Andrew Finch

Andrew J. Finch is a game designer who has worked primarily on role-playing games.

Andrew Finch
NationalityAmerican
OccupationGame designer

Career

Andrew Finch began working at Wizards of the Coast in 1996, and worked there in a variety of positions.[1] Finch was ultimately Director of Digital Game Design when he was laid off in 2008.[1]

His D&D design work includes Monster Manual III (2004).

Finch was one of the designers on the "Lorwyn" set (2007) for Magic: The Gathering.

gollark: There's a firewolf potat.os website which installs potatOS due to their bad sandboxing.
gollark: It wouldn't be a dropin replacement otherwise.
gollark: k.lua probably helps. The addition of a specific eventing framework + the whole initialization mess... not really.
gollark: Honestly, I think Jua and the whole mess of h, w, jua, k and whatever makes shops *harder*.
gollark: I mean "here" in a vaguer sense of "not invented by Ale or whoever".

References

  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 301. ISBN 978-1-907702- 58-7.
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