Tough Taros (5e Creature)

Tough Taros

Medium fiend, neutral evil


Armor Class 16 (half plate)
Hit Points 78 (12d8 + 24)
Speed 30 ft.


STR DEX CON INT WIS CHA
18 (+4) 13 (+1) 15 (+2) 11 (+0) 13 (+1) 15 (+2)

Saving Throws Str +7, Dex +4
Skills Athletics +7, Intimidation +5
Senses passive Perception 11
Languages Blin
Challenge 6 (2,300 XP)


Aggressive. As a bonus action, the taros can move up to its speed toward a hostile creature that it can see.

Brute. A melee weapon deals one extra die of its damage when the taros hits with it (included in the attack).

Charge. If the taros moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Leadership (Recharges after a Short or Long Rest). For 1 minute, the taros can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the taros. A creature can benefit from only one Leadership die at a time. The effect ends if the taros is incapacitated.

ACTIONS

Multiattack. The taros makes three attacks, no more than one of which can be a gore attack.

Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Trident. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.

REACTIONS

Parry. The taros adds 3 to its AC against one melee attack that would hit it. To do so, the taros must see the attacker and be wielding a melee weapon.

Source

See Taros (5e Creature).

Among taros, there are rare elites of considerably greater skill and endurance. One of these tough taros is usually distinguished among its kind by wearing bright red armor, or otherwise unique ornamentation demanding the respect of its peers.

Source



Back to Main Page 5e Homebrew 5e Creatures
Back to Main Page 5e Homebrew Campaign Settings Hyrule Bestiary Taros

This page may resemble content endorsed by, sponsored by, and/or affiliated with the The Legend of Zelda franchise, and/or include content directly affiliated with and/or owned by Nintendo. D&D Wiki neither claims nor implies any rights to The Legend of Zelda copyrights, trademarks, or logos, nor any owned by Nintendo. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
gollark: In certain situations (e.g. if you give it `æææaææææ` or something) it comes out with very good regexes.
gollark: Mine basically makes a FSM thingy in a horrible format, converts into a less horrible one supported by `greenery`, and uses `greenery` to convert it to a regex.
gollark: Fascinating.
gollark: It runs in horribly exponential time. `beeoid` takes a few minutes, `metabee` took about 30.
gollark: Oh. Mine has some convoluted FSMy generation process.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.