Bridge Constructor

Bridge Constructor is a series of physics-based simulation-puzzle video games developed by ClockStone and published by Headup Games. While themes and elements change across the series, each game is based on planning out a bridge across a river or ravine using a number of parts, limited by the geometry of the space and the total cost of the parts. The goal for each scenario is to make sure that one or more vehicles driving across the bridge can reach the other side safely.

Bridge Constructor
Genre(s)Simulation, puzzle
Developer(s)ClockStone
Publisher(s)
  • Headup Games
  • ClockStone (Bridge Constructor Android)
  • Joindots (Playground Wii U)
Platform(s)
First releaseBridge Constructor
1 December 2011
Latest releaseBridge Constructor Portal
20 December 2017

History

The GIF image that was posted to Reddit that led to the success of Bridge Constructor in North America. It shows the typical gameplay of the series, having constructed a bridge to the stage's limitations by testing that bridge by setting a vehicle (in this case, a tanker-truck) across it.

The first Bridge Constructor game, eponymous to the series, was released for Microsoft Windows on 1 December 2011.[1] While it was generally successful in Europe and topped the app charts there, it didn't really catch on in North America until after a Reddit post by a player of the game within the "GamePhysics" subforum in March 2014. The post showed a GIF-image of a truck just making it across a bridge as it was collapsing underneath it. This created a large interest in the title, resulting it being the top paid iOS within 10 days of the image's posting. Headup Games took initiative to offer sales on the game and cross-promote the other titles in the series. With the boost in North America, the game saw over 27 million free and paid downloads, and a "good seven-digit figure" in paid sales by March 2014, according to Gregor Ebert of Headup Games.[2]

Games

Bridge Constructor (2011)

Bridge Constructor Playground (2012)

Bridge Constructor Medieval (2013)

Bridge Constructor Stunts (2015)

Bridge Constructor Portal (2017)

Bridge Constructor Portal was announced in December 2017, for release on mobile and personal computers later that same month, and for consoles in 2018. Developed under license from Valve, the game sets challenges in the Aperture Laboratory facilities from the Portal series, under the watchful eye of the artificial intelligence GLaDOS. The game will use the same core gameplay of Bridge Constructor, but add in elements from Portal such as the wormhole-like portals, turrets, and other features.[3][4]

gollark: ```hint: Waiting for your editor to close the file... error: cannot run vi: No such file or directory```WHY did it try and use vi?
gollark: Oh no, it just didn't try to merge, that's fine I guess.
gollark: I'm assuming git saying something mean about reconciling divergent branches is a "merge conflict".
gollark: I don't know how.
gollark: No, on my end somehow?

References

  1. "Archived copy". Archived from the original on 2018-01-03. Retrieved 2018-01-02.CS1 maint: archived copy as title (link)
  2. Brown, Mark (10 March 2014). "The Reddit GIF that helped carry Bridge Constructor to the US App Store's top spot". Pocket Gamer. Retrieved 6 December 2017.
  3. Phillips, Tom (6 December 2017). "Portal returns in Bridge Constructor spin-off". Eurogamer. Retrieved 6 December 2017.
  4. Dayus, Oscar (6 December 2017). "New Portal Game Announced, But It's Not What You Might Expect". GameSpot. Retrieved 6 December 2017.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.