1716 in Sweden

Years in Sweden: 1713 1714 1715 1716 1717 1718 1719
Centuries: 17th century · 18th century · 19th century
Decades: 1680s 1690s 1700s 1710s 1720s 1730s 1740s
Years: 1713 1714 1715 1716 1717 1718 1719
Title page of Suecia Antiqua et Hodierna

Events from the year 1716 in Sweden

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Events

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gollark: I'm not sure what you mean by abstract structures, but it has... tables and such.
gollark: I want to do some degree of procedural generation, hence why I'm using an actual programming language.
gollark: Lua, actually.
gollark: How might I go about implementing a simple text adventure thing on a {4,5} tiling? I think it should probably just be represented as a graph for most operations, but I have no idea how to actually build one (incrementally/lazily) for it. Some page on the HyperRogue says that you can identify tiles by a path from the origin, but I don't know how you would make a canonical form for those/check if they are equal to each other.
gollark: Clearly you had expectations. Stop having those.

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