SRD:Sleep
A sleep spell causes a magical slumber to come upon 4 Hit Dice of creatures. Creatures with the fewest HD are affected first.
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Enchantment (Compulsion) [Mind-Affecting] | |
Level: | Asn 1, Brd 1, Sor/Wiz 1 |
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Components: | V, S, M |
Casting time: | 1 round |
Range: | Medium (100 ft. + 10 ft./level) |
Area: | One or more living creatures within a 10-ft.-radius burst |
Duration: | 1 min./level |
Saving Throw: | Will negates |
Spell Resistance: | Yes |
Among creatures with equal HD, those who are closest to the spell’s point of origin are affected first. Hit Dice that are not sufficient to affect a creature are wasted.
Sleeping creatures are helpless. Slapping or wounding awakens an affected creature, but normal noise does not. Awakening a creature is a standard action (an application of the aid another action).
Sleep does not target unconscious creatures, constructs, or undead creatures.
Material Component: A pinch of fine sand, rose petals, or a live cricket.
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