Citra (emulator)

Citra is the first emulator of the handheld game console Nintendo 3DS, developed by Citra Team. It is developed in the C++ programming language. Citra can run almost all homebrew games and many commercial games. Citra requires OpenGL version 3.3 or later to run.[2] Citra's name is derived from CTR, which is the model name of the original 3DS.[2] Citra does not work very well with older PCs and needs to be run on an x64 CPU.[2]

Citra
Developer(s)Citra Team
Preview release
Nightly, Canary
Repositorygithub.com/citra-emu/citra
Written inC++
Operating systemWindows, macOS, Linux, Android[1]
LicenseGNU GPLv2
Websitecitra-emu.org

Citra is free and open-source and is available for Windows, macOS, and Linux. Most of the development happens on GitHub, and more than 170 developers have already contributed to Citra's project on GitHub.[3]

Citra was initially created in April 2014.[4] The first commercial Nintendo 3DS game to be run by Citra was The Legend of Zelda: Ocarina of Time 3D.[5][6] Citra can also run some other games, such as Animal Crossing: New Leaf and Sonic Generations.

Citra can boot Pokémon games since December 30, 2015. Since February 22, 2016, the official website of Citra has changed significantly. Citra can emulate sound since May 21, 2016,[7] and has had a JIT compiler since September 15, 2016.[8] As of the latest version, Pokémon Sun and Moon are fully playable, a milestone in emulator development.

In November 2017, Citra announced networking support for the emulator.[9] The networking support emulates the 3DS’s local Wi-Fi, which originally made it possible to play locally; however, the Citra team took it a step further and made it possible to play with other users anywhere.[2]

In April 2020, the Citra Team announced compatibility with New Nintendo 3DS games and support for save states,[10][11] and in May 2020, they announced a version of Citra for Android.[12]

The same team is also creating the first Nintendo Switch emulator, named yuzu.[13]

References

  1. "Citra Emulator - Apps on Google Play". Google Play.
  2. "FAQ". Citra Team. Retrieved 7 April 2017.
  3. "citra-emu/citra" via GitHub.
  4. "Citra Progress Report – 2015 P1". Citra Team. 23 February 2016. Archived from the original on 27 November 2019. Retrieved 12 December 2017.
  5. Parlock, Joe (12 May 2015). "The first commercial 3DS game's been successfully emulated". Destructoid. Archived from the original on 7 April 2017. Retrieved 7 April 2017.
  6. Orland, Kyle (12 May 2015). "Don't look now, but 3DS emulation is becoming a thing". Ars Technica. Archived from the original on 18 August 2015. Retrieved 7 April 2017.
  7. "HLE Audio Comes to Citra". Citra Team. 20 May 2016. Archived from the original on 25 January 2019. Retrieved 8 April 2017.
  8. @citraemu (16 September 2016). "After much anticipation, Citra now has a JIT! Props again to @MerryMage for another massive contribution to the project!!" (Tweet). Archived from the original on 26 September 2019 via Twitter.
  9. "Announcing Networking Support". Citra Team. 4 November 2017. Archived from the original on 25 July 2019. Retrieved 17 August 2018.
  10. @citraemu (31 March 2020). "Citra's NEWEST release brings New 3DS game support! Games such as Minecraft 3DS are now playable. To celebrate, we are taking a page out of Nintendo's playbook and for a limited time, you can try out New™ Citra Canary XL" (Tweet). Archived from the original on 1 April 2020 via Twitter.
  11. @citraemu (1 April 2020). "Accidentally fell off that cliff or killed that shiny? We've got you covered with new experimental save state support in Citra Canary. Save and reload till you finally succeed!" (Tweet). Archived from the original on 2 April 2020 via Twitter.
  12. "Citra Android is here!". Citra Team. 23 May 2020. Archived from the original on 22 May 2020. Retrieved 23 May 2020.
  13. Lilly, Paul (January 15, 2018). "Nintendo Switch 'Yuzu' Emulator Announced By Citra 3DS Developers". HotHardware. Archived from the original on 31 October 2019. Retrieved 17 January 2018.
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