Burnout Dominator

Burnout Dominator is a racing video game developed by EA UK and published by Electronic Arts for PlayStation 2 and PlayStation Portable. It retains the core gameplay of the series, as players race at top speeds through dozens of World Tour events testing "reckless skill-based" driving techniques.[2][3]

Burnout Dominator
Developer(s)EA UK[1]
Publisher(s)Electronic Arts
SeriesBurnout
EngineRenderWare
Platform(s)PlayStation 2
PlayStation Portable
ReleasePlayStation 2
  • NA: 6 March 2007
  • AU: 22 March 2007
  • EU: 23 March 2007
PlayStation Portable
  • NA: 6 March 2007
  • AU: 26 April 2007
  • EU: 27 April 2007
Genre(s)Racing
Mode(s)Single-player, multiplayer

This is the only Burnout game that was not developed by Criterion Games,[1] and the first Burnout game in the series since Burnout 2: Point of Impact to not feature the "Crash Mode". At the time Dominator was being developed, Criterion was busy working on Burnout Paradise and was waiting to re-introduce the mode in a new form for the latter title.[4] However, Criterion Games are listed as "the makers of this game" in the game manual and credited as developer on the official Electronic Arts site.[5]

Gameplay

Spiritual Towers is based on Kuala Lumpur, and is one of the first tracks depicting the city in any racing game. Here players are racing through a building of Moorish architecture, modelled on the Sultan Abdul Samad Building.

The main focus in Burnout Dominator is the return of "Burnouts". Burnouts are the result of draining a complete boost meter without stopping. The boost meter in Burnout Dominator is primarily orange flames prior to a full boost meter, at which point in time the flames turn blue (known as "Supercharge Boost"). Driving dangerously while using supercharge boost will light up the arrows on the boost meter, and when they are all lit, one can obtain a Burnout once the current supercharge boost has drained. The process can be continually repeated allowing the player to get a Burnout Chain. Prior to Burnout Dominator, Burnouts were last seen in Burnout 2: Point of Impact.

Features removed from the previous game, Burnout Revenge, include Traffic Checking (the ability to ram into smaller vehicles heading in the same direction as the player's vehicle), Traffic Attack Mode, Crash Mode (a puzzle-orientated mode, in which one's vehicle is driven into an intersection full of traffic with the aim to cause the largest amount of damage possible), and online multiplayer support. Also, unlike all of the Criterion developed Burnout games, the PlayStation 2 version of Burnout Dominator does not support USB steering wheels such as the Logitech Driving Force or Logitech Driving Force Pro.

The main single player mode known as the World Tour is split into 7 different series, based on the different classes of car that are in the game. The series are Classic, Factory, Tuned, Hot Rod, Super, Race Specials and Dominator. The vehicle lineup is mostly new with some cars from previous two Burnout titles peppered into the game (such as the Custom Coupe Ultimate, Euro Circuit Racer and Works M-Type). The events and new challenges in the World Tour include:

  • Race (standard racing for the finish line)
  • Road Rage (timed event where the goal is to takedown as many opponent drivers as possible)
  • Eliminator (similar to race, but the driver in last place every 30 seconds is eliminated from the race)
  • Burning Lap (single lap time trial)
  • Maniac Mode (This mode involves players driving as dangerously as they can to earn the highest scores possible by earning drifts, air, oncoming and near misses)
  • Grand Prix (An event with three races on different tracks, the racer with the most points at the end of the Grand Prix wins)
  • Drift Challenge (a challenge mode where the aim is to obtain as many feet as possible by drifting)
  • Near Miss Challenge (same as Drift Challenge, but focusing on narrowly missing traffic to earn scores)
  • Burnout Challenge (same as Drift Challenge, but focusing on obtaining Burnouts)[6]

The other single player mode in Burnout Dominator is known as "Record Breaker", and this mode allows one to set high scores for Race, Road Rage, Time Attack and Maniac Mode, without being restricted to specific event/location/series combinations that exist in the World Tour mode. Co-existing with the Record Breaker mode, the PlayStation Portable version of the game allows uploading of high scores via the Burnout HQ option, which can be viewed in the EA Nation section of the Burnout Dominator website.[7]

