Weapon Shift (5e Spell)
A melee weapon you are wielding transforms into a nonmagical melee weapon of your choice for the duration. The weapon's new form must be one with which you are proficient. If the weapon leaves your touch, it reverts to its original form at the start of your next turn.
Transmutation cantrip | |
Casting time: | 1 bonus action |
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Range: | Touch |
Components: | S, M (a melee weapon worth at least 1 sp) |
Duration: | 1 minute |
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