Alex Kidd: High-Tech World

Alex Kidd: High Tech World is a side-scrolling video game with platforming and adventure elements,[2] released by Sega in 1989 for the Master System, that is part of the Alex Kidd series. It is a modified version of the 1987 Japanese Master System game Anmitsu Hime (あんみつ姫), which was based on a manga series of the same name.[3]

Alex Kidd: High-Tech World
Cover art
Developer(s)Sega
Publisher(s)Sega
Platform(s)Master System
Release
Genre(s)Platform, adventure
Mode(s)Single-player
SoundPSG

Alterations made to the English version included altered sprites, English text and a different storyline. Because the game was not conceived as an Alex Kidd game in Japan, these alterations caused inconsistencies for the Alex Kidd storyline in The West, such as an appearance of Alex's father in the very beginning of the game, even though his father was missing in Alex Kidd in Miracle World, until being found at the end of Alex Kidd in the Enchanted Castle. Furthermore, while a large variety of characters exists in the game, none of the previously established characters in the Alex Kidd universe are anywhere to be found, nor do any of the characters in this game appear in any of the others in the series.

Alex also has a brother by the name of James in High-Tech World who is never mentioned in any other games in the series.

Plot

Alex Kidd is contacted by one of his friends, who tells him a new arcade, High Tech World, has opened in town. Alex has a map to its location, but it has been torn into eight pieces and is needed to find the arcade before it closes at 5:00 sharp. He solves puzzles, answers questions, runs errands and does housework to find the pieces. However, once he finds the pieces of the map, he learns that the front gates are shut, and thus is unable to leave. Using a hang-glider to leave the house he lands in the forest. On his way to the arcade, a clan of ninjas appear, who attempt to attack him. Upon fighting through the forest of ninjas, Alex finally makes it to the Arcade.

Gameplay

The object of the game is to get through four stages. Half the stages contain puzzles to progress and people to talk to, while the other two are linear levels with enemies along the way. There are a variety of ways to fail in the puzzle stages when Alex has some sort of accident or does something he should not.

Reception

Reception
Review scores
PublicationScore
EGM6.5/10[1]
Mean Machines76%[4]
Defunct GamesF[5]

Four reviewers on Electronic Gaming Monthly gave the game an average score of 6.5 out of 10.[1] Mean Machines rated the game 76% praising the good graphics and sound, while pointing out that it did not offer anything better than the original.[4] Defunct games rated it "F", describing the gameplay as "busywork" and akin to "a bunch of school tests".[5]

gollark: You can actually move them with AE2's spatial IO.
gollark: Bees. Large groups of bees.
gollark: Disclaimer: By buying this product you agree that we may initiate organ harvesting at any time.
gollark: Just say "if you buy this you are very stupid" in small text on the advertising page or whatever, all ethical problems solved.
gollark: Maybe anti-government-hologram glasses.

References

  1. "Electronic Gaming Reviews". Electronic Gaming Monthly. No. 2. EGM Media, LLC. July 1989. p. 14.
  2. Kurt Kalata, Alex Kidd, Hardcore Gaming 101
  3. http://www.hardcoregaming101.net/alex-kidd-high-tech-world/
  4. "Mean Machines Games Index". Mean Machines. No. 1. EMAP. October 1990. p. 132.
  5. Lachel, Cyril (August 8, 2012). "Alex Kidd: High Tech World". Defunct Games. Retrieved August 4, 2020.
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