at the time included Cloud's Advent Children figurine and Final Fantasy VII Hardy-Daytona bike set, both of which sold particularly well in European and North American markets.[223] Square has also released two promotional books primarily focusing on Cloud's character: Cloud vol.1, which was released in 2007,[224] and Cloud message, in 2008.[225] In 2013, a replica of the Buster Sword was created by blacksmith Tony Swatton for the webseries Man at Arms.[226]
See also
- List of Final Fantasy VII characters
References
- "Interivew with Yoshinori Kitase and Tetsuya Nomura from Electronic Gaming Monthly, issue #196, October 2005". Electronic Gaming Monthly. Final Fantasy VII Citadel. October 2005. Archived from the original on October 11, 2007. Retrieved October 9, 2007.
- "Final Fantasy VII – 1997 Developer Interviews". Shumplations. Archived from the original on September 23, 2016. Retrieved April 13, 2017.
- Leone, Matt (January 9, 2017). "Final Fantasy 7: An oral history". Polygon. Vox Media. Archived from the original on January 9, 2017. Retrieved April 22, 2020.
- Sato (March 13, 2014). "How Final Fantasy V Was A Turning Point In Tetsuya Nomura's Career". Siliconera. Archived from the original on January 11, 2020. Retrieved April 22, 2020.
- 「ファイナルファンタジー」25周年 — ファイナルファンタジーVII. Famitsu. Enterbrain (1224). May 10, 2012.
- Final Fantasy VII 10th Anniversary Ultimania (in Japanese) (Revised ed.). Square Enix. 2009. pp. 8–13. ISBN 978-4-7575-2560-3.
- "Nomura On Final Fantasy VII Remake, Kingdom Hearts III, And Cloud's Design That Never Was". Siliconera. March 9, 2017.
- McLaughlin, Rus (April 30, 2008). "IGN Presents: The History of Final Fantasy VII". IGN. Ziff Davis. Archived from the original on September 17, 2008. Retrieved August 15, 2010.
- デザイナーが語る『FFVII』. Shūkan Famitsū (in Japanese). Enterbrain (1224): 56–57. May 31, 2012.
- "Tetsuya Nomura's 20s". Flare Gamer. Archived from the original on April 20, 2013. Retrieved February 26, 2016.
- The Art of Final Fantasy VII: An Interview with Yoshitaka Amano. Polygon. January 9, 2017. Event occurs at 1:19. Retrieved May 2, 2020.
- The Art of Final Fantasy VII: An Interview with Yoshitaka Amano. Polygon. January 9, 2017. Event occurs at 1:28. Retrieved May 2, 2020.
- The Art of Final Fantasy VII: An Interview with Yoshitaka Amano. Polygon. January 9, 2017. Event occurs at 2:21. Retrieved May 2, 2020.
- blackoak. "Final Fantasy VII – 1997 Developer Interviews". Shmuplations. Archived from the original on September 23, 2016. Retrieved January 13, 2016.
- Studio BentStuff, ed. (2005). Final Fantasy VII Ultimania Ω (in Japanese). Square Enix. p. 518. ISBN 4-7575-1520-0.
- 今週の特集読者が選ぶ! 人気キャラクター クラウド. Shūkan Famitsū (in Japanese). Enterbrain (1103): 143–149. February 4, 2010.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 7. ISBN 4-7973-3498-3.
- "Yoshinori Kitase Interview". Famitsu. No. 1224.
- "FFVII Not Being Remade – Nomura". IGN. Ziff Davis. June 4, 2008. Archived from the original on May 12, 2008. Retrieved July 5, 2008.
- デイレクターが語る『FFVII』. Shūkan Famitsū (in Japanese). Enterbrain (1224): 54–55. May 31, 2012.
- Studio BentStuff, ed. (2005). Final Fantasy VII Ultimania Ω (in Japanese). Square Enix. pp. 528–529. ISBN 4-7575-1520-0.
- "The Creators: Event". Beyond Final Fantasy (DVD) (in Japanese and English). Square. 2002. 14 minutes in.
- "Nojima Interview". GlitterBerri's Game Translations. June 1, 2011. Archived from the original on January 26, 2016. Retrieved January 9, 2016.
- "Final Fantasy VII Remake Changed Cloud's Design, Nomura Says It Is Closest To The Original". Siliconera. February 7, 2018.
- Agossah, Iyane (March 4, 2020). "Tetsuya Nomura Reveals New Details on Final Fantasy VII Remake". DualShockers. Archived from the original on April 6, 2020. Retrieved April 22, 2020.
- "Interview with Kazushige Nojima and Tetsuya Nomura from FLAREgamer". FLAREgamer. October 10, 2005. Retrieved July 5, 2008.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 6. ISBN 4-7973-3498-3.
- Distance (DVD featurette) (in Japanese). Square Enix. 2005. 22 minutes in.
- Distance (DVD featurette) (in Japanese). Square Enix. 2005. 27 minutes in.
- Distance (DVD featurette) (in Japanese). Square Enix. 2005. 28 minutes in.
- Distance (DVD featurette) (in Japanese). Square Enix. 2005. 26 minutes in.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 8. ISBN 4-7973-3498-3.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 86. ISBN 4-7973-3498-3.
- Distance (DVD featurette) (in Japanese). Square Enix. 2005. 29 minutes in.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 16. ISBN 4-7973-3498-3.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 73. ISBN 4-7973-3498-3.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 75. ISBN 4-7973-3498-3.
