Teleport (D20 Modern Feat)

Teleport [Power]

The character can use his space/time control abilities to relocate nearly anywhere.
Prerequisite: Int 15+, Power (space/time control) 10 ranks, Evolved
Benefit: As a special use of the Power (space/time control) skill you may attempt a DC 25 Space/Time Control check to duplicate the effect of a Greater Teleport spell.



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gollark: Oh, right, the active coolers, forgot about those.
gollark: I have everything wired up now, time to start it!
gollark: Now to hook up a powercell and/or hope that 30kRF/t is enough to run the magnets and turn this on.
gollark: Anyway, I got it working, by running a cable to the other side.
gollark: I'm using resonant and signalum fluxducts, because DE is evil.
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