1991–92 National Soccer League

The 1991–92 National Soccer League season, was the 16th season of the National Soccer League in Australia.

NSL 1991-92
LeagueNational Soccer League
SportAssociation football
Duration1991–92
Number of teams14
NSL season
ChampionsAdelaide City
Top scorerTim Bredbury
Kimon Taliadoros (15 each)

Overview

The 1991/92 National Soccer League season saw fourteen teams compete with Adelaide City winning the championship after defeating Melbourne Croatia in the grand final on a penalty shootout 4-2 after the scores were locked at 0-0 after full-time and extra time at Olympic Park, Melbourne in front of 15,463 fans. Melbourne Croatia were named premiers after finishing the home-and-away season on top of the table one point clear ahead of Sydney Olympic.

This was the only season future socceroos goalkeeper Mark Bosnich, strikers Paul Agostino and John Aloisi would compete in the National Soccer League. Bosnich, signed from Manchester United, would make five appearances for his junior club Sydney Croatia before heading back to England to play for Aston Villa.[1]Agostino, at age sixteen, would make seventeen appearances and score six goals with West Adelaide before heading to Switzerland to play for BSC Young Boys[2] and John Aloisi would make one appearance for Adelaide City before heading to Standard Liege in Belgium. Other significant signings included former Hong Kong international striker Tim Bredbury signing with Sydney Olympic who would finish the season joint top goal scorer with fifteen goals.

This would be the final season in the National Soccer League for A.P.I.A. Leichhardt as they fell into financial troubles and went down to the NSW Super League in 1993.[3][4]

Regular season

Pos Team Pld W D L GF GA GD Pts Qualification or relegation
1 Melbourne Croatia 26 14 7 5 45 26 +19 35 1992 National Soccer League Finals
2 Sydney Olympic 26 12 10 4 38 27 +11 34
3 South Melbourne 26 13 5 8 51 28 +23 31
4 Adelaide City (C) 26 10 9 7 26 23 +3 29 1991–92 National Soccer League Champions
5 Wollongong City 26 9 10 7 24 17 +7 28 1992 National Soccer League Finals
6 Brisbane United 26 8 10 8 31 35 4 26
7 Marconi Fairfield 26 10 5 11 33 31 +2 25
8 APIA Leichhardt Tigers (R) 26 7 11 8 26 28 2 25 Relegated to the 1993 NSW Division 1
9 Heidelberg United 26 8 8 10 28 33 5 24
10 Parramatta Eagles 26 6 11 9 24 24 0 23
11 Newcastle Breakers 26 7 8 11 28 39 11 22
12 Sydney Croatia 26 6 9 11 22 33 11 21
13 West Adelaide 26 7 7 12 25 46 21 21
14 Preston Makedonia 26 5 10 11 21 32 11 20
Source: rsssf.com
Rules for classification: 1) points; 2) goal difference; 3) number of goals scored.
(C) Champion; (R) Relegated.

Finals

 
  Elimination and Qualifying Finals Semi Finals Preliminary Final Grand Final
                                     
1 Melbourne Croatia (p) 0 (5)  
    3 South Melbourne 0 (3)         1 Melbourne Croatia 0 (2)
2 Sydney Olympic 0     3 South Melbourne 0   4 Adelaide City (p) 0 (4)
3 South Melbourne 2       4 Adelaide City 2  
2 Sydney Olympic 1
4 Adelaide City 1   4 Adelaide City 2  
5 Wollongong Wolves 0

Individual awards

gollark: Where it shines is in performing random useful tasks which there isn't dedicated hardware available for, linking together disparate systems (much more practically than redstone), working as a "microcontroller" to control something based on a bunch of input data, and entertainment-/decorative-type things (displaying stuff on monitors and whatnot, and music with Computronics).
gollark: For example, quarrying. CC has turtles. They can dig things. They can move. You can make a quarry out of this, and people have. But in practice, they're not hugely fast or efficient, and it's hard to make it work well in the face of stuff like server restarts, while a dedicated quarrying device from a mod will handle this fine and probably go faster if you can power it somehow.
gollark: I honestly don't think CC is particularly overpowered even with turtles. While it can technically do basically anything, most bigger packs will have special-purpose devices which are more expensive but do it way better, while CC is very annoying to have work.
gollark: Out of all the available APIs in _G the only ones I can see which allow I/O of some sort directly and don't just make some task you can technically already do more convenient are `fs`, `os`, `redstone`, `http`, and `term`. You can, at most, probably disable `http` and `redstone` without breaking everything horribly, and it would still be annoying.
gollark: What other stuff would you disable, anyway? I don't think there's much which isn't just a utility API of some sort which you can disable without more problems.

References

  1. "Australian Player Database". ozfootball.net. Archived from the original on 3 August 2008. Retrieved 26 August 2008.
  2. "Australian Player Database". ozfootball.net. Archived from the original on 19 July 2008. Retrieved 26 August 2008.
  3. "1993 NSW Super League final table". ozfootball.net. Retrieved 25 August 2008.
  4. "1991-92 Season Final Table". ozfootball.net. Archived from the original on 22 July 2008. Retrieved 25 August 2008.
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