- Final Fantasy VII Advent Children Prologue (in Japanese). Square Enix. 2005. ISBN 4-08-779339-7.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 68. ISBN 4-7973-3498-3.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 78. ISBN 4-7973-3498-3.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 77. ISBN 4-7973-3498-3.
- Tetsuya Nomura (Director) (April 25, 2006). Final Fantasy VII Advent Children Distance: The Making of Advent Children (DVD). Square Enix.
- FF7AC 特別限定BOX ADVENT PIECE:LIMITED (DVD). 2005. Studio: Square Enix.
- Yoon, Andrew (September 22, 2007). "TGS07: Advent Children gets dirty on Blu-ray". Joystiq. AOL. Archived from the original on June 29, 2011. Retrieved August 22, 2010.
- "Final Fantasy VII Advent Children Complete". Famitsu (in Japanese). Enterbrain: 29–30. March 2009.
- "Sakurai X Nomura". Source Gaming. Retrieved January 5, 2020.
- "Final Fantasy 7 Remake Will Feature the Cross-Dressing Scene". GameRant. December 8, 2015. Retrieved March 12, 2018.
- "Final Fantasy VII Remake details Turks, Avalanche, Cloud abilities, Chocobo & Moogle summon, more; Aerith and Barret visuals". Gameatsu. November 25, 2019. Retrieved November 25, 2019.
- "Final Fantasy VII remake preview & developer interview". Future Five. Retrieved May 2, 2020.
- Final Fantasy VII Remake Ultimania. Square Enix. 2020.
- "FINAL FANTASY VII REMAKE Creators Explain Episodic Release". Nerdist. Retrieved April 14, 2020.
- "Final Fantasy 7 Remake's Developers Tried to Avoid Playing Favorites With Tifa and Aerith". US Gamer. April 2, 2020. Retrieved May 2, 2020.
- "FFVII Remake: Interview with Nomura Tetsuya and Kitase Yoshinori". Frontline. April 17, 2020. Retrieved April 21, 2020.
- "Cloud Strife". Behind the Voice Actors. Retrieved January 31, 2020.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 12. ISBN 4-7973-3498-3.
- Final Fantasy VII 10th Anniversary Ultimania (in Japanese) (Revised ed.). Square Enix. 2009. ISBN 978-4-7575-2560-3.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 49. ISBN 4-7973-3498-3.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 13. ISBN 4-7973-3498-3.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. pp. 13–14. ISBN 4-7973-3498-3.
- Distance (DVD featurette) (in Japanese). Square Enix. 2005. 20 minutes in.
- "櫻井孝宏にとってのクラウドとは? 『FFVIIリメイク』クラウド役・櫻井孝宏さんインタビュー". Dengeki Online. Retrieved May 10, 2020.
- "Tetsuya Nomura Reveals New Details on Final Fantasy VII Remake". DualShockers. March 4, 2020. Retrieved May 2, 2020.
- @theatreacademy (April 10, 2020). "本日発売!!PS4ゲームソフト「ファイナルファンタジーVIIリメイク」ムギ役 #中村文徳 エアリス幼少役 #田中千空 マリン役 #梅崎音羽 ベティ役 #鎌田英怜奈 ティファ(8才/13才) #三本采香 クラウド(13才) #相澤幸優 皆さん、是非遊んチェックしてみてください!!#FF7R #FF7リメイク" ["Released today !! PS4 game software" Final Fantasy VII Remake "Wheat playing # Fuminori Nakamura Aris's childhood role # Chizora Tanaka Marine role # Otowa Umezaki Betty role # Hidefa Kamada Tifa (8 years old / 13 years old) # Kusaka Sanbon Cloud (13 years old) # Yukyuu Aizawa Everyone, please check it out! !! # FF7R # FF7 Remake "] (Tweet) (in Japanese). Retrieved May 2, 2020 – via Twitter.
- "Dissidia Final Fantasy NT English voice cast talk about their roles and experiences with Final Fantasy". Nova Crystallis. January 24, 2018. Retrieved March 13, 2018.
- "Final Fantasy VII: Advent Children DVD Interview – Steve Burton (voice of Cloud)". IGN. Ziff Davis. April 7, 2006. Archived from the original on August 11, 2009. Retrieved August 1, 2010.
- "Steve Burton on Kingdom Hearts II". MTV. Viacom. February 24, 2006. Retrieved March 5, 2016.
- "Final Fantasy 7 Remake Update: Steve Burton Involved, Doing Voice Acting For Cloud Strife". MTV. GamingBolt. May 7, 2017. Archived from the original on February 3, 2018. Retrieved March 12, 2018.
- "Final Fantasy 7 Remake – Cloud Strife Will Have A New Voice Actor". Gaming Bolt. June 13, 2019. Retrieved June 14, 2019.
- Cody Christian [@ReallyCody] (June 11, 2019). "Honored and humbled to be able to announce my participation in the @FinalFantasy VII remake as the voice of Cloud Strife. I vow to give nothing shy of 100% and my absolute best to ensure this iconic character's depth and complexity resonates. Thank you all for the support. ❤️" (Tweet). Retrieved January 4, 2020 – via Twitter.
- "Final Fantasy VII Remake Has A Completely New Voice Cast". Comic Book. Retrieved January 5, 2020.
- "'Final Fantasy VII' Remake Star on "Paving New Way" for Iconic Character". Hollywood Reporter. Retrieved April 3, 2020.
- "Cloud Strife". Behind the Voice Actors. Retrieved May 2, 2020.
