Warding Flare (5e Spell)

When you receive a melee attack, you throw up your hand in a distracting manner and create a small flash of light. The attacking creature has disadvantage on the triggering attack. An attacker is immune to this effect if it does not rely on sight, as with blindsight, or can see through illusions, as with truesight.


Warding Flare
Illusion cantrip
Casting time: 1 reaction, which you take when a creature makes an attack roll against you
Range: Self
Components: S
Duration: Instantaneous

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