Sand Puppet Master (5e Creature)
Puppet Master
Medium humanoid (Human), lawful neutral Armor Class 18 (Natural Armor)
Saving Throws Dexterity +6, Intelligence +8 Chakra. The puppet master has 18 chakra points which he can expend. All chakra points are regained at the end of a long rest. Evasion. When the puppet master is targeted by an effect that allows him to make a Dexterity saving throw to take half damage on a success, he takes no damage on a success and half damage on a failure. ACTIONSMultiattack. The puppet master can make 2 unarmed strikes. Unarmed Strike. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (2d4 + 2) magical slashing damage. Puppet Summoning (6 Chakra). The puppet master summons one of his puppets. It uses the statistics as a Sand chunin, is controlled by them, and is a Construct.
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An elite group of shinobi in the Hidden Sand Village, the Puppet Corps recruits genin, who then train constantly in creating, customizing, and controlling puppets. |
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