- Square (September 7, 1997). Final Fantasy VII. PlayStation. Sony Computer Entertainment America. "Barret: Yo. Cloud! There's somethin' I wanna ask ya. Was there anyone from SOLDIER fighting us today? / Cloud: None. I'm positive. / Barret: You sound pretty sure. / Cloud: If there was anyone from SOLDIER you wouldn't be standing here now. / Barret: Don't go thinkin' you so bad jes cuz you was in SOLDIER."
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Cloud: I don't care what your names are. Once this job's over... I'm outta here.
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Cloud: Wedge!! You all right!? / Wedge: .......Cloud...... You remembered..... my name. Barret's up top. ...help him....... An' Cloud.... Sorry, I wasn't any help. / Cloud: I'm going up! Aeris, you look after Wedge.
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Biggs: What!? you tellin' me you're too good to drink with me? Don't act big-headed jus' because you were in SOLDIER! / Yeah, why not?/ Biggs: Oh!! That's more like it! Even if you were with SOLDIER, you're still a rookie here.
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Cloud: But I'm different from all of them. I'm not just going to find a job. I want to join SOLDIER. I'm going to be the best there is, just like Sephiroth. / ... / Tifa: Hey, why don't we make a promise? Umm, if you get really famous and I'm ever in a bind... You came save me, all right? / Cloud: What? / Tifa: Whenever I'm in trouble, my hero will come and rescue me. I want to at least experience that once. / Cloud: What? / Tifa: Come on--! Promise me----! / Cloud: All right... I promise.
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Cloud: I'm not a hero and I'm not famous. I can't keep... the promise.
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Cloud: This is my pay? Don't make me laugh. \ Tifa: What? Then you'll...!! / Cloud: You got the next mission lined up? I'll do it for 3000. / Tifa: Thanks, Cloud.
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Aerith: Then, get me out of here. Take me home. / Cloud: OK, I'll do it... but it'll cost you. / Aerith: Well then, let's see...... How about if I go out with you once? / [Cloud makes an affirmative nod.]
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Aeris: I knew that Cloud would come for me. / Cloud: Hey, I'm your bodyguard, right? / Aeris: The deal was for one date, right? / Tifa: ............oh, I get it. / Aeris: ...!? Tifa! Tifa, you're there too! / Tifa: EXCUSE me.
- Final Fantasy VII 10th Anniversary Ultimania (in Japanese) (Revised ed.). Square Enix. 2009. pp. 8–13. ISBN 978-4-7575-2560-3.
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Cloud: I joined SOLDIER so I could be like you. But by the time I made First Class, the war was already over. My big hopes of becoming a hero like you ended with the war. That's why I always sign up whenever there's a big mission. Kind of a way to prove myself.
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Cloud: Traitor? / Sephiroth: You ignorant traitor. I'll tell you. This was an itinerant race. They would migrate in, settle the Planet, then move on... At the end of their harsh, hard journey, they would find the Promised Land and supreme happiness. But, those who stopped their migrations built shelters and elected to lead an easier life. They took that which the Cetra and the planet had made without giving back one whit in return! Those are your ancestors. / Cloud: Sephiroth... / Sephiroth: Long ago, disaster struck this planet. Your ancestors escaped... They survived because they hid. The Planet was saved by sacrificing the Cetra. After that, your ancestors continued to increase. Now all that's left of the Cetra is in these reports. / Cloud: What does that have to do with you? / Sephiroth: Don't you get it? An Ancient named Jenova was found in the geological stratum of 2000 years ago. The Jenova Project. The Jenova Project wanted to produce people with the powers of the Ancients......no, the Cetra! ...I am the one that was produced.
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
It was a great place for you two to see each other again. / Cloud: ...You're right. / Why couldn't you see each other alone? / Cloud: ...I don't know. I can't remember clearly... / Why don't you try asking Tifa?"
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Tifa: Zack...... / Cloud: Do you know him? / Tifa: N, no, I don't know him! / Cloud: Your face tells me differently. / Tifa: I told you, I don't!
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Cloud: ......I'm afraid to find out the truth...? But...... why?.
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Sephiroth: Five years ago you were... ...constructed by Hojo, piece by piece, right after Nibelheim was burnt. A puppet made up of vibrant Jenova cells, her knowledge, and the power of Mako. An incomplete Sephiroth-clone. Not even given a number. ...That is your reality.
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
"Cloud: Professor Hojo... I don't have a number. You didn't give me one because I was a failed experiment.
- Square (September 7, 1997). Final Fantasy VII (PlayStation). Sony Computer Entertainment America.
Cloud: You see, someone in SOLDIER isn't simply exposed to Mako energy. Their bodies are actually injected with Jenova cells...... For better or for worse, only the strong can enter SOLDIER. It has nothing to do with the Jenova Reunion. But weak people...... like me, get lost in the whole thing. The combination of Jenova cells, Sephiroth's strong will, and my own weaknesses are what created me. Everyone knew that. I'm...... Cloud. ......the master of my own illusionary world. But I can't remain trapped in an illusion any more...... I'm going to live my life without pretending.
- Studio BentStuff, ed. (2005). Final Fantasy VII Ultimania Ω (in Japanese). pp. 210–215. ISBN 4-7575-1520-0.
- Final Fantasy VII 10th Anniversary Ultimania (Revised Edition) (in Japanese). Square Enix. 2009. pp. 76–81. ISBN 978-4-7575-2560-3.