Reception

Reception
Review scores
PublicationScore
PS2PSP
Edge7/10[8]N/A
Eurogamer8/10[9]8/10[10]
Game Informer8/10[11]N/A
GamePro4.25/5[12]4.5/5[13]
GameRevolutionC[14]N/A
GameSpot8.1/10[15]8.2/10[16]
GameSpy[17][17]
GameTrailers7.7/10[18]N/A
GameZone8.2/10[19]7.7/10[20]
IGN8/10[4]8.5/10[21]
Aggregate score
Metacritic76/100[22]76/100[23]

Burnout Dominator received "favorable" reviews on both platforms according to video game review aggregator Metacritic.[22][23]

gollark: Now to trawl through all of curseforge to see if I missed anything good.
gollark: Great, I'll dump my entire modlist into there!
gollark: If you do do this, I'd like to at least advise on a modpack.
gollark: https://www.curseforge.com/minecraft/mc-mods/realistic-terrain-generation would be nice too.
gollark: There is that mod to autogenerate a city by McJty, which would be nicer than a player-designed world.

References

  1. "Burnout Dominator Game Information". Archived from the original on 21 May 2013. Retrieved 17 May 2013.
  2. Calvert, Justin (18 January 2007). "Burnout Dominator Hands-On". GameSpot. Retrieved 14 September 2014.
  3. Surette, Tim (7 December 2006). "Burnout Dominates PS2, PSP". GameSpot. Retrieved 14 September 2014.
  4. Roper, Chris (2 March 2007). "Burnout Dominator Review (PS2)". IGN. Retrieved 14 September 2014.
  5. "Burnout Dominator". EA.com. Retrieved 26 April 2010.
  6. Calvert, Justin (12 February 2007). "Burnout Dominator Preview". GameSpot. Retrieved 14 September 2014.
  7. Cannon, Nick (7 February 2007). "Burnout Dominator Overview Trailer". GameTrailers. Retrieved 14 September 2014.
  8. Edge staff (April 2007). "Burnout Dominator (PS2)". Edge (174): 83.
  9. Smith, Quintin (22 March 2007). "Burnout: Dominator (PS2)". Eurogamer. Retrieved 29 March 2012.
  10. McCarthy, Dave (1 May 2007). "Burnout Dominator (PSP)". Eurogamer. Retrieved 14 September 2014.
  11. "Burnout Dominator (PS2)". Game Informer (168): 101. April 2007.
  12. Mr. Marbles (5 March 2007). "Review: Burnout Dominator (PS2)". GamePro. Archived from the original on 11 March 2007. Retrieved 14 September 2014.
  13. Hamsters 4 Sale (3 April 2007). "Review: Burnout Dominator (PSP)". GamePro. Archived from the original on 28 April 2007. Retrieved 14 September 2014.
  14. Hurh, JP (2 April 2007). "Burnout: Dominator Review (PS2)". Game Revolution. Retrieved 14 September 2014.
  15. Gerstmann, Jeff (12 March 2007). "Burnout Dominator Review (PS2)". GameSpot. Retrieved 14 September 2014.
  16. Gerstmann, Jeff (12 March 2007). "Burnout Dominator Review (PSP)". GameSpot. Retrieved 14 September 2014.
  17. Joynt, Patrick (16 March 2007). "GameSpy: Burnout Dominator". GameSpy. Retrieved 14 September 2014.
  18. "Burnout Dominator Review (PS2)". GameTrailers. 3 April 2007. Retrieved 14 September 2014.
  19. Bedigian, Louis (24 March 2007). "Burnout Dominator - PS2 - Review". GameZone. Archived from the original on 2 February 2009. Retrieved 14 September 2014.
  20. Aceinet (1 April 2007). "Burnout Dominator - PSP - Review". GameZone. Archived from the original on 3 March 2009. Retrieved 14 September 2014.
  21. Roper, Chris (7 March 2007). "Burnout Dominator Review (PSP)". IGN. Retrieved 14 September 2014.
  22. "Burnout Dominator for PlayStation 2 Reviews". Metacritic. Retrieved 12 March 2012.
  23. "Burnout Dominator for PSP Reviews". Metacritic. Retrieved 12 March 2012.
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