Al Escudero
Al Escudero (born c. 1966)[1] is a computer game designer.
Career
Escudero is mostly self-taught in computers and gaming. He ran a bulletin board system, Castle Amber, beginning in 1986.[1] In the early 1990s Escudero and Kris Hatlelid co-wrote The Majic Realm, a game played primarily through a bulletin board system that they owned, ICE Online, based in Burnaby, Canada.[1][2]
Games
- Deathlord (1987)
- Dungeon Masters Assistant Volume 2: Characters & Treasures (1991)
- Renegade Legion: Interceptor (1991)
- Spelljammer: Pirates of Realmspace (1992)
- Dark Sun: Shattered Lands (1993)
- Al-Qadim: The Genie's Curse (1994)
- 007: Nightfire (2002)
- 007: Agent Under Fire (2002)
- 007: Everything or Nothing (2004)
- The Incredible Hulk: Ultimate Destruction (2005)
- Dungeon Siege: Throne of Agony (2006)[3]
gollark: It says pipes, redirection and history.
gollark: If your thing just calls `system` it's just offloading to another shell.
gollark: Lisp interpreter is harder than a terminal shell?!
gollark: Why is dot product medium?
gollark: Why is verlet integration difficult but N-body medium? I think the difficulty should just be entirely ignored.
References
- (December 18, 1997). "ICE didn't crack", The Province, p. A50.
- Taylor, Terry (December 18, 1994). "Majic beasts stalk bulletin board: And sometimes gang wars break out, too", The Province, p. B12.
- Al Escudero at MobyGames
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