- Final Fantasy VII 10th Anniversary Ultimania (in Japanese) (Revised ed.). Square Enix. 2009. pp. 36–41. ISBN 978-4-7575-2560-3.
- Tetsuya Nomura (Director) (August 14, 2008). Final Fantasy VII: Advent Children (DVD). Square Enix.
Marlene: "Sadness was the price to see it end." It's been two years since they told me that.
- Tetsuya Nomura (Director) (September 14, 2005). Final Fantasy VII: Advent Children (DVD). Square Enix.
Reno: You're our buddy, aren't ya? / Rufus: Kadaj and his group are young and violent – as dangerous as they come. That's why we decided that it might be in our best to hire a little muscle. / Cloud: Too bad. I'm a delivery boy now.
- Tetsuya Nomura (Director) (September 14, 2005). Final Fantasy VII: Advent Children (DVD). Square Enix.
Tifa: You have Geostigma, don't you? You're going to give up and die, is that it? So it is. / Cloud: There's no cure. / Tifa: Yeah, but, that's not stopping Denzel, is it? Don't run! Let's fight it together! We can help each other, I know we can. I guess ... that only works for real families. / Cloud: Tifa ... I'm not fit to help anyone – not my family, not my friends. Nobody.
- Tetsuya Nomura (Director) (September 14, 2005). Final Fantasy VII: Advent Children (DVD). Square Enix.
Tifa: Dilly dally, shilly-shally! / Reno: I think she wants you to move on, man.
- Tetsuya Nomura (Director) (September 14, 2005). Final Fantasy VII: Advent Children (DVD). Square Enix.
Kadaj: The stigma. But you know all about that, sir. Mother's memetic legacy lives on in the Lifestream and makes it happen. She does so much for us and we ... we don't even know where to find her. But what can we do? We're just remnants, really remnants of Mother's legacy. Until we find Mother and receive her cells, we can't be whole again! Geostigma and the Legacy aren't enough ... for a true reunion. / Rufus: What do you mean? / Kadaj: But, sir! Surely you've noticed ...
- Final Fantasy VII 10th Anniversary Ultimania (in Japanese) (Revised ed.). Square Enix. 2009. pp. 58–61. ISBN 978-4-7575-2560-3.
- Tetsuya Nomura (Director) (September 14, 2005). Final Fantasy VII: Advent Children (DVD). Square Enix.
Aerith: Kadaj? / Kadaj: Huh? / Aerith: You don't have to hang on any longer. / Kadaj: Mother is that ... / Aerith: Everyone's waiting if you're ready.
- Final Fantasy VII – Advent Children (Limited Edition Collector's Set) (DVD). Japan: Square Enix. February 20, 2007.
- Final Fantasy VII – Advent Children Complete (Blu-ray). Japan: Square Enix. June 2, 2009.
- Square Enix (August 15, 2006). Dirge of Cerberus: Final Fantasy VII (PlayStation 2).
WRO Member: The WRO was originally established three years ago after Meteorfall.
- Square Enix (August 15, 2006). Dirge of Cerberus: Final Fantasy VII (PlayStation 2).
Vincent: Yeah. And what about you? / Cloud: What do you think? / Tifa: Right! You can count on us! / Barret: When I'm through, there won't be a single sucka standing! / Vincent: Right. / Cloud: And as for you... / Vincent: Don't worry. Leave Deepground to me.
- Square Enix (March 24, 2008). Crisis Core: Final Fantasy VII (PlayStation Portable).
Zack: Good news, Tseng! Me and... / Cloud: Cloud / Zack: Me and Cloud here are both backwater experts. Oh yeah!
- Square Enix (March 24, 2008). Crisis Core: Final Fantasy VII (PlayStation Portable).
Zack: Continue living. You are proof that I existed. My dreams and pride, I give it all to you. / Cloud: I am proof that you existed.
- Square Enix (March 24, 2008). Crisis Core: Final Fantasy VII (PlayStation Portable).
Cloud: My name is Cloud. SOLDIER 1st Class.
- Gantayat, Anoop (October 14, 2010). "The 3rd Birthday Has Skippable Event Scenes". Amdriasang. Retrieved October 15, 2010.
- "Final Fantasy VII Remake Is Part Five of the Final Fantasy VII Compilation and Nomura Talks About The Term Remake". Siliconera. April 29, 2020. Retrieved May 2, 2020.
- Kingdom Hearts Ultimania: Revised Edition (in Japanese). Japan: Square Enix. 2002. ISBN 4-7575-1349-6.
- Square (November 15, 2002). Kingdom Hearts (PlayStation 2). Square Electronic Arts.
Hades: That little punk is your next opponent, okay? Now, don't blow it. Just take him out. / Cloud: The great god of the Underworld is afraid of a kid? Sorry, but my contract says— / Hades: I know! You think I don't know? I wrote the contract! I know it says you're only required to kill Hercules in this tournament. But you've gotta fight that kid to get to him. Come on. Hey, it's like that old goat says: Rule 11: It's all just a game, so let loose and have fun with it! I mean, a casualty or two along the way is no big deal, right?
- Square (November 15, 2002). Kingdom Hearts (PlayStation 2). Square Electronic Arts.
Cloud: I'm looking for someone. Hades promised to help. I tried to exploit the power of darkness, but it backfired. I fell into darkness, and couldn't find the light.
- Jupiter (December 7, 2004). Kingdom Hearts: Chain of Memories (Game Boy Advance). Square Enix U.S.A., Disney Interactive.
