Operator (4e Future Origin)
Operator
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Commando and Turret, Borderlands 2 (© 2012 Gearbox Software) |
An operator is a soldier, or "handler", who remotely operates, and works in conjuction with, a robotic drone. This requires good hand-eye coordination, manual dexterity and spatial awareness.
Appearance: An operator often has various tools strapped to his clothing for quick maintenance, an e-book or paper operations manual, and some kind of device for manually controlling his drone.
Operator Traits |
Ability: Dexterity |
Power Source: Fusion; +2 to Fusion overcharge. |
Skill Bonus (Level 1): Gain a +4 bonus to Mechanics checks. |
Well Co-ordinated (Level 1): You gain a +2 bonus to Reflex. |
Drone (Level 1): You gain one of three drones; a Patrol Drone, Combat Drone or Turret. The drone is considered a creature and an ally and can be effected by powers. It acts on your turn as you direct it, using the options below. You take the action specified for a command, and the drone must be able to communicate with you. If you don't command your drone, it remains where it is, as long as you are conscious and present in the encounter. If you are unconscious or aren't present, your drone can act independently.
In situations where you can't command your drone, it can act independently. A drone acting independently can take a standard action, a move action, and a minor action on each of its turns, as a character can. You choose the drone's actions, with one restriction: If your character is present in the encounter but incapable of commanding the drone, it must move as far as it can toward you each round on its turn, choosing the safest route possible. Once adjacent to you, the drone can act in any manner you wish.
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Operator Critical (Level 2 or 6): When you score a critical hit, your drone may make a basic attack as a free action. |
- [D] is your drone's melee or ranged damage.
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