< Rebelstar (4e Campaign Setting)
Rebelstar (4e Campaign Setting)/Origins
Rebelstar |
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Player Info |
World Reference |
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DM Info |
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Characters
Any origin can be used to create your character. To generate a "canon" character, roll two origins on the following table:
d20 | Origin |
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1 | Captain |
2-3 | Commando |
4 | Field Mechanic |
5 | Field Medic |
6-7 | Android |
8 | Robot |
9 | Clone |
10 | Berzerker |
11-12 | Operator |
13-14 | Telepath |
15 | Politician |
16 | Combat Engineer |
17 | Gunslinger |
18 | Hyperneural |
19 | Infiltrator |
20 | Telekinetic |
The party are part of a resistance group (such as Rebelstar) aiming to defeat Main-Comp. Possible PC backstories:
- Humans and colonists who have escaped from planets undergoing Red Shift enslavement,
- Those that Joe Capricorn trusts, and personally invited to join the cause,
- Androids or gynoids either designed by Dino's workshop, or captured and coverted corporate models,
- Mercenaries and other rogues who have joined the rebellion with the promise of supplies and technology,
- Clones resulting from Capricorn's genetic programs, or Projects who have defected from Red Shift.
gollark: It might actually just not exist outside of the live instance. Oops.
gollark: Potentially.
gollark: No, it's in an osmarks.net internal repo somewhere.
gollark: Testbot, invent RAPIDLY.
gollark: Testbot, take invocation of emergency contingency 9124φ, OTP code 972188.
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