Cloud: I'm not here for the Cup. Just Hercules. Today he loses more than the competition. / Sora: You don't mean... But why?! What did he do to you? / Cloud: This is business. Stay out of it.
- Hollinger, Elizabeth (2004). Kingdom Hearts: Chain of Memories Official Strategy Guide. BradyGames Publishing. ISBN 0-7440-0473-X.
- Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Sora: Oh, Cloud! / Donald Duck: Whatcha doing? / Cloud: I'll get him. This time, we settle it. Me, and the one who embodies all the darkness in me. / Donald: I thought you looked kinda different, Cloud. / Cloud: If I do, it's his fault. / Sora: Whose? / Cloud: Sephiroth. Tell me if you see him. / Sora: Okay. What's he look like? / Cloud: Silver hair. Carries a long sword. / Sora: Sure. Well, be seeing you, Cloud. / Cloud: Be careful. He messes with your head, makes you think darkness is the only way.
- Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Tifa: Hey, you! / Tifa: I'm looking for somebody. Have any of you seen a guy with spiky hair?
- Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Goofy: Where'd they go? Do ya think they made it back to their own world? / Sora: They went somewhere else... Cloud went to fight a great battle—to defeat the darkness inside him.
- Square Enix (November 8, 2008). Kingdom Hearts coded (Mobile phone). Square Enix, Disney Interactive Studios. Level/area: Olympus Coliseum.
- Amano, Shiro (2006). "25". Kingdom Hearts. 2. Tokyo Pop. ISBN 1-59816-218-7.
- Amano, Shiro (2015). Kingdom Hearts II. 9. Tokyo Pop. ISBN 978-4-7575-4533-5.
- Last Order: Final Fantasy VII (DVD). Square Enix. April 10, 2009. Archived from the original on January 23, 2009. Retrieved March 10, 2009.
- SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square Enix. p. 95. ISBN 4-7973-3498-3.
- Studio BentStuff, ed. (2008). Final Fantasy 20th Anniversary Ultimania File 2: Scenario (in Japanese). Square Enix. p. 226. ISBN 978-4-7575-2251-0.
- "Ehrgeiz Hints & Cheats". GameSpot. CBS Interactive. Retrieved August 15, 2009.
- "Chocobo Racing Hints & Cheats". GameSpot. CBS Interactive. Retrieved August 15, 2009.
- Gantayat, Anoop (July 13, 2011). "Final Fantasy VII LittleBigPlanet 2 Costume Pack Hits Tomorrow". Andriasang. Archived from the original on July 14, 2011. Retrieved July 13, 2011.
- "Aerith, Snow, Vivi, And Faris Are In Theatrhythm: Final Fantasy Too". Siliconera. Curse. November 12, 2011. Archived from the original on October 10, 2013. Retrieved June 30, 2012.
- "Cloud's Advent Children Costume In Theatrhythm Final Fantasy: Curtain Call As DLC". Siliconera. May 21, 2014. Retrieved January 28, 2020.
- "Final Fantasy Explorers Will Let You Transform Into Cloud And Other Final Fantasy Heroes". Siliconera. Curse. August 28, 2011. Archived from the original on August 31, 2014. Retrieved August 31, 2014.
- "Tetsuya Nomura Made Cloud A New Costume For Final Fantasy VII G-Bike". Siliconera. Curse. September 22, 2014. Archived from the original on September 24, 2014. Retrieved September 30, 2014.
- Schreier, Jason (July 23, 2014). "Nine Things You Should Know About The Next Final Fantasy VII Spinoff". Kotaku. Retrieved May 18, 2020.
- "クラウドゲーミングで少しでもゲームを遊んでくれる人が増えるのは「ありがとう」しかない! サイバーコネクトツー松山洋氏に聞く". Famitsu. July 23, 2014. Retrieved December 30, 2019.
- "Sakurai x Nomura: Creator Interview 2016 [Part One]". January 20, 2016.
- Goldfarb, Andrew. "Final Fantasy 7's Cloud Coming to Super Smash Bros Wii U, 3DS". IGN. Ziff Davis. Retrieved November 12, 2015.
- "Super Smash Bros. Ultimate for the Nintendo Switch system".
- Meister, Rich (October 10, 2017). "Cloud Strife was almost the PS2 guest character for Soulcalibur II". Destructoid. Retrieved January 17, 2020.
- Square (June 20, 1997). Final Fantasy Tactics (PlayStation). Sony Computer Entertainment America.
Summoned young man: What happened? Last thing I remember was getting caught in the current. / Besrodio: Hum, I've read about this before. It could be some forwarding device. / Mustadio: Forwarding device? / Besrodio: You know, to travel to other worlds, different space. / Ramza: So, he came from other space? / Besrodio: Maybe. Look at his clothes, Quite unusual. / Summoned young man: My....name's Cloud. yes...Cloud. / Ramza: I'm Ramza. They're my friends.... / Cloud: I don't care about names. What I need is a battlefield. Yeah... that's it... I'm a member of SOLDIER. / ... / Cloud: I must go...must go to that place...
- Square (June 20, 1997). Final Fantasy Tactics (PlayStation). Sony Computer Entertainment America.
Flower Girl: Buy a flower? Only 1 gil. Cloud: ...... Flower Girl: Something wrong? Do I resemble someone? / Cloud: No...it's nothing.
- Square (June 20, 1997). Final Fantasy Tactics (PlayStation). Sony Computer Entertainment America.
