SRD:Ammunition
Ammunition
Projectile weapons use ammunition: arrows (for bows), bolts (for crossbows), or sling bullets (for slings). When using a bow, a character can draw ammunition as a free action; crossbows and slings require an action for reloading. Generally speaking, ammunition that hits its target is destroyed or rendered useless, while normal ammunition that misses has a 50% chance of being destroyed or lost.
Although they are thrown weapons, shuriken are treated as ammunition for the purposes of drawing them, crafting masterwork or otherwise special versions of them (see Masterwork Weapons), and what happens to them after they are thrown.
Back to Main Page → 3.5e Open Game Content → System Reference Document→ Weapons
gollark: > gollark do you consent to being mutedNo.
gollark: Did someone want me for something? AutoBotRobot detected you saying my username.
gollark: DEPLOY BEES.
gollark: No first class functions‽
gollark: Why not not not not not not not not not not not `(my_thing) x, y, z`?
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.