Nu (kana)

Nu, in hiragana, or in katakana, is one of the Japanese kana each representing one mora. Both hiragana and katakana are made in two strokes and represent [nu͍]. They are both derived from the Chinese character 奴. In the Ainu language, katakana ヌ can be written as small ㇴ to represent a final n, and is interchangeable with the standard katakana ン.

Form Rōmaji Hiragana Katakana
Normal n-
(な行 na-gyō)
nu
nuu
ぬう, ぬぅ
ぬー
ヌウ, ヌゥ
ヌー
Other additional forms
Form (nw-)
Rōmaji Hiragana Katakana
nwa ぬぁ ヌァ
nwi ぬぃ ヌィ
(nwu) (ぬぅ) (ヌゥ)
nwe ぬぇ ヌェ
nwo ぬぉ ヌォ
nu
transliterationnu
hiragana origin
katakana origin
spelling kana沼津のヌ (Numazu no nu)
unicodeU+306C, U+30CC
braille

Stroke order

Stroke order in writing ぬ
Stroke order in writing ヌ
Stroke order in writing ぬ
Stroke order in writing ヌ

Other communicative representations

  • Full Braille representation
ぬ / ヌ in Japanese Braille
ぬ / ヌ
nu
ぬう / ヌー
Other kana based on Braille
にゅ / ニュ
nyu
にゅう / ニュー
nyū
Character information
Preview
Unicode nameHIRAGANA LETTER NUKATAKANA LETTER NUHALFWIDTH KATAKANA LETTER NUKATAKANA LETTER SMALL NU
Encodingsdecimalhexdecimalhexdecimalhexdecimalhex
Unicode12396U+306C12492U+30CC65415U+FF8712788U+31F4
UTF-8227 129 172E3 81 AC227 131 140E3 83 8C239 190 135EF BE 87227 135 180E3 87 B4
Numeric character referenceぬぬヌヌヌヌㇴㇴ
Shift JIS (plain)[1]130 20282 CA131 10783 6B199C7
Shift JIS-2004[2]130 20282 CA131 10783 6B199C7131 24083 F0
EUC-JP (plain)[3]164 204A4 CC165 204A5 CC142 1998E C7
EUC-JIS-2004[4]164 204A4 CC165 204A5 CC142 1998E C7166 242A6 F2
GB 18030[5]164 204A4 CC165 204A5 CC132 49 153 5384 31 99 35129 57 188 5681 39 BC 38
EUC-KR[6] / UHC[7]170 204AA CC171 204AB CC
Big5 (non-ETEN kana)[8]198 208C6 D0199 100C7 64
Big5 (ETEN / HKSCS)[9]199 83C7 53199 200C7 C8

In the manga "Bobobo-bo Bo-bobo" ぬ is Jelly Jiggler's favorite character.

gollark: The upcoming PotatOS ISA™ actually uses "three's complement".
gollark: Two's complement is the fastest way if you have regular unsigned addition hardware IIR©, but BF does not have that.
gollark: Oh. Lookup tables. That is not one of the ways I was thinking of, but... sure?
gollark: How are you implementing trigononononononometric functions anyway?
gollark: Expanding on "people find it fun", consider that esolangs are also essentially not-very-useful tools.

References

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