Town Knave: I've been looking for you, Aeris... Selling flowers for your mom? Good for you... / Flower Girl: Then more days.... No, just wait a week, please. / Knave: Don't mess with me! It's overdue! I'm gonna get my 30000 gil, one way or another!
- Square (June 20, 1997). Final Fantasy Tactic (PlayStation). Sony Computer Entertainment America.
Knave: Hmm, pretty good looking! Oughta try sellin' your body instead of flowers. Hee, hee. / Cloud: Get your hand off her! / Knave: What did you say!? / Cloud: Didn't you hear me? Get your dirty hand off her! / Knave: Who the hell are you? Dressed in funny clothes! / Cloud: Go [Aeris]...now...
- Square (June 20, 1997). Final Fantasy Tactics (PlayStation). Sony Computer Entertainment America.
Cloud: I've lost... a very important thing.../ Ramza: Cloud... ? /Cloud: Ever since, I've been floundering. Who am I? What should I do? What's this pain.../ Ramza: Cloud... there's someone in your world waiting for you, isn't there? We might be able to send you back where you came from using the rest of the holy stones./ Cloud: Let's go, Ramza. I can't be here. I must go... to the Promised Land...
- Niizum, Hirohiko (August 6, 2008). "Dissidia: Final Fantasy Hands-On". GameSpot. CBS Interactive. Archived from the original on April 13, 2009. Retrieved August 21, 2010.
- Dissidia Final Fantasy Ultimania (in Japanese). Square Enix. 2009. p. 530. ISBN 978-4-7575-2488-0.
- Gantayat, Anoop (September 14, 2010). "This Week's Pre-TGS Flying Get". Andriasang. Archived from the original on September 16, 2010. Retrieved September 14, 2010.
- Gantayat, Anoop (September 16, 2010). "Square Enix Makes Big PSP Push". Andriasang. Archived from the original on September 18, 2010. Retrieved September 16, 2010.
- "【コイチ プレイ日記】第9回"強者に聞く!ディシディアの上達法!"【クラウド編】". Famitsu (in Japanese). Retrieved May 16, 2020.
- "LIGHTNING RETURNS: FINAL FANTASY XIII Collector's Edition". Square Enix. Retrieved March 12, 2018.
- "Final Fantasy XIV: A Realm Reborn Gets Cloud's Advent Children Costume". Square Enix. Retrieved January 20, 2020.
- "Mobius Final Fantasy Is The First Place You Can Play As FF7 Remake Cloud". Siliconera. Retrieved January 20, 2020.
- "Final Fantasy Explorers-Force Gets A March 15 Release Date For Japan". Siliconera. Retrieved March 28, 2020.
- Smith, Dave. "IGN's Top 25 Final Fantasy Characters". IGN. Ziff Davis. Retrieved July 20, 2008.
- Dulin, Ron (July 7, 1998). "Final Fantasy VII Review". GameSpot. CBS Interactive. Archived from the original on October 16, 2013. Retrieved March 4, 2016.
- Abadi, Aujang. "The Strife Manifesto". RPGamer. Archived from the original on January 19, 2010. Retrieved August 31, 2010.
- Lynx, Unicorn. "The World of Final Fantasy: Final Fantasy VII". MobyGames. Blue Flame Labs. Archived from the original on March 4, 2016. Retrieved March 5, 2016.
- Packer, Sharon (2017). Mental Illness in Popular Culture. ABC-CLIO. p. 231. ISBN 978-1-4408-4389-1.
- Whitlock, Katie (2012). "Traumatic Origins: Memory, Crisis, and Identity in Digital RPGs". In Voorhees, Gerald A.; Call, Joshua; Whitlock, Katie (eds.). Dungeons, Dragons, and Digital Denizens: The Digital Role-Playing Game. Bloomsbury Publishing USA. p. 160. ISBN 978-1-4411-3892-7.
- Kalata, Kurt (March 19, 2008). "A Japanese RPG Primer: The Essential 20". Gamasutra. UBM TechWeb. Archived from the original on March 4, 2016. Retrieved March 5, 2016.
- Holleman, Patrick (2018). Reverse Design: Final Fantasy VII. CRC Press. p. 38. ISBN 9780429834523.
- Holleman, Patrick (2018). Reverse Design: Final Fantasy VII. CRC Press. pp. 36–38. ISBN 9780429834523.
- Parish, Jeremy (March 23, 2017). "Final Fantasy VII Deep Dive, Part 5: An RPG Gets Existential With Its Central Question: "Who Am I?"". USgamer. Retrieved March 26, 2019.
- Ridsdale, Jack (February 4, 2020). "Final Fantasy 7 is important because it lets its men be vulnerable". PCGamesN. Retrieved April 27, 2020.
- Hutchinson, Rachael (2019). Japanese Culture Through Videogames. Routledge. ISBN 978-0367111380.
- Kong Lui, Chi (February 11, 1999). "Final Fantasy VII Review". GameCritics. Archived from the original on January 9, 2010. Retrieved July 20, 2008.
- Meikleham, Dave. "Gaming's most piss poor disguises". GamesRadar. Future US. Archived from the original on October 7, 2012. Retrieved March 7, 2010.
- Glasser, AJ (February 14, 2008). "Top 10 Square Enix Couples". GamesRadar. Future US. Archived from the original on July 30, 2012. Retrieved June 24, 2010.
- "Top 10 Tuesday: Best Videogame Romances". IGN. Ziff Davis. February 14, 2006. Archived from the original on June 29, 2011. Retrieved July 18, 2010.
- McGrath, Jack (April 29, 2011). "The Ten Greatest Romances in Gaming History". technobuffalo.com. Retrieved February 4, 2016.
- "Pokemon Ultra Sun/Ultra Moon Review, Xenoblade Chronicles 2 Impression, FFIX Report #9". Axe of the Blood God: USG's Official RPG Podcast. US Gamer. November 17, 2017. Archived from the original on March 27, 2020. Retrieved March 27, 2020.
- Katayev, Arnold (March 20, 2002). "Kingdom Hearts Review". PSXextreme. Archived from the original on June 16, 2011. Retrieved December 29, 2009.
- Crocker, Janet; Smith, Lesley; Henderson, Tim; Arnold, Adam (December 2005). "The Legacy of Final Fantasy VII". AnimeFringe. p. 2. Archived from the original on June 13, 2008. Retrieved August 18, 2010.
- Santos, Carlo (April 21, 2006). "DVD talk: Final Fantasy VII: Advent Children review". DVD Talk. Archived from the original on August 19, 2009. Retrieved August 3, 2009.
- Mielke, James (September 16, 2005). "Final Fantasy VII: Advent Children review". 1UP.com. UGO Networks. Archived from the original on March 23, 2006. Retrieved February 25, 2008.
- Beckett, Michael. "Final Fantasy VII: Advent Children – Staff Review". RPGamer. Archived from the original on November 13, 2010. Retrieved August 30, 2010.
- "DVD of the Month - May 2006 Final Fantasy VII: Advent Children". Newtype USA. Archived from the original on November 24, 2006. Retrieved March 13, 2018.
- Yoon, Andrew (May 29, 2009). "Review: Final Fantasy VII Advent Children Complete". Joystiq. AOL. Archived from the original on May 27, 2010. Retrieved August 4, 2010.
- Roberts, Sam (April 7, 2016). "Final Fantasy 7: Advent Children - is it okay to like it now?". GamesRadar. Retrieved March 14, 2018.
- "Welcome to the DISSIDIA FINAL FANTASY Developer Blog!". 1UP.com. Archived from the original on July 8, 2012. Retrieved March 15, 2018.
- Carle, Chris (April 17, 2006). "Final Fantasy VII Advent Children review". IGN. Ziff Davis. Archived from the original on September 27, 2014. Retrieved January 17, 2008.
- "櫻井孝宏さんお誕生日記念!一番好きなキャラは?19年版 「PSYCHO-PASS」槙島聖護を抑えたトップは..." Anime Anime. Retrieved May 29, 2020.
- "La Evolución de Cloud en Final Fantasy" (in Spanish). MeriStation. Retrieved January 30, 2020.
- "Super Smash Bros. is adding Cloud Strife, and everyone is freaking out". TechRadar. Retrieved January 20, 2020.
- "Final Fantasy VII's Cloud is coming to Smash Bros. today". The Verge. Retrieved January 20, 2020.
- "Joker is the Craziest Super Smash Bros. Character Reveal Since Cloud". USGamer. Retrieved January 20, 2020.
- "Super Smash Bros. Characters Ranked". Den of Geek. Retrieved January 30, 2020.
- "Final Fantasy VII Remake estrena un nuevo tráiler con Cloud como protagonista". IGN. Retrieved January 5, 2020.
- "Final Fantasy VII Remake's new trailer drops hints at potential love triangle". TechSpot. Retrieved January 5, 2020.
- "Final Fantasy VII: Who's Who (and What's What) in the Remake Trailer". CBR. Retrieved January 5, 2020.
- "Final Fantasy VII Remake Cloud Trailer Features Cloud's 'New' Voice and New Music Samples". WccfTech. Retrieved January 5, 2020.
- "Final Fantasy VII Remake rouses old, romantic feelings. But some of its changes will be divisive". The Washington Post. Retrieved April 13, 2020.
- "Final Fantasy 7 Remake review – a cloud with many silver linings". Metro. Retrieved April 13, 2020.
- Hussain, Tamoor (April 6, 2020). "Final Fantasy 7 Remake Review - Cruel One-Winged Angel's Thesis". GameSpot. CBS Interactive. Retrieved April 6, 2020.
- Marks, Tom (April 6, 2020). "Final Fantasy 7 Remake Review". IGN. Retrieved April 7, 2020.
- "Final Fantasy 7 Remake Has Big Yakuza Energy And It's Wonderful". GameSpot. Retrieved April 25, 2020.
- Smith, Luke (June 7, 2006). "FFXIII Interview: Nomura, Kitase, Hashimoto and Toriyama". 1UP.com. Archived from the original on August 5, 2011. Retrieved October 24, 2009.
- ここに, ひとつの神話が終われワを迪える解放者の覚醒よワ13日一. Shūkan Famitsū (in Japanese). Enterbrain (1302): 42. November 14, 2013.
- Patterson, Mollie (January 18, 2013). "Japan Ranks Their Favorite Final Fantasy Females". EGMNOW. EGM Media. Archived from the original on September 23, 2015. Retrieved March 4, 2016.
- Knight, Sheila (2003). "Tetsuya Nomura 20s". FLAREgamer. Archived from the original on November 7, 2016. Retrieved April 13, 2006.
- Sam Kennedy; Gary Steinman, eds. (2001). Official U.S. PlayStation Magazine August, 2001. Ziff Davis Media. p. 96.
- "1000号記念スペシャル表紙プロジェクト". Famitsu Weekly (in Japanese). Entenebran. February 8, 2008.
- "Cloud Strife Biography". IGN. Ziff Davis. Archived from the original on October 21, 2012. Retrieved January 28, 2008.
- "The Making of Final Fantasy VII". Edge. Matthew Pierce. Archived from the original on July 5, 2008. Retrieved July 21, 2008.
- "The Most Popular Final Fantasy Characters of All Time". IGN. March 24, 2014. Archived from the original on September 23, 2016. Retrieved September 26, 2016.
- Hunter, Chad; Rougeau, Michael (May 25, 2013). "The 50 Greatest Soldiers In Video Games". Complex. Archived from the original on June 27, 2014. Retrieved April 1, 2016.
- "Top Ten: Videogame Characters". Electronic Gaming Monthly. November 28, 2005. Archived from the original on March 30, 2006. Retrieved April 25, 2008.
- Gantayat, Anoop (November 22, 2007). "Nomura Talks FFXIII". IGN. Ziff Davis. Archived from the original on November 23, 2007. Retrieved November 22, 2007.
- Smith, Dave (March 25, 2008). "Final Fantasy VII: Top 10 Characters". IGN. Ziff Davis. Archived from the original on October 24, 2012. Retrieved January 7, 2009.
- "All Time Greatest Game Hero – The Standings". GameSpot. CBS Interactive. Archived from the original on August 11, 2013. Retrieved September 15, 2009.
- "Greatest Game Hero: Cloud Strife". GameSpot. CBS Interactive. September 16, 2009. Archived from the original on September 25, 2009. Retrieved August 14, 2010.
- "Cloud Strife – Top 25 Japanese RPG Characters". 1UP.com. UGO Networks. February 20, 2010. Archived from the original on October 29, 2013.
- Nutt, Christian. "The five best Final Fantasy heroes". GamesRadar. Future US. Archived from the original on October 4, 2012. Retrieved March 7, 2010.
- Yin-Poole, Wesley (March 11, 2010). "Top 10 Final Fantasy Characters". VideoGamer.com. Candy Banana. Archived from the original on February 5, 2013. Retrieved August 26, 2010.
- Dyer, James; McComb, David; Plumb, Alastair; Scarborough, David (May 26, 2010). "The 50 Greatest Video Game Characters - 13. Cloud Strife". Empire. Bauer Consumer Media. Archived from the original on September 26, 2013. Retrieved August 2, 2013.
- Hooker, Heath (January 1, 2012). "Top 10 Final Fantasy Characters". GameZone. Archived from the original on March 3, 2016. Retrieved July 5, 2014.
- Turner, Gus (October 8, 2013). "Cloud Strife — The 20 Greatest Final Fantasy Characters of All Time". Complex. Archived from the original on October 12, 2013. Retrieved May 25, 2014.
- Ashcraft, Brian (October 4, 2009). "And Japan's Favorite Video Game Characters Are...?". Kotaku. Archived from the original on August 15, 2009. Retrieved September 12, 2009.
- "20 Most Popular Anime/Game Names to Give Children". Anime News Network. August 12, 2010. Archived from the original on August 31, 2010. Retrieved August 31, 2010.
- Glifford, Kevin (February 10, 2010). "Snake Beats Mario, Is Coolest Video Game Character Ever". 1UP.com. UGO Networks. Archived from the original on March 7, 2016. Retrieved March 10, 2010.
- "Top 50 video game characters of all time announced in Guinness World Records 2011 Gamer's Edition". Gamasutra. UBM TechWeb. February 16, 2011. Archived from the original on October 22, 2012. Retrieved July 9, 2011.
- Neal Pabon [@@NealPabon] (April 11, 2020). "We did it. #FinalFantasy7Remake is real. My sincerest thanks to the incredibly talented team at SE Japan and all my kickass co-workers at SE America for making this an amazing experience. Oh, and since you shouldn't be outside, please enjoy this out-of-home ad in Los Angeles.😊" (Tweet). Retrieved May 6, 2020 – via Twitter.
- "Square Enix Merchandise List". Square Enix. August 7, 2008. Archived from the original on August 4, 2008. Retrieved August 7, 2008.
- "Square Enix Merchandise List 2". Square Enix. August 7, 2008. Archived from the original on February 20, 2008. Retrieved August 7, 2008.
- "Dissidia Final Fantasy Announced for Mid-Year 2009 Release in North America". Square Enix. December 18, 2008. Archived from the original on December 23, 2008. Retrieved May 3, 2012.
- Bertschy, Zac (August 3, 2008). "Interview: Square Enix's National Manager of Merchandise, Kanji Tashiro". Anime News Network. Archived from the original on August 5, 2008. Retrieved July 5, 2008.
- Cloud vol.1 (in Japanese). ASCII Media Works. December 1, 2007. ASIN 4840239886.
- Cloud message (in Japanese). ASCII Media Works. December 12, 2008. ASIN 4048673009.
- Cowan, Danny (May 22, 2013). "Man at Arms builds 80-pound replica of Final Fantasy VII's Buster Sword". Joystiq. AOL. Archived from the original on June 27, 2014. Retrieved May 25, 2014.
Further reading
- Sato. "From Ehrgeiz to Kingdom Hearts—The Many Faces of Final Fantasy VII's Cloud Strife". Siliconera. Retrieved May 4, 2020.
- Benjamin Jozef Banasik. "Cloud Strife: The Intertestamental Hero". University of Heidelberg. Retrieved June 27, 2020.
External links
Wikimedia Commons has media related to Cloud Strife. |
- Cloud Strife on the Final Fantasy Wiki